156 lines
5.6 KiB
C
156 lines
5.6 KiB
C
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <DeviceDescriptor.h>
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#include <HwModule.h>
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#include <error/Result.h>
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#include <utils/StrongPointer.h>
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#include <utils/RefBase.h>
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namespace android {
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// This class gathers together various bits of AudioPolicyManager configuration. It can be filled
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// out either as a result of parsing the audio_policy_configuration.xml file, from the HAL data, or
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// to default fallback data.
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//
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// The data in this class is immutable once loaded, this is why a pointer to a const is returned
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// from the factory methods. However, this does not prevent modifications of data bits that
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// are held inside collections, for example, individual modules, devices, etc.
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class AudioPolicyConfig : public RefBase
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{
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public:
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// Surround formats, with an optional list of subformats that are equivalent from users' POV.
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using SurroundFormats = std::unordered_map<audio_format_t, std::unordered_set<audio_format_t>>;
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// The source used to indicate the default fallback configuration.
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static const constexpr char* const kDefaultConfigSource = "AudioPolicyConfig::setDefault";
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// The suffix of the "engine default" implementation shared library name.
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static const constexpr char* const kDefaultEngineLibraryNameSuffix = "default";
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// Creates the default (fallback) configuration.
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static sp<const AudioPolicyConfig> createDefault();
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// Attempts to load the configuration from the XML file, falls back to default on failure.
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// If the XML file path is not provided, uses `audio_get_audio_policy_config_file` function.
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static sp<const AudioPolicyConfig> loadFromApmXmlConfigWithFallback(
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const std::string& xmlFilePath = "");
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// The factory method to use in APM tests which craft the configuration manually.
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static sp<AudioPolicyConfig> createWritableForTests();
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// The factory method to use in APM tests which use a custom XML file.
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static error::Result<sp<AudioPolicyConfig>> loadFromCustomXmlConfigForTests(
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const std::string& xmlFilePath);
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// The factory method to use in VTS tests. If the 'configPath' is empty,
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// it is determined automatically from the list of known config paths.
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static error::Result<sp<AudioPolicyConfig>> loadFromCustomXmlConfigForVtsTests(
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const std::string& configPath, const std::string& xmlFileName);
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~AudioPolicyConfig() = default;
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const std::string& getSource() const {
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return mSource;
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}
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void setSource(const std::string& file) {
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mSource = file;
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}
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const std::string& getEngineLibraryNameSuffix() const {
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return mEngineLibraryNameSuffix;
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}
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void setEngineLibraryNameSuffix(const std::string& suffix) {
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mEngineLibraryNameSuffix = suffix;
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}
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const HwModuleCollection& getHwModules() const { return mHwModules; }
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void setHwModules(const HwModuleCollection &hwModules)
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{
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mHwModules = hwModules;
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}
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const DeviceVector& getInputDevices() const
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{
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return mInputDevices;
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}
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const DeviceVector& getOutputDevices() const
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{
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return mOutputDevices;
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}
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void addDevice(const sp<DeviceDescriptor> &device)
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{
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if (audio_is_output_device(device->type())) {
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mOutputDevices.add(device);
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} else if (audio_is_input_device(device->type())) {
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mInputDevices.add(device);
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}
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}
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void addInputDevices(const DeviceVector &inputDevices)
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{
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mInputDevices.add(inputDevices);
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}
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void addOutputDevices(const DeviceVector &outputDevices)
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{
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mOutputDevices.add(outputDevices);
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}
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const sp<DeviceDescriptor>& getDefaultOutputDevice() const { return mDefaultOutputDevice; }
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void setDefaultOutputDevice(const sp<DeviceDescriptor> &defaultDevice)
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{
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mDefaultOutputDevice = defaultDevice;
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}
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bool isCallScreenModeSupported() const { return mIsCallScreenModeSupported; }
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void setCallScreenModeSupported(bool isCallScreenModeSupported)
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{
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mIsCallScreenModeSupported = isCallScreenModeSupported;
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}
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const SurroundFormats &getSurroundFormats() const
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{
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return mSurroundFormats;
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}
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void setDefaultSurroundFormats();
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void setSurroundFormats(const SurroundFormats &surroundFormats)
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{
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mSurroundFormats = surroundFormats;
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}
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void setDefault();
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private:
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friend class sp<AudioPolicyConfig>;
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AudioPolicyConfig() = default;
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void augmentData();
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status_t loadFromXml(const std::string& xmlFilePath, bool forVts);
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std::string mSource; // Not kDefaultConfigSource. Empty source means an empty config.
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std::string mEngineLibraryNameSuffix = kDefaultEngineLibraryNameSuffix;
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HwModuleCollection mHwModules; /**< Collection of Module, with Profiles, i.e. Mix Ports. */
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DeviceVector mOutputDevices; // Attached output devices.
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DeviceVector mInputDevices; // Attached input devices.
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sp<DeviceDescriptor> mDefaultOutputDevice;
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bool mIsCallScreenModeSupported = false;
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SurroundFormats mSurroundFormats;
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};
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} // namespace android
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