527 lines
16 KiB
C++
527 lines
16 KiB
C++
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// Copyright 2020 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "host-common/opengles.h"
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#include "aemu/base/GLObjectCounter.h"
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#include "aemu/base/files/PathUtils.h"
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#include "aemu/base/files/Stream.h"
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#include "aemu/base/memory/MemoryTracker.h"
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#include "aemu/base/SharedLibrary.h"
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#include "aemu/base/system/System.h"
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#include "host-common/address_space_device.h"
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#include "host-common/address_space_graphics.h"
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#include "host-common/address_space_graphics_types.h"
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#include "host-common/GfxstreamFatalError.h"
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#include "host-common/GoldfishDma.h"
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#include "host-common/RefcountPipe.h"
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#include "host-common/FeatureControl.h"
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#include "host-common/globals.h"
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#include "host-common/opengl/emugl_config.h"
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#include "host-common/opengl/GLProcessPipe.h"
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#include "host-common/opengl/logger.h"
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#include "host-common/opengl/gpuinfo.h"
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#include "render-utils/render_api_functions.h"
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#include "OpenGLESDispatch/EGLDispatch.h"
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#include "OpenGLESDispatch/GLESv2Dispatch.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <optional>
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#define D(...)
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#define DD(...)
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#define E(...)
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// #define D(...) do { \
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// VERBOSE_PRINT(init,__VA_ARGS__); \
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// android_opengl_logger_write(__VA_ARGS__); \
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// } while(0);
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//
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// #define DD(...) do { \
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// VERBOSE_PRINT(gles,__VA_ARGS__); \
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// android_opengl_logger_write(__VA_ARGS__); \
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// } while(0);
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//
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// #define E(fmt,...) do { \
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// derror(fmt, ##__VA_ARGS__); \
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// android_opengl_logger_write(fmt "\n", ##__VA_ARGS__); \
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// } while(0);
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using android::base::pj;
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using android::base::SharedLibrary;
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using android::emulation::asg::AddressSpaceGraphicsContext;
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using android::emulation::asg::ConsumerCallbacks;
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using android::emulation::asg::ConsumerInterface;
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using emugl::ABORT_REASON_OTHER;
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using emugl::FatalError;
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using gfxstream::gl::EGLDispatch;
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using gfxstream::gl::GLESv2Dispatch;
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/* Name of the GLES rendering library we're going to use */
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#define RENDERER_LIB_NAME "libOpenglRender"
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/* Declared in "android/globals.h" */
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int android_gles_fast_pipes = 1;
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// Define the Render API function pointers.
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#define FUNCTION_(ret, name, sig, params) \
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inline ret (*name) sig = NULL;
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LIST_RENDER_API_FUNCTIONS(FUNCTION_)
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#undef FUNCTION_
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static bool sOpenglLoggerInitialized = false;
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static bool sRendererUsesSubWindow = false;
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static bool sEgl2egl = false;
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static gfxstream::RenderLib* sRenderLib = nullptr;
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static gfxstream::RendererPtr sRenderer = nullptr;
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int android_prepareOpenglesEmulation() {
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android_init_opengl_logger();
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bool glFineLogging = android::base::getEnvironmentVariable("ANDROID_EMUGL_FINE_LOG") == "1";
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bool glLogPrinting = android::base::getEnvironmentVariable("ANDROID_EMUGL_LOG_PRINT") == "1";
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AndroidOpenglLoggerFlags loggerFlags =
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static_cast<AndroidOpenglLoggerFlags>(
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(glFineLogging ? OPENGL_LOGGER_DO_FINE_LOGGING : 0) |
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(glLogPrinting ? OPENGL_LOGGER_PRINT_TO_STDOUT : 0));
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android_opengl_logger_set_flags(loggerFlags);
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sOpenglLoggerInitialized = true;
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sRendererUsesSubWindow = true;
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sEgl2egl = false;
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if (android::base::getEnvironmentVariable("ANDROID_EGL_ON_EGL") == "1") {
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sEgl2egl = true;
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}
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return 0;
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}
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int android_setOpenglesEmulation(void* renderLib, void* eglDispatch, void* glesv2Dispatch) {
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sRenderLib = (gfxstream::RenderLib*)renderLib;
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(void)eglDispatch;
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(void)glesv2Dispatch;
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sEgl2egl = android::base::getEnvironmentVariable("ANDROID_EGL_ON_EGL") == "1";
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return 0;
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}
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int android_initOpenglesEmulation() {
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GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER))
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<< "Not meant to call android_initOpenglesEmulation in the new build.";
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}
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int
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android_startOpenglesRenderer(int width, int height, bool guestPhoneApi, int guestApiLevel,
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const QAndroidVmOperations *vm_operations,
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const QAndroidEmulatorWindowAgent *window_agent,
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const QAndroidMultiDisplayAgent *multi_display_agent,
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int* glesMajorVersion_out,
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int* glesMinorVersion_out)
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{
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if (!sRenderLib) {
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D("Can't start OpenGLES renderer without support libraries");
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return -1;
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}
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if (sRenderer) {
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return 0;
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}
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const GpuInfoList& gpuList = globalGpuInfoList();
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std::string gpuInfoAsString = gpuList.dump();
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android_opengl_logger_write("%s: gpu info", __func__);
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android_opengl_logger_write("%s", gpuInfoAsString.c_str());
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sRenderLib->setRenderer(emuglConfig_get_current_renderer());
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sRenderLib->setAvdInfo(guestPhoneApi, guestApiLevel);
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// sRenderLib->setCrashReporter(&crashhandler_die_format);
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// sRenderLib->setFeatureController(&android::featurecontrol::isEnabled);
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sRenderLib->setSyncDevice(goldfish_sync_create_timeline,
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goldfish_sync_create_fence,
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goldfish_sync_timeline_inc,
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goldfish_sync_destroy_timeline,
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goldfish_sync_register_trigger_wait,
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goldfish_sync_device_exists);
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emugl_logger_struct logfuncs;
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logfuncs.coarse = android_opengl_logger_write;
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logfuncs.fine = android_opengl_cxt_logger_write;
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sRenderLib->setLogger(logfuncs);
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sRenderLib->setGLObjectCounter(android::base::GLObjectCounter::get());
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emugl_dma_ops dma_ops;
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dma_ops.get_host_addr = android_goldfish_dma_ops.get_host_addr;
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dma_ops.unlock = android_goldfish_dma_ops.unlock;
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sRenderLib->setDmaOps(dma_ops);
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sRenderLib->setVmOps(*vm_operations);
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sRenderLib->setAddressSpaceDeviceControlOps(get_address_space_device_control_ops());
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sRenderLib->setWindowOps(*window_agent, *multi_display_agent);
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// sRenderLib->setUsageTracker(android::base::CpuUsage::get(),
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// android::base::MemoryTracker::get());
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sRenderer = sRenderLib->initRenderer(width, height, sRendererUsesSubWindow, sEgl2egl);
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// android::snapshot::Snapshotter::get().addOperationCallback(
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// [](android::snapshot::Snapshotter::Operation op,
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// android::snapshot::Snapshotter::Stage stage) {
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// sRenderer->snapshotOperationCallback(op, stage);
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// });
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android::emulation::registerOnLastRefCallback(
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sRenderLib->getOnLastColorBufferRef());
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ConsumerInterface iface = {
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// create
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[](struct asg_context context,
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android::base::Stream* loadStream, ConsumerCallbacks callbacks,
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uint32_t contextId, uint32_t capsetId,
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std::optional<std::string> nameOpt) {
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return sRenderer->addressSpaceGraphicsConsumerCreate(
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context, loadStream, callbacks, contextId, capsetId, std::move(nameOpt));
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},
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// destroy
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[](void* consumer) {
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sRenderer->addressSpaceGraphicsConsumerDestroy(consumer);
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},
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// pre save
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[](void* consumer) {
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sRenderer->addressSpaceGraphicsConsumerPreSave(consumer);
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},
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// global presave
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[]() {
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sRenderer->pauseAllPreSave();
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},
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// save
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[](void* consumer, android::base::Stream* stream) {
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sRenderer->addressSpaceGraphicsConsumerSave(consumer, stream);
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},
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// global postsave
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[]() {
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sRenderer->resumeAll();
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},
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// postSave
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[](void* consumer) {
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sRenderer->addressSpaceGraphicsConsumerPostSave(consumer);
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},
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// postLoad
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[](void* consumer) {
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sRenderer->addressSpaceGraphicsConsumerRegisterPostLoadRenderThread(consumer);
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},
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// global preload
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[]() {
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// This wants to address that when using asg, pipe wants to clean
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// up all render threads and wait for gl objects, but framebuffer
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// notices that there is a render thread info that is still not
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// cleaned up because these render threads come from asg.
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android::opengl::forEachProcessPipeIdRunAndErase([](uint64_t id) {
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android_cleanupProcGLObjects(id);
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});
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android_waitForOpenglesProcessCleanup();
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},
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};
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AddressSpaceGraphicsContext::setConsumer(iface);
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if (!sRenderer) {
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D("Can't start OpenGLES renderer?");
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return -1;
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}
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// after initRenderer is a success, the maximum GLES API is calculated depending
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// on feature control and host GPU support. Set the obtained GLES version here.
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if (glesMajorVersion_out && glesMinorVersion_out)
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sRenderLib->getGlesVersion(glesMajorVersion_out, glesMinorVersion_out);
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return 0;
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}
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bool
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android_asyncReadbackSupported() {
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if (sRenderer) {
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return sRenderer->asyncReadbackSupported();
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} else {
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D("tried to query async readback support "
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"before renderer initialized. Likely guest rendering");
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return false;
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}
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}
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void
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android_setPostCallback(OnPostFunc onPost, void* onPostContext, bool useBgraReadback, uint32_t displayId)
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{
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if (sRenderer) {
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sRenderer->setPostCallback(onPost, onPostContext, useBgraReadback, displayId);
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}
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}
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ReadPixelsFunc android_getReadPixelsFunc() {
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if (sRenderer) {
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return sRenderer->getReadPixelsCallback();
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} else {
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return nullptr;
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}
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}
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FlushReadPixelPipeline android_getFlushReadPixelPipeline() {
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if (sRenderer) {
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return sRenderer->getFlushReadPixelPipeline();
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} else {
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return nullptr;
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}
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}
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static char* strdupBaseString(const char* src) {
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const char* begin = strchr(src, '(');
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if (!begin) {
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return strdup(src);
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}
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const char* end = strrchr(begin + 1, ')');
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if (!end) {
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return strdup(src);
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}
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// src is of the form:
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// "foo (barzzzzzzzzzz)"
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// ^ ^
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// (b+1) e
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// = 5 18
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int len;
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begin += 1;
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len = end - begin;
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char* result;
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result = (char*)malloc(len + 1);
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memcpy(result, begin, len);
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result[len] = '\0';
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return result;
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}
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void android_getOpenglesHardwareStrings(char** vendor,
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char** renderer,
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char** version) {
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assert(vendor != NULL && renderer != NULL && version != NULL);
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assert(*vendor == NULL && *renderer == NULL && *version == NULL);
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if (!sRenderer) {
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D("Can't get OpenGL ES hardware strings when renderer not started");
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return;
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}
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const gfxstream::Renderer::HardwareStrings strings = sRenderer->getHardwareStrings();
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D("OpenGL Vendor=[%s]", strings.vendor.c_str());
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D("OpenGL Renderer=[%s]", strings.renderer.c_str());
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D("OpenGL Version=[%s]", strings.version.c_str());
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/* Special case for the default ES to GL translators: extract the strings
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* of the underlying OpenGL implementation. */
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if (strncmp(strings.vendor.c_str(), "Google", 6) == 0 &&
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strncmp(strings.renderer.c_str(), "Android Emulator OpenGL ES Translator", 37) == 0) {
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*vendor = strdupBaseString(strings.vendor.c_str());
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*renderer = strdupBaseString(strings.renderer.c_str());
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*version = strdupBaseString(strings.version.c_str());
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} else {
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*vendor = strdup(strings.vendor.c_str());
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*renderer = strdup(strings.renderer.c_str());
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*version = strdup(strings.version.c_str());
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}
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}
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void android_getOpenglesVersion(int* maj, int* min) {
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sRenderLib->getGlesVersion(maj, min);
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fprintf(stderr, "%s: maj min %d %d\n", __func__, *maj, *min);
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}
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void
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android_stopOpenglesRenderer(bool wait)
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{
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if (sRenderer) {
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sRenderer->stop(wait);
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if (wait) {
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sRenderer.reset();
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android_stop_opengl_logger();
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}
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}
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}
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void
|
||
|
|
android_finishOpenglesRenderer()
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->finish();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
static gfxstream::RenderOpt sOpt;
|
||
|
|
static int sWidth, sHeight;
|
||
|
|
static int sNewWidth, sNewHeight;
|
||
|
|
|
||
|
|
int android_showOpenglesWindow(void* window,
|
||
|
|
int wx,
|
||
|
|
int wy,
|
||
|
|
int ww,
|
||
|
|
int wh,
|
||
|
|
int fbw,
|
||
|
|
int fbh,
|
||
|
|
float dpr,
|
||
|
|
float rotation,
|
||
|
|
bool deleteExisting,
|
||
|
|
bool hideWindow) {
|
||
|
|
if (!sRenderer) {
|
||
|
|
return -1;
|
||
|
|
}
|
||
|
|
FBNativeWindowType win = (FBNativeWindowType)(uintptr_t)window;
|
||
|
|
bool success = sRenderer->showOpenGLSubwindow(win, wx, wy, ww, wh, fbw, fbh,
|
||
|
|
dpr, rotation, deleteExisting,
|
||
|
|
hideWindow);
|
||
|
|
sNewWidth = ww * dpr;
|
||
|
|
sNewHeight = wh * dpr;
|
||
|
|
return success ? 0 : -1;
|
||
|
|
}
|
||
|
|
|
||
|
|
void
|
||
|
|
android_setOpenglesTranslation(float px, float py)
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->setOpenGLDisplayTranslation(px, py);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void
|
||
|
|
android_setOpenglesScreenMask(int width, int height, const unsigned char* rgbaData)
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->setScreenMask(width, height, rgbaData);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
int
|
||
|
|
android_hideOpenglesWindow(void)
|
||
|
|
{
|
||
|
|
if (!sRenderer) {
|
||
|
|
return -1;
|
||
|
|
}
|
||
|
|
bool success = sRenderer->destroyOpenGLSubwindow();
|
||
|
|
return success ? 0 : -1;
|
||
|
|
}
|
||
|
|
|
||
|
|
void
|
||
|
|
android_redrawOpenglesWindow(void)
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->repaintOpenGLDisplay();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
bool
|
||
|
|
android_hasGuestPostedAFrame(void)
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
return sRenderer->hasGuestPostedAFrame();
|
||
|
|
}
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
void
|
||
|
|
android_resetGuestPostedAFrame(void)
|
||
|
|
{
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->resetGuestPostedAFrame();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
static ScreenshotFunc sScreenshotFunc = nullptr;
|
||
|
|
|
||
|
|
void android_registerScreenshotFunc(ScreenshotFunc f)
|
||
|
|
{
|
||
|
|
sScreenshotFunc = f;
|
||
|
|
}
|
||
|
|
|
||
|
|
bool android_screenShot(const char* dirname, uint32_t displayId)
|
||
|
|
{
|
||
|
|
if (sScreenshotFunc) {
|
||
|
|
return sScreenshotFunc(dirname, displayId);
|
||
|
|
}
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
const gfxstream::RendererPtr& android_getOpenglesRenderer() { return sRenderer; }
|
||
|
|
|
||
|
|
void android_onGuestGraphicsProcessCreate(uint64_t puid) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->onGuestGraphicsProcessCreate(puid);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_cleanupProcGLObjects(uint64_t puid) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->cleanupProcGLObjects(puid);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_cleanupProcGLObjectsAndWaitFinished(uint64_t puid) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->cleanupProcGLObjects(puid);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_waitForOpenglesProcessCleanup() {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->waitForProcessCleanup();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
struct AndroidVirtioGpuOps* android_getVirtioGpuOps() {
|
||
|
|
if (sRenderer) {
|
||
|
|
return sRenderer->getVirtioGpuOps();
|
||
|
|
}
|
||
|
|
return nullptr;
|
||
|
|
}
|
||
|
|
|
||
|
|
const void* android_getEGLDispatch() {
|
||
|
|
if (sRenderer) {
|
||
|
|
return sRenderer->getEglDispatch();
|
||
|
|
}
|
||
|
|
return nullptr;
|
||
|
|
}
|
||
|
|
|
||
|
|
const void* android_getGLESv2Dispatch() {
|
||
|
|
if (sRenderer) {
|
||
|
|
return sRenderer->getGles2Dispatch();
|
||
|
|
}
|
||
|
|
return nullptr;
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_setVsyncHz(int vsyncHz) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->setVsyncHz(vsyncHz);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_setOpenglesDisplayConfigs(int configId, int w, int h, int dpiX,
|
||
|
|
int dpiY) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->setDisplayConfigs(configId, w, h, dpiX, dpiY);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void android_setOpenglesDisplayActiveConfig(int configId) {
|
||
|
|
if (sRenderer) {
|
||
|
|
sRenderer->setDisplayActiveConfig(configId);
|
||
|
|
}
|
||
|
|
}
|