63 lines
1.0 KiB
HLSL
63 lines
1.0 KiB
HLSL
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struct S
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{
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int i;
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};
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cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _12_colorGreen : packoffset(c0);
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float4 _12_colorRed : packoffset(c1);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 fnGreen_h4bf2(bool _27, float2 _28)
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{
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return _12_colorGreen;
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}
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float4 fnRed_h4ifS(int _40, float _41, S _42)
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{
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return _12_colorRed;
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}
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float4 main(float2 _48)
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{
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float4 _54 = 0.0f.xxxx;
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if (_12_colorGreen.y != 0.0f)
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{
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bool _60 = true;
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float2 _62 = _48;
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_54 = fnGreen_h4bf2(_60, _62);
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}
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else
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{
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int _65 = 123;
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float _67 = 3.1400001049041748046875f;
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S _68 = { 0 };
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S _69 = _68;
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_54 = fnRed_h4ifS(_65, _67, _69);
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}
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return _54;
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}
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void frag_main()
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{
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float2 _22 = 0.0f.xx;
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sk_FragColor = main(_22);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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