24 lines
1.4 KiB
Metal
24 lines
1.4 KiB
Metal
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Uniforms {
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half4 testInputs;
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half4 colorGreen;
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half4 colorRed;
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};
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struct Inputs {
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};
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struct Outputs {
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half4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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uint4 uintValues = uint4(abs(_uniforms.testInputs) * 100.0h);
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uint4 uintGreen = uint4(_uniforms.colorGreen * 100.0h);
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uint4 expectedA = uint4(50u, 0u, 50u, 50u);
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uint4 expectedB = uint4(0u, 0u, 0u, 100u);
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_out.sk_FragColor = ((((((((((((((min(uintValues.x, 50u) == expectedA.x && all(min(uintValues.xy, 50u) == expectedA.xy)) && all(min(uintValues.xyz, 50u) == expectedA.xyz)) && all(min(uintValues, 50u) == expectedA)) && 50u == expectedA.x) && all(uint2(50u, 0u) == expectedA.xy)) && all(uint3(50u, 0u, 50u) == expectedA.xyz)) && all(uint4(50u, 0u, 50u, 50u) == expectedA)) && min(uintValues.x, uintGreen.x) == expectedB.x) && all(min(uintValues.xy, uintGreen.xy) == expectedB.xy)) && all(min(uintValues.xyz, uintGreen.xyz) == expectedB.xyz)) && all(min(uintValues, uintGreen) == expectedB)) && 0u == expectedB.x) && all(uint2(0u) == expectedB.xy)) && all(uint3(0u) == expectedB.xyz)) && all(uint4(0u, 0u, 0u, 100u) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
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return _out;
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}
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