11 lines
166 B
Plaintext
11 lines
166 B
Plaintext
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out vec4 sk_FragColor;
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void main() {
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int x = 0;
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int y = 0;
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int z = 0;
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x = 1;
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z = 1;
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sk_FragColor.xyz = vec3(float(x), float(y), float(z));
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}
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