80 lines
2.0 KiB
C++
80 lines
2.0 KiB
C++
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "RenderThreadInfo.h"
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#include "aemu/base/synchronization/Lock.h"
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#include <unordered_map>
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#include <unordered_set>
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namespace gfxstream {
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using android::base::AutoLock;
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using android::base::Stream;
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using android::base::Lock;
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static thread_local RenderThreadInfo* s_threadInfoPtr;
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struct RenderThreadRegistry {
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Lock lock;
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std::unordered_set<RenderThreadInfo*> threadInfos;
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};
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static RenderThreadRegistry sRegistry;
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RenderThreadInfo::RenderThreadInfo() {
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s_threadInfoPtr = this;
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AutoLock lock(sRegistry.lock);
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sRegistry.threadInfos.insert(this);
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}
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RenderThreadInfo::~RenderThreadInfo() {
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s_threadInfoPtr = nullptr;
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AutoLock lock(sRegistry.lock);
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sRegistry.threadInfos.erase(this);
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}
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RenderThreadInfo* RenderThreadInfo::get() {
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return s_threadInfoPtr;
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}
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// Loop over all active render thread infos. Takes the global render thread info lock.
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void RenderThreadInfo::forAllRenderThreadInfos(std::function<void(RenderThreadInfo*)> f) {
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AutoLock lock(sRegistry.lock);
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for (auto info: sRegistry.threadInfos) {
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f(info);
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}
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}
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void RenderThreadInfo::initGl() {
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m_glInfo.emplace();
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}
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void RenderThreadInfo::onSave(Stream* stream) {
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m_glInfo->onSave(stream);
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}
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bool RenderThreadInfo::onLoad(Stream* stream) {
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return m_glInfo->onLoad(stream);
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}
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void RenderThreadInfo::postLoadRefreshCurrentContextSurfacePtrs() {
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return m_glInfo->postLoadRefreshCurrentContextSurfacePtrs();
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}
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} // namespace gfxstream
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