229 lines
9.9 KiB
C++
229 lines
9.9 KiB
C++
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/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tests/Test.h"
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#include "include/gpu/graphite/BackendTexture.h"
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#include "include/gpu/graphite/Context.h"
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#include "include/gpu/graphite/Recorder.h"
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#include "src/gpu/graphite/Caps.h"
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#include "src/gpu/graphite/ContextPriv.h"
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#include "src/gpu/graphite/ResourceTypes.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkSurface.h"
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using namespace skgpu;
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using namespace skgpu::graphite;
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namespace {
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const SkISize kSize = {16, 16};
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}
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DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(BackendTextureTest, reporter, context) {
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// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
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// implement createBackendTexture.
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if (context->backend() == BackendApi::kVulkan) {
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return;
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}
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auto caps = context->priv().caps();
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auto recorder = context->makeRecorder();
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TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
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/*mipmapped=*/Mipmapped::kNo,
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Protected::kNo,
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Renderable::kNo);
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REPORTER_ASSERT(reporter, info.isValid());
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auto texture1 = recorder->createBackendTexture(kSize, info);
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REPORTER_ASSERT(reporter, texture1.isValid());
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// We make a copy to do the remaining tests so we still have texture1 to safely delete the
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// backend object.
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auto texture1Copy = texture1;
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REPORTER_ASSERT(reporter, texture1Copy.isValid());
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REPORTER_ASSERT(reporter, texture1 == texture1Copy);
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auto texture2 = recorder->createBackendTexture(kSize, info);
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REPORTER_ASSERT(reporter, texture2.isValid());
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REPORTER_ASSERT(reporter, texture1Copy != texture2);
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// Test state after assignment
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texture1Copy = texture2;
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REPORTER_ASSERT(reporter, texture1Copy.isValid());
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REPORTER_ASSERT(reporter, texture1Copy == texture2);
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BackendTexture invalidTexture;
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REPORTER_ASSERT(reporter, !invalidTexture.isValid());
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texture1Copy = invalidTexture;
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REPORTER_ASSERT(reporter, !texture1Copy.isValid());
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texture1Copy = texture1;
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REPORTER_ASSERT(reporter, texture1Copy.isValid());
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REPORTER_ASSERT(reporter, texture1 == texture1Copy);
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recorder->deleteBackendTexture(texture1);
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recorder->deleteBackendTexture(texture2);
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// Test that deleting is safe from the Context or a different Recorder.
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texture1 = recorder->createBackendTexture(kSize, info);
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context->deleteBackendTexture(texture1);
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auto recorder2 = context->makeRecorder();
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texture1 = recorder->createBackendTexture(kSize, info);
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recorder2->deleteBackendTexture(texture1);
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}
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// Tests the wrapping of a BackendTexture in an SkSurface
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DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(SurfaceBackendTextureTest, reporter, context) {
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// TODO: Right now this just tests very basic combinations of surfaces. This should be expanded
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// to cover a much broader set of things once we add more support in Graphite for different
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// formats, color types, etc.
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// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
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// implement createBackendTexture.
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if (context->backend() == BackendApi::kVulkan) {
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return;
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}
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auto caps = context->priv().caps();
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std::unique_ptr<Recorder> recorder = context->makeRecorder();
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TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
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/*mipmapped=*/Mipmapped::kNo,
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Protected::kNo,
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Renderable::kYes);
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auto texture = recorder->createBackendTexture(kSize, info);
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REPORTER_ASSERT(reporter, texture.isValid());
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sk_sp<SkSurface> surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
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texture,
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kRGBA_8888_SkColorType,
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/*colorSpace=*/nullptr,
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/*props=*/nullptr);
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REPORTER_ASSERT(reporter, surface);
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surface.reset();
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// We should fail when trying to wrap the same texture in a surface with a non-compatible
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// color type.
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surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
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texture,
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kAlpha_8_SkColorType,
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/*colorSpace=*/nullptr,
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/*props=*/nullptr);
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REPORTER_ASSERT(reporter, !surface);
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recorder->deleteBackendTexture(texture);
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// We should fail to wrap a non-renderable texture in a surface.
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info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
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/*mipmapped=*/Mipmapped::kNo,
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Protected::kNo,
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Renderable::kNo);
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texture = recorder->createBackendTexture(kSize, info);
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REPORTER_ASSERT(reporter, texture.isValid());
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surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
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texture,
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kRGBA_8888_SkColorType,
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/*colorSpace=*/nullptr,
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/*props=*/nullptr);
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REPORTER_ASSERT(reporter, !surface);
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recorder->deleteBackendTexture(texture);
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}
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// Tests the wrapping of a BackendTexture in an SkImage
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DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(ImageBackendTextureTest, reporter, context) {
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// TODO: Right now this just tests very basic combinations of images. This should be expanded
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// to cover a much broader set of things once we add more support in Graphite for different
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// formats, color types, etc.
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// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
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// implement createBackendTexture.
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if (context->backend() == BackendApi::kVulkan) {
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return;
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}
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const Caps* caps = context->priv().caps();
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std::unique_ptr<Recorder> recorder = context->makeRecorder();
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for (Mipmapped mipmapped : { Mipmapped::kYes, Mipmapped::kNo }) {
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for (Renderable renderable : { Renderable::kYes, Renderable::kNo }) {
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TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
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mipmapped,
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Protected::kNo,
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renderable);
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BackendTexture texture = recorder->createBackendTexture(kSize, info);
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REPORTER_ASSERT(reporter, texture.isValid());
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sk_sp<SkImage> image = SkImage::MakeGraphiteFromBackendTexture(recorder.get(),
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texture,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType,
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/*colorSpace=*/ nullptr);
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REPORTER_ASSERT(reporter, image);
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REPORTER_ASSERT(reporter, image->hasMipmaps() == (mipmapped == Mipmapped::kYes));
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image.reset();
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// We should fail when trying to wrap the same texture in an image with a non-compatible
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// color type.
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image = SkImage::MakeGraphiteFromBackendTexture(recorder.get(),
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texture,
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kAlpha_8_SkColorType,
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kPremul_SkAlphaType,
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/* colorSpace= */ nullptr);
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REPORTER_ASSERT(reporter, !image);
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recorder->deleteBackendTexture(texture);
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}
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}
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}
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#ifdef SK_VULKAN
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DEF_GRAPHITE_TEST_FOR_VULKAN_CONTEXT(VulkanBackendTextureMutableStateTest, reporter, context) {
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VulkanTextureInfo info(/*sampleCount=*/1,
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/*mipmapped=*/Mipmapped::kNo,
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/*flags=*/0,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_SHARING_MODE_EXCLUSIVE,
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VK_IMAGE_ASPECT_COLOR_BIT);
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BackendTexture texture({16, 16},
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info,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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/*queueFamilyIndex=*/1,
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VK_NULL_HANDLE);
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REPORTER_ASSERT(reporter, texture.isValid());
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REPORTER_ASSERT(reporter,
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texture.getVkImageLayout() == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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REPORTER_ASSERT(reporter, texture.getVkQueueFamilyIndex() == 1);
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skgpu::MutableTextureState newState(VK_IMAGE_LAYOUT_GENERAL, 0);
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texture.setMutableState(newState);
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REPORTER_ASSERT(reporter,
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texture.getVkImageLayout() == VK_IMAGE_LAYOUT_GENERAL);
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REPORTER_ASSERT(reporter, texture.getVkQueueFamilyIndex() == 0);
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// TODO: Add to this test to check that the setMutableState calls also update values we see in
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// wrapped VulkanTextures once we have them. Also check that updates in VulkanTexture are also
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// visible in the getters of BackendTexture. We will need a real VkImage to do these tests.
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}
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#endif // SK_VULKAN
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