/* SPDX-License-Identifier: GPL-2.0 */ /* * Copyright (c) 2019 MediaTek Inc. */ #include #include #include "mtk_gpu_log.h" #include "mtk_gpufreq_core.h" static struct workqueue_struct *g_aee_workqueue; static struct work_struct g_aee_work; static int aee_dumping; static void aee_Handle(struct work_struct *_psWork) { GPULOG2("trigger aee, call aee_kernel_exception"); aee_kernel_exception("gpulog", "aee dump gpulog"); aee_dumping = 0; } void mtk_gpu_log_trigger_aee(const char *msg) { static int count; if (g_aee_workqueue && count < 5 && aee_dumping == 0) { count += 1; aee_dumping = 1; GPULOG2("trigger aee [%s], count: %d", msg, count); //queue_work(g_aee_workqueue, &g_aee_work); } else { GPULOG2("skip aee [%s], count: %d, aee_dumping: %d", msg, count, aee_dumping); } } void mtk_gpu_log_init(void) { int ret; //g_aee_workqueue = alloc_ordered_workqueue("gpu_aee_wq", WQ_FREEZABLE | WQ_MEM_RECLAIM); //INIT_WORK(&g_aee_work, aee_Handle); /* init log hnd */ //ret = ged_log_buf_get_early("fence_trace", &_mtk_gpu_log_hnd); }