109 lines
1.8 KiB
HLSL
109 lines
1.8 KiB
HLSL
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cbuffer _UniformBuffer : register(b0, space0)
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{
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row_major float4x4 _10_testMatrix4x4 : packoffset(c0);
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float4 _10_colorGreen : packoffset(c4);
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float4 _10_colorRed : packoffset(c5);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _25)
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{
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float4 inputA = _10_testMatrix4x4[0];
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float4 inputB = _10_testMatrix4x4[1];
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float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f);
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bool _58 = false;
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if ((_10_testMatrix4x4[0].x * _10_testMatrix4x4[1].x) == 5.0f)
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{
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_58 = dot(_10_testMatrix4x4[0].xy, _10_testMatrix4x4[1].xy) == 17.0f;
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}
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else
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{
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_58 = false;
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}
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bool _66 = false;
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if (_58)
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{
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_66 = dot(_10_testMatrix4x4[0].xyz, _10_testMatrix4x4[1].xyz) == 38.0f;
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}
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else
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{
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_66 = false;
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}
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bool _71 = false;
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if (_66)
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{
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_71 = dot(_10_testMatrix4x4[0], _10_testMatrix4x4[1]) == 70.0f;
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}
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else
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{
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_71 = false;
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}
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bool _75 = false;
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if (_71)
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{
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_75 = true;
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}
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else
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{
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_75 = false;
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}
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bool _78 = false;
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if (_75)
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{
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_78 = true;
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}
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else
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{
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_78 = false;
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}
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bool _81 = false;
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if (_78)
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{
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_81 = true;
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}
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else
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{
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_81 = false;
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}
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bool _84 = false;
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if (_81)
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{
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_84 = true;
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}
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else
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{
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_84 = false;
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}
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float4 _85 = 0.0f.xxxx;
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if (_84)
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{
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_85 = _10_colorGreen;
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}
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else
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{
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_85 = _10_colorRed;
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}
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return _85;
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}
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void frag_main()
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{
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float2 _21 = 0.0f.xx;
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sk_FragColor = main(_21);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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