343 lines
9.5 KiB
C++
343 lines
9.5 KiB
C++
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// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/files/file_enumerator.h"
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#include "base/files/file_util.h"
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#include "build/chromeos_buildflags.h"
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#include "net/disk_cache/blockfile/block_files.h"
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#include "net/disk_cache/disk_cache.h"
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#include "net/disk_cache/disk_cache_test_base.h"
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#include "net/disk_cache/disk_cache_test_util.h"
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#include "testing/gtest/include/gtest/gtest.h"
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using base::Time;
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namespace {
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// Returns the number of files in this folder.
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int NumberOfFiles(const base::FilePath& path) {
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base::FileEnumerator iter(path, false, base::FileEnumerator::FILES);
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int count = 0;
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for (base::FilePath file = iter.Next(); !file.value().empty();
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file = iter.Next()) {
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count++;
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}
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return count;
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}
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} // namespace
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namespace disk_cache {
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#if BUILDFLAG(IS_CHROMEOS_ASH)
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// Flaky on ChromeOS: https://crbug.com/1156795
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#define MAYBE_BlockFiles_Grow DISABLED_BlockFiles_Grow
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#else
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#define MAYBE_BlockFiles_Grow BlockFiles_Grow
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#endif
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TEST_F(DiskCacheTest, MAYBE_BlockFiles_Grow) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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#if BUILDFLAG(IS_FUCHSIA)
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// Too slow on Fuchsia: https://crbug.com/1354793
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const int kMaxSize = 3500;
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const int kNumberOfFiles = 4;
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#else
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const int kMaxSize = 35000;
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const int kNumberOfFiles = 6;
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#endif
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Addr address[kMaxSize];
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// Fill up the 32-byte block file (use three files).
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for (auto& addr : address) {
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EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &addr));
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}
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EXPECT_EQ(kNumberOfFiles, NumberOfFiles(cache_path_));
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// Make sure we don't keep adding files.
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for (int i = 0; i < kMaxSize * 4; i += 2) {
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int target = i % kMaxSize;
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files.DeleteBlock(address[target], false);
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EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &address[target]));
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}
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EXPECT_EQ(kNumberOfFiles, NumberOfFiles(cache_path_));
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}
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// We should be able to delete empty block files.
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TEST_F(DiskCacheTest, BlockFiles_Shrink) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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const int kMaxSize = 35000;
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Addr address[kMaxSize];
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// Fill up the 32-byte block file (use three files).
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for (auto& addr : address) {
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EXPECT_TRUE(files.CreateBlock(RANKINGS, 4, &addr));
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}
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// Now delete all the blocks, so that we can delete the two extra files.
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for (const auto& addr : address) {
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files.DeleteBlock(addr, false);
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}
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EXPECT_EQ(4, NumberOfFiles(cache_path_));
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}
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// Handling of block files not properly closed.
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TEST_F(DiskCacheTest, BlockFiles_Recover) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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const int kNumEntries = 2000;
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CacheAddr entries[kNumEntries];
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int seed = static_cast<int>(Time::Now().ToInternalValue());
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srand(seed);
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for (auto& entry : entries) {
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Addr address(0);
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int size = (rand() % 4) + 1;
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EXPECT_TRUE(files.CreateBlock(RANKINGS, size, &address));
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entry = address.value();
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}
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for (int i = 0; i < kNumEntries; i++) {
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int source1 = rand() % kNumEntries;
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int source2 = rand() % kNumEntries;
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CacheAddr temp = entries[source1];
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entries[source1] = entries[source2];
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entries[source2] = temp;
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}
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for (int i = 0; i < kNumEntries / 2; i++) {
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Addr address(entries[i]);
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files.DeleteBlock(address, false);
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}
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// At this point, there are kNumEntries / 2 entries on the file, randomly
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// distributed both on location and size.
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Addr address(entries[kNumEntries / 2]);
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MappedFile* file = files.GetFile(address);
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ASSERT_TRUE(nullptr != file);
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BlockFileHeader* header =
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reinterpret_cast<BlockFileHeader*>(file->buffer());
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ASSERT_TRUE(nullptr != header);
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ASSERT_EQ(0, header->updating);
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int max_entries = header->max_entries;
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int empty_1 = header->empty[0];
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int empty_2 = header->empty[1];
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int empty_3 = header->empty[2];
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int empty_4 = header->empty[3];
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// Corrupt the file.
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header->max_entries = header->empty[0] = 0;
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header->empty[1] = header->empty[2] = header->empty[3] = 0;
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header->updating = -1;
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files.CloseFiles();
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ASSERT_TRUE(files.Init(false));
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// The file must have been fixed.
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file = files.GetFile(address);
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ASSERT_TRUE(nullptr != file);
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header = reinterpret_cast<BlockFileHeader*>(file->buffer());
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ASSERT_TRUE(nullptr != header);
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ASSERT_EQ(0, header->updating);
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EXPECT_EQ(max_entries, header->max_entries);
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EXPECT_EQ(empty_1, header->empty[0]);
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EXPECT_EQ(empty_2, header->empty[1]);
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EXPECT_EQ(empty_3, header->empty[2]);
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EXPECT_EQ(empty_4, header->empty[3]);
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}
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// Handling of truncated files.
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TEST_F(DiskCacheTest, BlockFiles_ZeroSizeFile) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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base::FilePath filename = files.Name(0);
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files.CloseFiles();
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// Truncate one of the files.
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{
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auto file = base::MakeRefCounted<File>();
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ASSERT_TRUE(file->Init(filename));
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EXPECT_TRUE(file->SetLength(0));
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}
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// Initializing should fail, not crash.
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ASSERT_FALSE(files.Init(false));
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}
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// Handling of truncated files (non empty).
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TEST_F(DiskCacheTest, BlockFiles_TruncatedFile) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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Addr address;
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EXPECT_TRUE(files.CreateBlock(RANKINGS, 2, &address));
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base::FilePath filename = files.Name(0);
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files.CloseFiles();
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// Truncate one of the files.
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{
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auto file = base::MakeRefCounted<File>();
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ASSERT_TRUE(file->Init(filename));
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EXPECT_TRUE(file->SetLength(15000));
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}
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// Initializing should fail, not crash.
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ASSERT_FALSE(files.Init(false));
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}
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// Tests detection of out of sync counters.
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TEST_F(DiskCacheTest, BlockFiles_Counters) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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// Create a block of size 2.
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Addr address(0);
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EXPECT_TRUE(files.CreateBlock(RANKINGS, 2, &address));
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MappedFile* file = files.GetFile(address);
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ASSERT_TRUE(nullptr != file);
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BlockFileHeader* header = reinterpret_cast<BlockFileHeader*>(file->buffer());
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ASSERT_TRUE(nullptr != header);
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ASSERT_EQ(0, header->updating);
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// Alter the counters so that the free space doesn't add up.
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header->empty[2] = 50; // 50 free blocks of size 3.
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files.CloseFiles();
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ASSERT_TRUE(files.Init(false));
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file = files.GetFile(address);
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ASSERT_TRUE(nullptr != file);
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header = reinterpret_cast<BlockFileHeader*>(file->buffer());
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ASSERT_TRUE(nullptr != header);
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// The file must have been fixed.
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ASSERT_EQ(0, header->empty[2]);
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// Change the number of entries.
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header->num_entries = 3;
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header->updating = 1;
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files.CloseFiles();
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ASSERT_TRUE(files.Init(false));
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file = files.GetFile(address);
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ASSERT_TRUE(nullptr != file);
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header = reinterpret_cast<BlockFileHeader*>(file->buffer());
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ASSERT_TRUE(nullptr != header);
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// The file must have been "fixed".
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ASSERT_EQ(2, header->num_entries);
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// Change the number of entries.
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header->num_entries = -1;
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header->updating = 1;
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files.CloseFiles();
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// Detect the error.
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ASSERT_FALSE(files.Init(false));
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}
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// An invalid file can be detected after init.
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TEST_F(DiskCacheTest, BlockFiles_InvalidFile) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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// Let's access block 10 of file 5. (There is no file).
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Addr addr(BLOCK_256, 1, 5, 10);
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EXPECT_TRUE(nullptr == files.GetFile(addr));
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// Let's create an invalid file.
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base::FilePath filename(files.Name(5));
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char header[kBlockHeaderSize];
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memset(header, 'a', kBlockHeaderSize);
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EXPECT_TRUE(base::WriteFile(filename, {header, kBlockHeaderSize}));
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EXPECT_TRUE(nullptr == files.GetFile(addr));
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// The file should not have been changed (it is still invalid).
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EXPECT_TRUE(nullptr == files.GetFile(addr));
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}
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// Tests that we add and remove blocks correctly.
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TEST_F(DiskCacheTest, AllocationMap) {
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ASSERT_TRUE(CleanupCacheDir());
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ASSERT_TRUE(base::CreateDirectory(cache_path_));
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BlockFiles files(cache_path_);
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ASSERT_TRUE(files.Init(true));
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// Create a bunch of entries.
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const int kSize = 100;
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Addr address[kSize];
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for (int i = 0; i < kSize; i++) {
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SCOPED_TRACE(i);
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int block_size = i % 4 + 1;
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EXPECT_TRUE(files.CreateBlock(BLOCK_1K, block_size, &address[i]));
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EXPECT_EQ(BLOCK_1K, address[i].file_type());
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EXPECT_EQ(block_size, address[i].num_blocks());
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int start = address[i].start_block();
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EXPECT_EQ(start / 4, (start + block_size - 1) / 4);
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}
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for (int i = 0; i < kSize; i++) {
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SCOPED_TRACE(i);
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EXPECT_TRUE(files.IsValid(address[i]));
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}
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// The first part of the allocation map should be completely filled. We used
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// 10 bits per each four entries, so 250 bits total.
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BlockFileHeader* header =
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reinterpret_cast<BlockFileHeader*>(files.GetFile(address[0])->buffer());
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uint8_t* buffer = reinterpret_cast<uint8_t*>(&header->allocation_map);
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for (int i =0; i < 29; i++) {
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SCOPED_TRACE(i);
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EXPECT_EQ(0xff, buffer[i]);
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}
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for (int i = 0; i < kSize; i++) {
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SCOPED_TRACE(i);
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files.DeleteBlock(address[i], false);
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}
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// The allocation map should be empty.
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for (int i =0; i < 50; i++) {
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SCOPED_TRACE(i);
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EXPECT_EQ(0, buffer[i]);
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}
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}
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} // namespace disk_cache
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