17 lines
431 B
Plaintext
17 lines
431 B
Plaintext
|
|
|
||
|
|
out vec4 sk_FragColor;
|
||
|
|
uniform vec4 colorGreen;
|
||
|
|
uniform float unknownInput;
|
||
|
|
uniform mat2 testMatrix2x2;
|
||
|
|
vec4 main() {
|
||
|
|
vec4 var;
|
||
|
|
int i = int(unknownInput);
|
||
|
|
var = vec4(4.0, 8.0, 12.0, 4.0);
|
||
|
|
float _0_h = colorGreen[i];
|
||
|
|
var = vec4(_0_h) * vec4(_0_h);
|
||
|
|
float _1_a[5] = float[5](1.0, 2.0, 3.0, 4.0, 5.0);
|
||
|
|
var = vec4(_1_a[0], _1_a[1], _1_a[2], _1_a[3]) * _1_a[4];
|
||
|
|
i *= int(var.x);
|
||
|
|
return colorGreen;
|
||
|
|
}
|