347 lines
12 KiB
Plaintext
347 lines
12 KiB
Plaintext
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# Copyright 2021 The Chromium Authors
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# This file provides the ability for our C++ toolchain to successfully
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# link binaries containing arbitrary Rust code.
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#
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# By "arbitrary Rust code" I mean .rlib archives full of Rust code, which
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# is actually a static archive.
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#
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# Those static libraries don't link as-is into a final executable because
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# they're designed for downstream processing by further invocations of rustc
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# which link into a final binary. That final invocation of rustc knows how
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# to do two things:
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# * Find the Rust standard library.
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# * Remap some generic allocator symbols to the specific allocator symbols
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# in use.
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# This file takes care of equivalent tasks for our C++ toolchains.
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# C++ targets should depend upon either link_local_std or
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# link_prebuilt_std to ensure that Rust code can be linked into their
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# C++ executables.
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#
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# This is obviously a bit fragile - rustc might do other magic in future.
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# But, linking with a final C++ toolchain is something often needed, and
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# https://github.com/rust-lang/rust/issues/64191 aims to make this
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# officially possible.
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import("//build/config/compiler/compiler.gni")
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import("//build/config/rust.gni")
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if (toolchain_has_rust) {
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# Equivalent of allocator symbols injected by rustc.
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source_set("remap_alloc") {
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sources = [
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"immediate_crash.h",
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"remap_alloc.cc",
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]
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}
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# List of Rust stdlib rlibs which are present in the official Rust toolchain
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# we are using from the Android team. This is usually a version or two behind
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# nightly. Generally this matches the toolchain we build ourselves, but if
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# they differ, append or remove libraries based on the
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# `use_chromium_rust_toolchain` GN variable.
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#
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# If the build fails due to missing symbols, it would be because of a missing
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# library that needs to be added here in a newer stdlib.
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stdlib_files = [
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"std", # List first because it makes depfiles more debuggable (see below)
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"addr2line",
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"adler",
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"alloc",
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"cfg_if",
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"compiler_builtins",
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"core",
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"getopts",
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"gimli",
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"hashbrown",
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"libc",
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"memchr",
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"miniz_oxide",
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"object",
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"panic_abort",
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"panic_unwind",
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"rustc_demangle",
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"std_detect",
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"test",
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"unicode_width",
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"unwind",
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]
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if (is_win) {
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# Our C++ builds already link against a wide variety of Windows API import libraries,
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# but the Rust stdlib requires a few extra.
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_windows_lib_deps = [
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"bcrypt.lib",
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"ntdll.lib",
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"userenv.lib",
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]
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}
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# rlibs explicitly ignored when copying prebuilt sysroot libraries.
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# find_std_rlibs.py rightfully errors out if an unexpected prebuilt lib is
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# encountered, since it usually indicates we missed something. This ignore
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# list is also passed to it. This has no effect on the local std build.
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ignore_stdlib_files = []
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# proc_macro is special: we only run proc macros on the host, so we only want
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# it for our host toolchain.
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if (current_toolchain == host_toolchain_no_sanitizers) {
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# Directs the local_std_for_rustc target to depend on proc_macro, and
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# includes proc_macro in the prebuilts copied in find_stdlib. Otherwise it
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# is not built or copied.
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stdlib_files += [ "proc_macro" ]
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} else {
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# Explicitly ignore it from the prebuilts. Nothing needs to be done for the
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# local std build.
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ignore_stdlib_files += [ "proc_macro" ]
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}
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# Different Rust toolchains may add or remove files relative to the above
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# list. That can be specified in gn args for anyone using (for instance)
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# nightly or some other experimental toolchain, prior to it becoming official.
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stdlib_files -= removed_rust_stdlib_libs
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stdlib_files += added_rust_stdlib_libs
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# rlib files which are distributed alongside Rust's prebuilt stdlib, but we
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# don't need to pass to the C++ linker because they're used for specialized
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# purposes.
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skip_stdlib_files = [
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"profiler_builtins",
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"rustc_std_workspace_alloc",
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"rustc_std_workspace_core",
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"rustc_std_workspace_std",
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]
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if (prebuilt_libstd_supported) {
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action("find_stdlib") {
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# Collect prebuilt Rust libraries from toolchain package and copy to a known
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# location.
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#
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# The Rust toolchain contains prebuilt rlibs for the standard library and
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# its dependencies. However, they have unstable names: an unpredictable
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# metadata hash is appended to the known crate name.
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#
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# We must depend on these rlibs explicitly when rustc is not in charge of
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# linking. However, it is difficult to construct GN rules to do so when the
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# names can't be known statically.
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#
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# This action copies the prebuilt rlibs to a known location, removing the
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# metadata part of the name. In the process it verifies we have all the
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# libraries we expect and none that we don't. A depfile is generated so this
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# step is re-run when any libraries change. The action script additionally
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# verifies rustc matches the expected version, which is unrelated but this
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# is a convenient place to do so.
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#
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# The action refers to `stdlib_files`, `skip_stdlib_files`, and the
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# associated //build/config/rust.gni vars `removed_rust_stdlib_libs` and
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# `added_rust_stdlib_libs` for which rlib files to expect.
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# `extra_sysroot_libs` is also used to copy non-std libs, if any.
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script = "find_std_rlibs.py"
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depfile = "$target_out_dir/stdlib.d"
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out_libdir = rebase_path(target_out_dir, root_build_dir)
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out_depfile = rebase_path(depfile, root_build_dir)
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# For the rustc sysroot we must include even the rlibs we don't pass to the
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# C++ linker.
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all_stdlibs_to_copy = stdlib_files + skip_stdlib_files
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args = [
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"--rust-bin-dir",
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rebase_path("${rust_sysroot}/bin", root_build_dir),
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"--output",
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out_libdir,
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"--depfile",
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out_depfile,
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# Due to limitations in Ninja's handling of .d files, we have to pick
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# *the first* of our outputs. To make diagnostics more obviously
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# related to the Rust standard library, we ensure libstd.rlib is first.
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"--depfile-target",
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stdlib_files[0],
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# Create a dependency on the rustc version so this action is re-run when
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# it changes. This argument is not actually read by the script.
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"--rustc-revision",
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rustc_revision,
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]
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if (!use_unverified_rust_toolchain) {
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args += [
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"--stdlibs",
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string_join(",", all_stdlibs_to_copy),
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]
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if (ignore_stdlib_files != []) {
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args += [
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"--ignore-stdlibs",
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string_join(",", ignore_stdlib_files),
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]
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}
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}
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if (extra_sysroot_libs != []) {
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args += [
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"--extra-libs",
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string_join(",", extra_sysroot_libs),
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]
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}
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args += [
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"--target",
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rust_abi_target,
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]
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outputs = []
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foreach(lib, all_stdlibs_to_copy) {
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outputs += [ "$target_out_dir/lib$lib.rlib" ]
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}
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foreach(lib, extra_sysroot_libs) {
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outputs += [ "$target_out_dir/$lib" ]
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}
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}
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} else {
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not_needed([ "ignore_stdlib_files" ])
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}
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# Construct sysroots for rustc invocations to better control what libraries
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# are linked. We have two: one with copied prebuilt libraries, and one with
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# our locally-built std. Both reside in root_out_dir: we must only have one of
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# each per GN toolchain anyway.
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sysroot_lib_subdir = "lib/rustlib/$rust_abi_target/lib"
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if (prebuilt_libstd_supported) {
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prebuilt_rustc_sysroot = "$root_out_dir/prebuilt_rustc_sysroot"
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copy("prebuilt_rustc_sysroot") {
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deps = [ ":find_stdlib" ]
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sources = get_target_outputs(":find_stdlib")
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outputs =
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[ "$prebuilt_rustc_sysroot/$sysroot_lib_subdir/{{source_file_part}}" ]
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}
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config("prebuilt_stdlib_for_rustc") {
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# Match the output directory of :prebuilt_rustc_sysroot
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sysroot = rebase_path(prebuilt_rustc_sysroot, root_build_dir)
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rustflags = [ "--sysroot=$sysroot" ]
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}
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# Use the sysroot generated by :prebuilt_rustc_sysroot. Almost all Rust targets should depend
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# on this.
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group("prebuilt_std_for_rustc") {
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assert(
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enable_rust,
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"Some C++ target is including Rust code even though enable_rust=false")
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all_dependent_configs = [ ":prebuilt_stdlib_for_rustc" ]
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deps = [ ":prebuilt_rustc_sysroot" ]
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}
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config("prebuilt_rust_stdlib_config") {
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ldflags = []
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lib_dir = rebase_path("$prebuilt_rustc_sysroot/$sysroot_lib_subdir",
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root_build_dir)
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# We're unable to make these files regular gn dependencies because
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# they're prebuilt. Instead, we'll pass them in the ldflags. This doesn't
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# work for all types of build because ldflags propagate differently from
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# actual dependencies and therefore can end up in different targets from
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# the remap_alloc.cc above. For example, in a component build, we might
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# apply the remap_alloc.cc file and these ldlags to shared object A,
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# while shared object B (that depends upon A) might get only the ldflags
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# but not remap_alloc.cc, and thus the build will fail. There is
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# currently no known solution to this for the prebuilt stdlib - this
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# problem does not apply with configurations where we build the stdlib
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# ourselves, which is what we'll use in production.
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foreach(lib, stdlib_files) {
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this_file = "$lib_dir/lib$lib.rlib"
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ldflags += [ this_file ]
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}
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if (is_win) {
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# TODO(crbug.com/1434092): This should really be `libs`, however that
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# breaks. Normally, we specify lib files with the `.lib` suffix but
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# then when rustc links an EXE, it invokes lld-link with `.lib.lib`
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# instead.
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#
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# Omitting the `.lib` suffix breaks linking as well, when clang drives
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# the linking step of a C++ EXE that depends on Rust.
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ldflags += _windows_lib_deps
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}
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}
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# Provides std libs to non-rustc linkers.
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group("link_prebuilt_std") {
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assert(
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enable_rust,
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"Some C++ target is including Rust code even though enable_rust=false")
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all_dependent_configs = [ ":prebuilt_rust_stdlib_config" ]
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deps = [
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":prebuilt_rustc_sysroot",
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":remap_alloc",
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]
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}
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}
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if (local_libstd_supported) {
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local_rustc_sysroot = "$root_out_dir/local_rustc_sysroot"
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# All std targets starting with core build with our sysroot. It starts empty
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# and is incrementally built. The directory must exist at the start.
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generated_file("empty_sysroot_for_std_build") {
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outputs = [ "$local_rustc_sysroot/$sysroot_lib_subdir/.empty" ]
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contents = ""
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}
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config("local_stdlib_for_rustc") {
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sysroot = rebase_path(local_rustc_sysroot, root_build_dir)
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rustflags = [ "--sysroot=$sysroot" ]
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}
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# Target to be depended on by std build targets. Creates the initially empty
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# sysroot.
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group("std_build_deps") {
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deps = [ ":empty_sysroot_for_std_build" ]
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public_configs = [ ":local_stdlib_for_rustc" ]
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}
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# Use the sysroot generated by :local_rustc_sysroot, which transitively builds
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# std. Only for use in specific tests for now.
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group("local_std_for_rustc") {
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assert(
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enable_rust,
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"Some C++ target is including Rust code even though enable_rust=false")
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all_dependent_configs = [ ":local_stdlib_for_rustc" ]
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deps = []
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foreach(libname, stdlib_files + skip_stdlib_files) {
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deps += [ "rules:$libname" ]
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}
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}
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config("local_rust_stdlib_config") {
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if (is_win) {
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# TODO(crbug.com/1434092): This should really be `libs`, however that
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# breaks. Normally, we specify lib files with the `.lib` suffix but
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# then when rustc links an EXE, it invokes lld-link with `.lib.lib`
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# instead.
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#
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# Omitting the `.lib` suffix breaks linking as well, when clang drives
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# the linking step of a C++ EXE that depends on Rust.
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ldflags = _windows_lib_deps
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}
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}
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# TODO(crbug.com/1368806): rework this so when using locally-built std, we
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# don't link the prebuilt std as well.
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group("link_local_std") {
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assert(
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enable_rust,
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"Some C++ target is including Rust code even though enable_rust=false")
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all_dependent_configs = [ ":local_rust_stdlib_config" ]
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deps = [
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":local_std_for_rustc",
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":remap_alloc",
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]
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}
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}
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}
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