118 lines
4.8 KiB
C
118 lines
4.8 KiB
C
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/*
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**
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** Copyright 2022, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef INCLUDING_FROM_AUDIOFLINGER_H
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#error This header file should only be included from AudioFlinger.h
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#endif
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#include <mutex>
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#include <sounddose/SoundDoseManager.h>
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#include <unordered_map>
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constexpr static int kMaxTimestampDeltaInSec = 120;
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/**
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* Class for listening to new patches and starting the MEL computation. MelReporter is
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* concealed within AudioFlinger, their lifetimes are the same.
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*/
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class MelReporter : public PatchCommandThread::PatchCommandListener {
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public:
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explicit MelReporter(AudioFlinger& audioFlinger)
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: mAudioFlinger(audioFlinger),
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mSoundDoseManager(sp<SoundDoseManager>::make()) {}
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void onFirstRef() override;
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/**
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* Activates the MEL reporting from the HAL sound dose interface. If the HAL
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* does not support the sound dose interface for this module, the internal MEL
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* calculation will be use.
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*
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* <p>If the device is using the audio AIDL HAL then this method will try to get the sound
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* dose interface from IModule#getSoundDose(). Otherwise, if the legacy audio HIDL HAL is used
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* this method will be looking for the standalone sound dose implementation. It falls back to
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* the internal MEL computation if no valid sound dose interface can be retrieved.
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*
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* @return true if the MEL reporting will be done from any sound dose HAL interface
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* implementation, false otherwise.
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*/
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bool activateHalSoundDoseComputation(const std::string& module,
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const sp<DeviceHalInterface>& device);
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/**
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* Activates the MEL reporting from internal framework values. These are used
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* as a fallback when there is no sound dose interface implementation from HAL.
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* Note: the internal CSD computation does not guarantee a certification with
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* IEC62368-1 3rd edition or EN50332-3
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*/
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void activateInternalSoundDoseComputation();
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sp<media::ISoundDose> getSoundDoseInterface(const sp<media::ISoundDoseCallback>& callback);
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std::string dump();
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// PatchCommandListener methods
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void onCreateAudioPatch(audio_patch_handle_t handle,
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const PatchPanel::Patch& patch) override;
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void onReleaseAudioPatch(audio_patch_handle_t handle) override;
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/**
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* The new metadata can determine whether we should compute MEL for the given thread.
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* This is the case only if one of the tracks in the thread mix is using MEDIA or GAME.
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* Otherwise, this method will disable CSD.
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**/
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void updateMetadataForCsd(audio_io_handle_t streamHandle,
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const std::vector<playback_track_metadata_v7_t>& metadataVec);
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private:
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struct ActiveMelPatch {
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audio_io_handle_t streamHandle{AUDIO_IO_HANDLE_NONE};
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std::vector<audio_port_handle_t> deviceHandles;
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bool csdActive;
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};
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/** Returns true if we should compute MEL for the given device. */
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bool shouldComputeMelForDeviceType(audio_devices_t device);
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void stopInternalMelComputation();
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/** Should be called with the following order of locks: mAudioFlinger.mLock -> mLock. */
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void stopMelComputationForPatch_l(const ActiveMelPatch& patch) REQUIRES(mLock);
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/** Should be called with the following order of locks: mAudioFlinger.mLock -> mLock. */
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void startMelComputationForActivePatch_l(const ActiveMelPatch& patch) REQUIRES(mLock);
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std::optional<audio_patch_handle_t>
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activePatchStreamHandle_l(audio_io_handle_t streamHandle) REQUIRES(mLock);
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bool useHalSoundDoseInterface_l() REQUIRES(mLock);
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AudioFlinger& mAudioFlinger; // does not own the object
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sp<SoundDoseManager> mSoundDoseManager;
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/**
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* Lock for protecting the active mel patches. Do not mix with the AudioFlinger lock.
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* Locking order AudioFlinger::mLock -> PatchCommandThread::mLock -> MelReporter::mLock.
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*/
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std::mutex mLock;
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std::unordered_map<audio_patch_handle_t, ActiveMelPatch>
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mActiveMelPatches GUARDED_BY(AudioFlinger::MelReporter::mLock);
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std::unordered_map<audio_port_handle_t, int>
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mActiveDevices GUARDED_BY(AudioFlinger::MelReporter::mLock);
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bool mUseHalSoundDoseInterface GUARDED_BY(AudioFlinger::MelReporter::mLock) = false;
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};
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