13 lines
182 B
Plaintext
13 lines
182 B
Plaintext
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out vec4 sk_FragColor;
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vec4 main() {
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float x;
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float y;
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x = (y = 1.0);
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float a;
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float b;
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float c;
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a = (b = (c = 0.0));
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return vec4(a * b, x, c, y);
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}
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