146 lines
6.2 KiB
C
146 lines
6.2 KiB
C
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/*
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**
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** Copyright 2019, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef INCLUDING_FROM_AUDIOFLINGER_H
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#error This header file should only be included from AudioFlinger.h
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#endif
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// DeviceEffectManager is concealed within AudioFlinger, their lifetimes are the same.
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class DeviceEffectManager : public PatchCommandThread::PatchCommandListener {
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public:
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explicit DeviceEffectManager(AudioFlinger& audioFlinger)
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: mAudioFlinger(audioFlinger),
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mMyCallback(new DeviceEffectManagerCallback(*this)) {}
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void onFirstRef() override {
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mAudioFlinger.mPatchCommandThread->addListener(this);
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}
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sp<EffectHandle> createEffect_l(effect_descriptor_t *descriptor,
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const AudioDeviceTypeAddr& device,
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const sp<AudioFlinger::Client>& client,
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const sp<media::IEffectClient>& effectClient,
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const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches,
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int *enabled,
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status_t *status,
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bool probe,
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bool notifyFramesProcessed);
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size_t removeEffect(const sp<DeviceEffectProxy>& effect);
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status_t createEffectHal(const effect_uuid_t *pEffectUuid,
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int32_t sessionId, int32_t deviceId,
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sp<EffectHalInterface> *effect);
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status_t addEffectToHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
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const sp<EffectHalInterface>& effect) {
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return mAudioFlinger.addEffectToHal(deviceId, hwModuleId, effect);
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};
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status_t removeEffectFromHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
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const sp<EffectHalInterface>& effect) {
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return mAudioFlinger.removeEffectFromHal(deviceId, hwModuleId, effect);
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};
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AudioFlinger& audioFlinger() const { return mAudioFlinger; }
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void dump(int fd);
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// PatchCommandThread::PatchCommandListener implementation
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void onCreateAudioPatch(audio_patch_handle_t handle,
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const PatchPanel::Patch& patch) override;
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void onReleaseAudioPatch(audio_patch_handle_t handle) override;
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private:
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status_t checkEffectCompatibility(const effect_descriptor_t *desc);
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Mutex mLock;
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AudioFlinger &mAudioFlinger;
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const sp<DeviceEffectManagerCallback> mMyCallback;
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std::map<AudioDeviceTypeAddr, sp<DeviceEffectProxy>> mDeviceEffects;
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};
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class DeviceEffectManagerCallback : public EffectCallbackInterface {
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public:
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explicit DeviceEffectManagerCallback(DeviceEffectManager& manager)
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: mManager(manager) {}
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status_t createEffectHal(const effect_uuid_t *pEffectUuid,
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int32_t sessionId, int32_t deviceId,
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sp<EffectHalInterface> *effect) override {
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return mManager.createEffectHal(pEffectUuid, sessionId, deviceId, effect);
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}
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status_t allocateHalBuffer(size_t size __unused,
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sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; }
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bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override { return false; }
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audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; }
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bool isOutput() const override { return false; }
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bool isOffload() const override { return false; }
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bool isOffloadOrDirect() const override { return false; }
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bool isOffloadOrMmap() const override { return false; }
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bool isSpatializer() const override { return false; }
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uint32_t sampleRate() const override { return 0; }
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audio_channel_mask_t inChannelMask(int id __unused) const override {
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return AUDIO_CHANNEL_NONE;
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}
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uint32_t inChannelCount(int id __unused) const override { return 0; }
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audio_channel_mask_t outChannelMask() const override { return AUDIO_CHANNEL_NONE; }
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uint32_t outChannelCount() const override { return 0; }
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audio_channel_mask_t hapticChannelMask() const override { return AUDIO_CHANNEL_NONE; }
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size_t frameCount() const override { return 0; }
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uint32_t latency() const override { return 0; }
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status_t addEffectToHal(const sp<EffectHalInterface>& /* effect */) override {
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return NO_ERROR;
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}
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status_t removeEffectFromHal(const sp<EffectHalInterface>& /* effect */) override {
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return NO_ERROR;
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}
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bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
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void setVolumeForOutput(float left __unused, float right __unused) const override {}
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// check if effects should be suspended or restored when a given effect is enable or disabled
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void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused,
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bool enabled __unused, bool threadLocked __unused) override {}
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void resetVolume() override {}
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product_strategy_t strategy() const override { return static_cast<product_strategy_t>(0); }
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int32_t activeTrackCnt() const override { return 0; }
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void onEffectEnable(const sp<EffectBase>& effect __unused) override {}
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void onEffectDisable(const sp<EffectBase>& effect __unused) override {}
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wp<EffectChain> chain() const override { return nullptr; }
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bool isAudioPolicyReady() const override {
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return mManager.audioFlinger().isAudioPolicyReady();
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}
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int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); }
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status_t addEffectToHal(audio_port_handle_t deviceId,
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audio_module_handle_t hwModuleId, const sp<EffectHalInterface>& effect) {
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return mManager.addEffectToHal(deviceId, hwModuleId, effect);
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}
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status_t removeEffectFromHal(audio_port_handle_t deviceId,
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audio_module_handle_t hwModuleId, const sp<EffectHalInterface>& effect) {
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return mManager.removeEffectFromHal(deviceId, hwModuleId, effect);
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}
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private:
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DeviceEffectManager& mManager;
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};
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