535 lines
20 KiB
C++
535 lines
20 KiB
C++
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/*
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* Copyright 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#undef LOG_TAG
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#define LOG_TAG "RenderEngine"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include "SkiaGLRenderEngine.h"
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GrContextOptions.h>
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#include <android-base/stringprintf.h>
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#include <gl/GrGLInterface.h>
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#include <gui/TraceUtils.h>
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#include <sync/sync.h>
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#include <ui/DebugUtils.h>
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#include <utils/Trace.h>
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#include <cmath>
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#include <cstdint>
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#include <memory>
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#include <numeric>
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#include "../gl/GLExtensions.h"
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#include "log/log_main.h"
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bool checkGlError(const char* op, int lineNumber);
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namespace android {
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namespace renderengine {
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namespace skia {
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using base::StringAppendF;
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static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
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EGLint wanted, EGLConfig* outConfig) {
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EGLint numConfigs = -1, n = 0;
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eglGetConfigs(dpy, nullptr, 0, &numConfigs);
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std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
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eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
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configs.resize(n);
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if (!configs.empty()) {
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if (attribute != EGL_NONE) {
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for (EGLConfig config : configs) {
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EGLint value = 0;
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eglGetConfigAttrib(dpy, config, attribute, &value);
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if (wanted == value) {
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*outConfig = config;
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return NO_ERROR;
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}
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}
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} else {
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// just pick the first one
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*outConfig = configs[0];
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return NO_ERROR;
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}
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}
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return NAME_NOT_FOUND;
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}
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static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
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EGLConfig* config) {
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// select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
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// it is to be used with WIFI displays
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status_t err;
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EGLint wantedAttribute;
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EGLint wantedAttributeValue;
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std::vector<EGLint> attribs;
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if (renderableType) {
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const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
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const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
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// Default to 8 bits per channel.
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const EGLint tmpAttribs[] = {
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EGL_RENDERABLE_TYPE,
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renderableType,
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EGL_RECORDABLE_ANDROID,
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EGL_TRUE,
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EGL_SURFACE_TYPE,
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EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
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EGL_FRAMEBUFFER_TARGET_ANDROID,
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EGL_TRUE,
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EGL_RED_SIZE,
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is1010102 ? 10 : 8,
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EGL_GREEN_SIZE,
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is1010102 ? 10 : 8,
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EGL_BLUE_SIZE,
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is1010102 ? 10 : 8,
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EGL_ALPHA_SIZE,
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is1010102 ? 2 : 8,
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EGL_NONE,
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};
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std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
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std::back_inserter(attribs));
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wantedAttribute = EGL_NONE;
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wantedAttributeValue = EGL_NONE;
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} else {
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// if no renderable type specified, fallback to a simplified query
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wantedAttribute = EGL_NATIVE_VISUAL_ID;
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wantedAttributeValue = format;
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}
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err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
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config);
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if (err == NO_ERROR) {
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EGLint caveat;
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if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
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ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
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}
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return err;
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}
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std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
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const RenderEngineCreationArgs& args) {
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// initialize EGL for the default display
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EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (!eglInitialize(display, nullptr, nullptr)) {
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LOG_ALWAYS_FATAL("failed to initialize EGL");
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}
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const auto eglVersion = eglQueryString(display, EGL_VERSION);
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if (!eglVersion) {
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checkGlError(__FUNCTION__, __LINE__);
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LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
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}
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const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
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if (!eglExtensions) {
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checkGlError(__FUNCTION__, __LINE__);
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LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
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}
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auto& extensions = gl::GLExtensions::getInstance();
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extensions.initWithEGLStrings(eglVersion, eglExtensions);
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// The code assumes that ES2 or later is available if this extension is
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// supported.
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EGLConfig config = EGL_NO_CONFIG_KHR;
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if (!extensions.hasNoConfigContext()) {
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config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
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}
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EGLContext protectedContext = EGL_NO_CONTEXT;
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const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
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if (args.enableProtectedContext && extensions.hasProtectedContent()) {
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protectedContext =
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createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
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ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
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}
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EGLContext ctxt =
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createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
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// if can't create a GL context, we can only abort.
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LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
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EGLSurface placeholder = EGL_NO_SURFACE;
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if (!extensions.hasSurfacelessContext()) {
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placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
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Protection::UNPROTECTED);
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LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
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}
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EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
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LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
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extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
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glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
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EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
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if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
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protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
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Protection::PROTECTED);
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ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
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"can't create protected placeholder pbuffer");
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}
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// initialize the renderer while GL is current
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std::unique_ptr<SkiaGLRenderEngine> engine(new SkiaGLRenderEngine(args, display, ctxt,
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placeholder, protectedContext,
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protectedPlaceholder));
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engine->ensureGrContextsCreated();
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ALOGI("OpenGL ES informations:");
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ALOGI("vendor : %s", extensions.getVendor());
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ALOGI("renderer : %s", extensions.getRenderer());
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ALOGI("version : %s", extensions.getVersion());
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ALOGI("extensions: %s", extensions.getExtensions());
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ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
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ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
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return engine;
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}
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EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
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status_t err;
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EGLConfig config;
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// First try to get an ES3 config
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err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
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if (err != NO_ERROR) {
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// If ES3 fails, try to get an ES2 config
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err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
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if (err != NO_ERROR) {
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// If ES2 still doesn't work, probably because we're on the emulator.
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// try a simplified query
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ALOGW("no suitable EGLConfig found, trying a simpler query");
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err = selectEGLConfig(display, format, 0, &config);
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if (err != NO_ERROR) {
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// this EGL is too lame for android
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LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
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}
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}
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}
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if (logConfig) {
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// print some debugging info
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EGLint r, g, b, a;
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eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
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eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
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eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
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eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
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ALOGI("EGL information:");
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ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
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ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
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ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
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ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
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ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
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}
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return config;
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}
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SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
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EGLContext ctxt, EGLSurface placeholder,
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EGLContext protectedContext, EGLSurface protectedPlaceholder)
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: SkiaRenderEngine(args.renderEngineType,
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static_cast<PixelFormat>(args.pixelFormat),
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args.useColorManagement, args.supportsBackgroundBlur),
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mEGLDisplay(display),
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mEGLContext(ctxt),
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mPlaceholderSurface(placeholder),
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mProtectedEGLContext(protectedContext),
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mProtectedPlaceholderSurface(protectedPlaceholder) { }
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SkiaGLRenderEngine::~SkiaGLRenderEngine() {
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finishRenderingAndAbandonContext();
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if (mPlaceholderSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
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}
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if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
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}
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if (mEGLContext != EGL_NO_CONTEXT) {
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eglDestroyContext(mEGLDisplay, mEGLContext);
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}
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if (mProtectedEGLContext != EGL_NO_CONTEXT) {
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eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
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}
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eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(mEGLDisplay);
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eglReleaseThread();
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}
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SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts(
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const GrContextOptions& options) {
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LOG_ALWAYS_FATAL_IF(isProtected(),
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"Cannot setup contexts while already in protected mode");
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sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
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LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed");
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SkiaRenderEngine::Contexts contexts;
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contexts.first = GrDirectContext::MakeGL(glInterface, options);
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if (supportsProtectedContentImpl()) {
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useProtectedContextImpl(GrProtected::kYes);
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contexts.second = GrDirectContext::MakeGL(glInterface, options);
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useProtectedContextImpl(GrProtected::kNo);
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}
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return contexts;
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}
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bool SkiaGLRenderEngine::supportsProtectedContentImpl() const {
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return mProtectedEGLContext != EGL_NO_CONTEXT;
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}
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bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) {
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const EGLSurface surface =
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(isProtected == GrProtected::kYes) ?
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mProtectedPlaceholderSurface : mPlaceholderSurface;
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const EGLContext context = (isProtected == GrProtected::kYes) ?
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mProtectedEGLContext : mEGLContext;
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return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
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}
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void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) {
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if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
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ATRACE_NAME("SkiaGLRenderEngine::waitFence");
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sync_wait(fenceFd.get(), -1);
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}
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}
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base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
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base::unique_fd drawFence = flush();
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bool requireSync = drawFence.get() < 0;
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if (requireSync) {
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ATRACE_BEGIN("Submit(sync=true)");
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} else {
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ATRACE_BEGIN("Submit(sync=false)");
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}
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bool success = grContext->submit(requireSync);
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ATRACE_END();
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if (!success) {
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ALOGE("Failed to flush RenderEngine commands");
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// Chances are, something illegal happened (Skia's internal GPU object
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// doesn't exist, or the context was abandoned).
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return drawFence;
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}
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return drawFence;
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}
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bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
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if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
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||
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|
!gl::GLExtensions::getInstance().hasWaitSync()) {
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// Duplicate the fence for passing to eglCreateSyncKHR.
|
||
|
|
base::unique_fd fenceDup(dup(fenceFd.get()));
|
||
|
|
if (fenceDup.get() < 0) {
|
||
|
|
ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// release the fd and transfer the ownership to EGLSync
|
||
|
|
EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
|
||
|
|
EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
|
||
|
|
if (sync == EGL_NO_SYNC_KHR) {
|
||
|
|
ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
// XXX: The spec draft is inconsistent as to whether this should return an
|
||
|
|
// EGLint or void. Ignore the return value for now, as it's not strictly
|
||
|
|
// needed.
|
||
|
|
eglWaitSyncKHR(mEGLDisplay, sync, 0);
|
||
|
|
EGLint error = eglGetError();
|
||
|
|
eglDestroySyncKHR(mEGLDisplay, sync);
|
||
|
|
if (error != EGL_SUCCESS) {
|
||
|
|
ALOGE("failed to wait for EGL native fence sync: %#x", error);
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
base::unique_fd SkiaGLRenderEngine::flush() {
|
||
|
|
ATRACE_CALL();
|
||
|
|
if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
|
||
|
|
return base::unique_fd();
|
||
|
|
}
|
||
|
|
|
||
|
|
EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
|
||
|
|
if (sync == EGL_NO_SYNC_KHR) {
|
||
|
|
ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
|
||
|
|
return base::unique_fd();
|
||
|
|
}
|
||
|
|
|
||
|
|
// native fence fd will not be populated until flush() is done.
|
||
|
|
glFlush();
|
||
|
|
|
||
|
|
// get the fence fd
|
||
|
|
base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
|
||
|
|
eglDestroySyncKHR(mEGLDisplay, sync);
|
||
|
|
if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
|
||
|
|
ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
|
||
|
|
}
|
||
|
|
|
||
|
|
return fenceFd;
|
||
|
|
}
|
||
|
|
|
||
|
|
EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
|
||
|
|
EGLContext shareContext,
|
||
|
|
std::optional<ContextPriority> contextPriority,
|
||
|
|
Protection protection) {
|
||
|
|
EGLint renderableType = 0;
|
||
|
|
if (config == EGL_NO_CONFIG_KHR) {
|
||
|
|
renderableType = EGL_OPENGL_ES3_BIT;
|
||
|
|
} else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
|
||
|
|
LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
|
||
|
|
}
|
||
|
|
EGLint contextClientVersion = 0;
|
||
|
|
if (renderableType & EGL_OPENGL_ES3_BIT) {
|
||
|
|
contextClientVersion = 3;
|
||
|
|
} else if (renderableType & EGL_OPENGL_ES2_BIT) {
|
||
|
|
contextClientVersion = 2;
|
||
|
|
} else if (renderableType & EGL_OPENGL_ES_BIT) {
|
||
|
|
contextClientVersion = 1;
|
||
|
|
} else {
|
||
|
|
LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
|
||
|
|
}
|
||
|
|
|
||
|
|
std::vector<EGLint> contextAttributes;
|
||
|
|
contextAttributes.reserve(7);
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
|
||
|
|
contextAttributes.push_back(contextClientVersion);
|
||
|
|
if (contextPriority) {
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
|
||
|
|
switch (*contextPriority) {
|
||
|
|
case ContextPriority::REALTIME:
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
|
||
|
|
break;
|
||
|
|
case ContextPriority::MEDIUM:
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
|
||
|
|
break;
|
||
|
|
case ContextPriority::LOW:
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
|
||
|
|
break;
|
||
|
|
case ContextPriority::HIGH:
|
||
|
|
default:
|
||
|
|
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if (protection == Protection::PROTECTED) {
|
||
|
|
contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
|
||
|
|
contextAttributes.push_back(EGL_TRUE);
|
||
|
|
}
|
||
|
|
contextAttributes.push_back(EGL_NONE);
|
||
|
|
|
||
|
|
EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
|
||
|
|
|
||
|
|
if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
|
||
|
|
// eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
|
||
|
|
// EGL_NO_CONTEXT so that we can abort.
|
||
|
|
if (config != EGL_NO_CONFIG_KHR) {
|
||
|
|
return context;
|
||
|
|
}
|
||
|
|
// If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
|
||
|
|
// should try to fall back to GLES 2.
|
||
|
|
contextAttributes[1] = 2;
|
||
|
|
context = eglCreateContext(display, config, shareContext, contextAttributes.data());
|
||
|
|
}
|
||
|
|
|
||
|
|
return context;
|
||
|
|
}
|
||
|
|
|
||
|
|
std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
|
||
|
|
const RenderEngineCreationArgs& args) {
|
||
|
|
if (!gl::GLExtensions::getInstance().hasContextPriority()) {
|
||
|
|
return std::nullopt;
|
||
|
|
}
|
||
|
|
|
||
|
|
switch (args.contextPriority) {
|
||
|
|
case RenderEngine::ContextPriority::REALTIME:
|
||
|
|
if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
|
||
|
|
return RenderEngine::ContextPriority::REALTIME;
|
||
|
|
} else {
|
||
|
|
ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
|
||
|
|
return RenderEngine::ContextPriority::HIGH;
|
||
|
|
}
|
||
|
|
case RenderEngine::ContextPriority::HIGH:
|
||
|
|
case RenderEngine::ContextPriority::MEDIUM:
|
||
|
|
case RenderEngine::ContextPriority::LOW:
|
||
|
|
return args.contextPriority;
|
||
|
|
default:
|
||
|
|
return std::nullopt;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
|
||
|
|
EGLConfig config, int hwcFormat,
|
||
|
|
Protection protection) {
|
||
|
|
EGLConfig placeholderConfig = config;
|
||
|
|
if (placeholderConfig == EGL_NO_CONFIG_KHR) {
|
||
|
|
placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
|
||
|
|
}
|
||
|
|
std::vector<EGLint> attributes;
|
||
|
|
attributes.reserve(7);
|
||
|
|
attributes.push_back(EGL_WIDTH);
|
||
|
|
attributes.push_back(1);
|
||
|
|
attributes.push_back(EGL_HEIGHT);
|
||
|
|
attributes.push_back(1);
|
||
|
|
if (protection == Protection::PROTECTED) {
|
||
|
|
attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
|
||
|
|
attributes.push_back(EGL_TRUE);
|
||
|
|
}
|
||
|
|
attributes.push_back(EGL_NONE);
|
||
|
|
|
||
|
|
return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
|
||
|
|
}
|
||
|
|
|
||
|
|
int SkiaGLRenderEngine::getContextPriority() {
|
||
|
|
int value;
|
||
|
|
eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
|
||
|
|
return value;
|
||
|
|
}
|
||
|
|
|
||
|
|
void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
|
||
|
|
const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
|
||
|
|
StringAppendF(&result, "\n ------------RE GLES------------\n");
|
||
|
|
StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
|
||
|
|
StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
|
||
|
|
StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
|
||
|
|
extensions.getVersion());
|
||
|
|
StringAppendF(&result, "%s\n", extensions.getExtensions());
|
||
|
|
}
|
||
|
|
|
||
|
|
} // namespace skia
|
||
|
|
} // namespace renderengine
|
||
|
|
} // namespace android
|