120 lines
4.3 KiB
C
120 lines
4.3 KiB
C
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <algorithm>
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#include <memory>
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#include <unordered_map>
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#include <android-base/logging.h>
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#include <android-base/thread_annotations.h>
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#include "PreProcessingContext.h"
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#include "PreProcessingTypes.h"
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namespace aidl::android::hardware::audio::effect {
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/**
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* @brief Maintain all effect pre-processing sessions.
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*
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* Sessions are identified with the session ID, maximum of MAX_BUNDLE_SESSIONS is supported by the
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* pre-processing implementation.
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*/
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class PreProcessingSession {
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public:
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static PreProcessingSession& getPreProcessingSession() {
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static PreProcessingSession instance;
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return instance;
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}
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static bool findPreProcessingTypeInList(
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std::vector<std::shared_ptr<PreProcessingContext>>& list,
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const PreProcessingEffectType& type, bool remove = false) {
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auto itor = std::find_if(list.begin(), list.end(),
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[type](const std::shared_ptr<PreProcessingContext>& bundle) {
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return bundle->getPreProcessingType() == type;
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});
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if (itor == list.end()) {
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return false;
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}
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if (remove) {
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(*itor)->deInit();
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list.erase(itor);
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}
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return true;
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}
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/**
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* Create a certain type of PreProcessingContext in shared_ptr container, each session must not
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* have more than one session for each type.
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*/
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std::shared_ptr<PreProcessingContext> createSession(const PreProcessingEffectType& type,
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int statusDepth,
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const Parameter::Common& common) {
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int sessionId = common.session;
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LOG(DEBUG) << __func__ << type << " with sessionId " << sessionId;
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std::lock_guard lg(mMutex);
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if (mSessionMap.count(sessionId) == 0 && mSessionMap.size() >= MAX_PRE_PROC_SESSIONS) {
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LOG(ERROR) << __func__ << " exceed max bundle session";
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return nullptr;
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}
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if (mSessionMap.count(sessionId)) {
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if (findPreProcessingTypeInList(mSessionMap[sessionId], type)) {
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LOG(ERROR) << __func__ << type << " already exist in session " << sessionId;
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return nullptr;
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}
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}
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auto& list = mSessionMap[sessionId];
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auto context = std::make_shared<PreProcessingContext>(statusDepth, common, type);
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RETURN_VALUE_IF(!context, nullptr, "failedToCreateContext");
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RetCode ret = context->init(common);
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if (RetCode::SUCCESS != ret) {
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LOG(ERROR) << __func__ << " context init ret " << ret;
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return nullptr;
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}
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list.push_back(context);
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return context;
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}
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void releaseSession(const PreProcessingEffectType& type, int sessionId) {
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LOG(DEBUG) << __func__ << type << " sessionId " << sessionId;
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std::lock_guard lg(mMutex);
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if (mSessionMap.count(sessionId)) {
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auto& list = mSessionMap[sessionId];
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if (!findPreProcessingTypeInList(list, type, true /* remove */)) {
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LOG(ERROR) << __func__ << " can't find " << type << "in session " << sessionId;
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return;
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}
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if (list.empty()) {
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mSessionMap.erase(sessionId);
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}
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}
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}
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private:
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// Lock for mSessionMap access.
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std::mutex mMutex;
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// Max session number supported.
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static constexpr int MAX_PRE_PROC_SESSIONS = 8;
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std::unordered_map<int /* session ID */, std::vector<std::shared_ptr<PreProcessingContext>>>
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mSessionMap GUARDED_BY(mMutex);
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};
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} // namespace aidl::android::hardware::audio::effect
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