137 lines
4.2 KiB
C++
137 lines
4.2 KiB
C++
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// Copyright 2022 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "RenderThreadInfoGl.h"
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#include <unordered_set>
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#include "FrameBuffer.h"
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#include "OpenGLESDispatch/EGLDispatch.h"
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#include "OpenGLESDispatch/GLESv1Dispatch.h"
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#include "OpenGLESDispatch/GLESv2Dispatch.h"
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#include "aemu/base/synchronization/Lock.h"
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#include "aemu/base/containers/Lookup.h"
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#include "aemu/base/files/StreamSerializing.h"
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#include "host-common/GfxstreamFatalError.h"
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namespace gfxstream {
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namespace gl {
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using android::base::AutoLock;
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using android::base::Lock;
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using android::base::Stream;
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using emugl::ABORT_REASON_OTHER;
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using emugl::FatalError;
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static thread_local RenderThreadInfoGl* tlThreadInfo = nullptr;
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RenderThreadInfoGl::RenderThreadInfoGl() {
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m_glDec.initGL(gles1_dispatch_get_proc_func, nullptr);
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m_gl2Dec.initGL(gles2_dispatch_get_proc_func, nullptr);
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if (tlThreadInfo != nullptr) {
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GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER))
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<< "Attempted to set thread local GL render thread info twice.";
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}
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tlThreadInfo = this;
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}
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RenderThreadInfoGl::~RenderThreadInfoGl() {
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tlThreadInfo = nullptr;
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}
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RenderThreadInfoGl* RenderThreadInfoGl::get() { return tlThreadInfo; }
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void RenderThreadInfoGl::onSave(Stream* stream) {
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if (currContext) {
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stream->putBe32(currContext->getHndl());
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} else {
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stream->putBe32(0);
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}
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if (currDrawSurf) {
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stream->putBe32(currDrawSurf->getHndl());
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} else {
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stream->putBe32(0);
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}
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if (currReadSurf) {
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stream->putBe32(currReadSurf->getHndl());
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} else {
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stream->putBe32(0);
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}
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saveCollection(stream, m_contextSet, [](Stream* stream, HandleType val) {
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stream->putBe32(val);
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});
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saveCollection(stream, m_windowSet, [](Stream* stream, HandleType val) {
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stream->putBe32(val);
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});
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stream->putBe64(m_puid);
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// No need to associate render threads with sync threads
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// if there is a global sync thread. This is only needed
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// to maintain backward compatibility with snapshot file format.
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// (Used to be: stream->putBe64(syncThreadAlias))
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stream->putBe64(0);
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}
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bool RenderThreadInfoGl::onLoad(Stream* stream) {
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FrameBuffer* fb = FrameBuffer::getFB();
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assert(fb);
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HandleType ctxHndl = stream->getBe32();
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HandleType drawSurf = stream->getBe32();
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HandleType readSurf = stream->getBe32();
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currContextHandleFromLoad = ctxHndl;
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currDrawSurfHandleFromLoad = drawSurf;
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currReadSurfHandleFromLoad = readSurf;
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fb->lock();
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currContext = fb->getContext_locked(ctxHndl);
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currDrawSurf = fb->getWindowSurface_locked(drawSurf);
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currReadSurf = fb->getWindowSurface_locked(readSurf);
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fb->unlock();
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loadCollection(stream, &m_contextSet, [](Stream* stream) {
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return stream->getBe32();
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});
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loadCollection(stream, &m_windowSet, [](Stream* stream) {
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return stream->getBe32();
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});
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m_puid = stream->getBe64();
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// (Used to be: syncThreadAlias = stream->getBe64())
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stream->getBe64();
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return true;
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}
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void RenderThreadInfoGl::postLoadRefreshCurrentContextSurfacePtrs() {
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FrameBuffer* fb = FrameBuffer::getFB();
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assert(fb);
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fb->lock();
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currContext = fb->getContext_locked(currContextHandleFromLoad);
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currDrawSurf = fb->getWindowSurface_locked(currDrawSurfHandleFromLoad);
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currReadSurf = fb->getWindowSurface_locked(currReadSurfHandleFromLoad);
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fb->unlock();
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const HandleType ctx = currContext ? currContext->getHndl() : 0;
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const HandleType draw = currDrawSurf ? currDrawSurf->getHndl() : 0;
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const HandleType read = currReadSurf ? currReadSurf->getHndl() : 0;
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fb->bindContext(ctx, draw, read);
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}
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} // namespace gl
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} // namespace gfxstream
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