227 lines
8.8 KiB
C++
227 lines
8.8 KiB
C++
|
|
/*
|
||
|
|
* Copyright (C) 2008 The Android Open Source Project
|
||
|
|
*
|
||
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
|
* you may not use this file except in compliance with the License.
|
||
|
|
* You may obtain a copy of the License at
|
||
|
|
*
|
||
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
|
*
|
||
|
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
|
* See the License for the specific language governing permissions and
|
||
|
|
* limitations under the License.
|
||
|
|
*/
|
||
|
|
|
||
|
|
#include "fault_handler.h"
|
||
|
|
|
||
|
|
#include <sys/ucontext.h>
|
||
|
|
|
||
|
|
#include "arch/instruction_set.h"
|
||
|
|
#include "art_method.h"
|
||
|
|
#include "base/enums.h"
|
||
|
|
#include "base/hex_dump.h"
|
||
|
|
#include "base/logging.h" // For VLOG.
|
||
|
|
#include "base/macros.h"
|
||
|
|
#include "runtime_globals.h"
|
||
|
|
#include "thread-current-inl.h"
|
||
|
|
|
||
|
|
//
|
||
|
|
// ARM specific fault handler functions.
|
||
|
|
//
|
||
|
|
|
||
|
|
namespace art {
|
||
|
|
|
||
|
|
extern "C" void art_quick_throw_null_pointer_exception_from_signal();
|
||
|
|
extern "C" void art_quick_throw_stack_overflow();
|
||
|
|
extern "C" void art_quick_implicit_suspend();
|
||
|
|
|
||
|
|
// Get the size of a thumb2 instruction in bytes.
|
||
|
|
static uint32_t GetInstructionSize(uint8_t* pc) {
|
||
|
|
uint16_t instr = pc[0] | pc[1] << 8;
|
||
|
|
bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800);
|
||
|
|
uint32_t instr_size = is_32bit ? 4 : 2;
|
||
|
|
return instr_size;
|
||
|
|
}
|
||
|
|
|
||
|
|
uintptr_t FaultManager::GetFaultPc(siginfo_t* siginfo ATTRIBUTE_UNUSED, void* context) {
|
||
|
|
ucontext_t* uc = reinterpret_cast<ucontext_t*>(context);
|
||
|
|
mcontext_t* mc = reinterpret_cast<mcontext_t*>(&uc->uc_mcontext);
|
||
|
|
if (mc->arm_sp == 0) {
|
||
|
|
VLOG(signals) << "Missing SP";
|
||
|
|
return 0u;
|
||
|
|
}
|
||
|
|
return mc->arm_pc;
|
||
|
|
}
|
||
|
|
|
||
|
|
uintptr_t FaultManager::GetFaultSp(void* context) {
|
||
|
|
ucontext_t* uc = reinterpret_cast<ucontext_t*>(context);
|
||
|
|
mcontext_t* mc = reinterpret_cast<mcontext_t*>(&uc->uc_mcontext);
|
||
|
|
return mc->arm_sp;
|
||
|
|
}
|
||
|
|
|
||
|
|
bool NullPointerHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info, void* context) {
|
||
|
|
uintptr_t fault_address = reinterpret_cast<uintptr_t>(info->si_addr);
|
||
|
|
if (!IsValidFaultAddress(fault_address)) {
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
ucontext_t* uc = reinterpret_cast<ucontext_t*>(context);
|
||
|
|
mcontext_t* mc = reinterpret_cast<mcontext_t*>(&uc->uc_mcontext);
|
||
|
|
ArtMethod** sp = reinterpret_cast<ArtMethod**>(mc->arm_sp);
|
||
|
|
if (!IsValidMethod(*sp)) {
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// For null checks in compiled code we insert a stack map that is immediately
|
||
|
|
// after the load/store instruction that might cause the fault and we need to
|
||
|
|
// pass the return PC to the handler. For null checks in Nterp, we similarly
|
||
|
|
// need the return PC to recognize that this was a null check in Nterp, so
|
||
|
|
// that the handler can get the needed data from the Nterp frame.
|
||
|
|
|
||
|
|
// Note: Currently, Nterp is compiled to the A32 instruction set and managed
|
||
|
|
// code is compiled to the T32 instruction set.
|
||
|
|
// To find the stack map for compiled code, we need to set the bottom bit in
|
||
|
|
// the return PC indicating T32 just like we would if we were going to return
|
||
|
|
// to that PC (though we're going to jump to the exception handler instead).
|
||
|
|
|
||
|
|
// Need to work out the size of the instruction that caused the exception.
|
||
|
|
uint8_t* ptr = reinterpret_cast<uint8_t*>(mc->arm_pc);
|
||
|
|
bool in_thumb_mode = mc->arm_cpsr & (1 << 5);
|
||
|
|
uint32_t instr_size = in_thumb_mode ? GetInstructionSize(ptr) : 4;
|
||
|
|
uintptr_t return_pc = (mc->arm_pc + instr_size) | (in_thumb_mode ? 1 : 0);
|
||
|
|
|
||
|
|
// Push the return PC to the stack and pass the fault address in LR.
|
||
|
|
mc->arm_sp -= sizeof(uintptr_t);
|
||
|
|
*reinterpret_cast<uintptr_t*>(mc->arm_sp) = return_pc;
|
||
|
|
mc->arm_lr = fault_address;
|
||
|
|
|
||
|
|
// Arrange for the signal handler to return to the NPE entrypoint.
|
||
|
|
mc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_null_pointer_exception_from_signal);
|
||
|
|
// Make sure the thumb bit is set as the handler is in thumb mode.
|
||
|
|
mc->arm_cpsr = mc->arm_cpsr | (1 << 5);
|
||
|
|
// Pass the faulting address as the first argument of
|
||
|
|
// art_quick_throw_null_pointer_exception_from_signal.
|
||
|
|
VLOG(signals) << "Generating null pointer exception";
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
// A suspend check is done using the following instruction sequence:
|
||
|
|
// 0xf723c0b2: f8d902c0 ldr.w r0, [r9, #704] ; suspend_trigger_
|
||
|
|
// .. some intervening instruction
|
||
|
|
// 0xf723c0b6: 6800 ldr r0, [r0, #0]
|
||
|
|
|
||
|
|
// The offset from r9 is Thread::ThreadSuspendTriggerOffset().
|
||
|
|
// To check for a suspend check, we examine the instructions that caused
|
||
|
|
// the fault (at PC-4 and PC).
|
||
|
|
bool SuspensionHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED,
|
||
|
|
void* context) {
|
||
|
|
// These are the instructions to check for. The first one is the ldr r0,[r9,#xxx]
|
||
|
|
// where xxx is the offset of the suspend trigger.
|
||
|
|
uint32_t checkinst1 = 0xf8d90000
|
||
|
|
+ Thread::ThreadSuspendTriggerOffset<PointerSize::k32>().Int32Value();
|
||
|
|
uint16_t checkinst2 = 0x6800;
|
||
|
|
|
||
|
|
ucontext_t* uc = reinterpret_cast<ucontext_t*>(context);
|
||
|
|
mcontext_t* mc = reinterpret_cast<mcontext_t*>(&uc->uc_mcontext);
|
||
|
|
uint8_t* ptr2 = reinterpret_cast<uint8_t*>(mc->arm_pc);
|
||
|
|
uint8_t* ptr1 = ptr2 - 4;
|
||
|
|
VLOG(signals) << "checking suspend";
|
||
|
|
|
||
|
|
uint16_t inst2 = ptr2[0] | ptr2[1] << 8;
|
||
|
|
VLOG(signals) << "inst2: " << std::hex << inst2 << " checkinst2: " << checkinst2;
|
||
|
|
if (inst2 != checkinst2) {
|
||
|
|
// Second instruction is not good, not ours.
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// The first instruction can a little bit up the stream due to load hoisting
|
||
|
|
// in the compiler.
|
||
|
|
uint8_t* limit = ptr1 - 40; // Compiler will hoist to a max of 20 instructions.
|
||
|
|
bool found = false;
|
||
|
|
while (ptr1 > limit) {
|
||
|
|
uint32_t inst1 = ((ptr1[0] | ptr1[1] << 8) << 16) | (ptr1[2] | ptr1[3] << 8);
|
||
|
|
VLOG(signals) << "inst1: " << std::hex << inst1 << " checkinst1: " << checkinst1;
|
||
|
|
if (inst1 == checkinst1) {
|
||
|
|
found = true;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
ptr1 -= 2; // Min instruction size is 2 bytes.
|
||
|
|
}
|
||
|
|
if (found) {
|
||
|
|
VLOG(signals) << "suspend check match";
|
||
|
|
// This is a suspend check. Arrange for the signal handler to return to
|
||
|
|
// art_quick_implicit_suspend. Also set LR so that after the suspend check it
|
||
|
|
// will resume the instruction (current PC + 2). PC points to the
|
||
|
|
// ldr r0,[r0,#0] instruction (r0 will be 0, set by the trigger).
|
||
|
|
|
||
|
|
// NB: remember that we need to set the bottom bit of the LR register
|
||
|
|
// to switch to thumb mode.
|
||
|
|
VLOG(signals) << "arm lr: " << std::hex << mc->arm_lr;
|
||
|
|
VLOG(signals) << "arm pc: " << std::hex << mc->arm_pc;
|
||
|
|
mc->arm_lr = mc->arm_pc + 3; // +2 + 1 (for thumb)
|
||
|
|
mc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_implicit_suspend);
|
||
|
|
|
||
|
|
// Now remove the suspend trigger that caused this fault.
|
||
|
|
Thread::Current()->RemoveSuspendTrigger();
|
||
|
|
VLOG(signals) << "removed suspend trigger invoking test suspend";
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// Stack overflow fault handler.
|
||
|
|
//
|
||
|
|
// This checks that the fault address is equal to the current stack pointer
|
||
|
|
// minus the overflow region size (16K typically). The instruction sequence
|
||
|
|
// that generates this signal is:
|
||
|
|
//
|
||
|
|
// sub r12,sp,#16384
|
||
|
|
// ldr.w r12,[r12,#0]
|
||
|
|
//
|
||
|
|
// The second instruction will fault if r12 is inside the protected region
|
||
|
|
// on the stack.
|
||
|
|
//
|
||
|
|
// If we determine this is a stack overflow we need to move the stack pointer
|
||
|
|
// to the overflow region below the protected region.
|
||
|
|
|
||
|
|
bool StackOverflowHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED,
|
||
|
|
void* context) {
|
||
|
|
ucontext_t* uc = reinterpret_cast<ucontext_t*>(context);
|
||
|
|
mcontext_t* mc = reinterpret_cast<mcontext_t*>(&uc->uc_mcontext);
|
||
|
|
VLOG(signals) << "stack overflow handler with sp at " << std::hex << &uc;
|
||
|
|
VLOG(signals) << "sigcontext: " << std::hex << mc;
|
||
|
|
|
||
|
|
uintptr_t sp = mc->arm_sp;
|
||
|
|
VLOG(signals) << "sp: " << std::hex << sp;
|
||
|
|
|
||
|
|
uintptr_t fault_addr = mc->fault_address;
|
||
|
|
VLOG(signals) << "fault_addr: " << std::hex << fault_addr;
|
||
|
|
VLOG(signals) << "checking for stack overflow, sp: " << std::hex << sp <<
|
||
|
|
", fault_addr: " << fault_addr;
|
||
|
|
|
||
|
|
uintptr_t overflow_addr = sp - GetStackOverflowReservedBytes(InstructionSet::kArm);
|
||
|
|
|
||
|
|
// Check that the fault address is the value expected for a stack overflow.
|
||
|
|
if (fault_addr != overflow_addr) {
|
||
|
|
VLOG(signals) << "Not a stack overflow";
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
VLOG(signals) << "Stack overflow found";
|
||
|
|
|
||
|
|
// Now arrange for the signal handler to return to art_quick_throw_stack_overflow_from.
|
||
|
|
// The value of LR must be the same as it was when we entered the code that
|
||
|
|
// caused this fault. This will be inserted into a callee save frame by
|
||
|
|
// the function to which this handler returns (art_quick_throw_stack_overflow).
|
||
|
|
mc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_stack_overflow);
|
||
|
|
|
||
|
|
// Make sure the thumb bit is set as the handler is in thumb mode.
|
||
|
|
mc->arm_cpsr = mc->arm_cpsr | (1 << 5);
|
||
|
|
|
||
|
|
// The kernel will now return to the address in sc->arm_pc.
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
} // namespace art
|