25 lines
814 B
Metal
25 lines
814 B
Metal
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Uniforms {
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half4 colorGreen;
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half4 colorRed;
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array<float, 5> testArray;
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};
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struct Inputs {
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};
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struct Outputs {
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half4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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float one = _uniforms.testArray[0];
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float two = _uniforms.testArray[1];
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float three = _uniforms.testArray[2];
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half four = half(_uniforms.testArray[3]);
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half five = half(_uniforms.testArray[4]);
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_out.sk_FragColor = fma(one, two, three) == 5.0 && fma(half(three), four, five) == 17.0h ? _uniforms.colorGreen : _uniforms.colorRed;
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return _out;
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}
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