200 lines
5.5 KiB
C
200 lines
5.5 KiB
C
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/*
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* Copyright 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cmath>
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#include <limits>
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#include <ostream>
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#include <string>
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#include <type_traits>
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#include <android-base/stringprintf.h>
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#include <scheduler/Time.h>
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namespace android {
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// Frames per second, stored as floating-point frequency. Provides conversion from/to period in
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// nanoseconds, and relational operators with precision threshold.
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//
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// const Fps fps = 60_Hz;
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//
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// using namespace fps_approx_ops;
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// assert(fps == Fps::fromPeriodNsecs(16'666'667));
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//
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class Fps {
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public:
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constexpr Fps() = default;
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static constexpr Fps fromValue(float frequency) {
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return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps();
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}
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static constexpr Fps fromPeriodNsecs(nsecs_t period) {
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return period > 0 ? Fps(1e9f / period, period) : Fps();
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}
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constexpr bool isValid() const { return mFrequency > 0.f; }
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constexpr float getValue() const { return mFrequency; }
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int getIntValue() const { return static_cast<int>(std::round(mFrequency)); }
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constexpr Period getPeriod() const { return Period::fromNs(mPeriod); }
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constexpr nsecs_t getPeriodNsecs() const { return mPeriod; }
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private:
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constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {}
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float mFrequency = 0.f;
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nsecs_t mPeriod = 0;
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};
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struct FpsRange {
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Fps min = Fps::fromValue(0.f);
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Fps max = Fps::fromValue(std::numeric_limits<float>::max());
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bool includes(Fps) const;
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bool includes(FpsRange) const;
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};
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struct FpsRanges {
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// The range of refresh rates that refers to the display mode setting.
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FpsRange physical;
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// the range of frame rates that refers to the render rate, which is
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// the rate that frames are swapped.
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FpsRange render;
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bool valid() const;
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};
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static_assert(std::is_trivially_copyable_v<Fps>);
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constexpr Fps operator""_Hz(unsigned long long frequency) {
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return Fps::fromValue(static_cast<float>(frequency));
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}
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constexpr Fps operator""_Hz(long double frequency) {
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return Fps::fromValue(static_cast<float>(frequency));
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}
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inline bool isStrictlyLess(Fps lhs, Fps rhs) {
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return lhs.getValue() < rhs.getValue();
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}
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// Does not satisfy equivalence relation.
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inline bool isApproxEqual(Fps lhs, Fps rhs) {
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// TODO(b/185536303): Replace with ULP distance.
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return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f;
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}
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// Does not satisfy strict weak order.
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inline bool isApproxLess(Fps lhs, Fps rhs) {
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return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs);
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}
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namespace fps_approx_ops {
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inline bool operator==(Fps lhs, Fps rhs) {
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return isApproxEqual(lhs, rhs);
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}
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inline bool operator<(Fps lhs, Fps rhs) {
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return isApproxLess(lhs, rhs);
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}
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inline bool operator!=(Fps lhs, Fps rhs) {
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return !isApproxEqual(lhs, rhs);
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}
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inline bool operator>(Fps lhs, Fps rhs) {
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return isApproxLess(rhs, lhs);
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}
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inline bool operator<=(Fps lhs, Fps rhs) {
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return !isApproxLess(rhs, lhs);
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}
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inline bool operator>=(Fps lhs, Fps rhs) {
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return !isApproxLess(lhs, rhs);
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}
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inline bool operator==(FpsRange lhs, FpsRange rhs) {
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return isApproxEqual(lhs.min, rhs.min) && isApproxEqual(lhs.max, rhs.max);
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}
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inline bool operator!=(FpsRange lhs, FpsRange rhs) {
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return !(lhs == rhs);
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}
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inline bool operator==(const FpsRanges& lhs, const FpsRanges& rhs) {
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return lhs.physical == rhs.physical && lhs.render == rhs.render;
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}
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inline bool operator!=(const FpsRanges& lhs, const FpsRanges& rhs) {
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return !(lhs == rhs);
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}
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inline unsigned operator/(Fps lhs, Fps rhs) {
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return static_cast<unsigned>(std::ceil(lhs.getValue() / rhs.getValue()));
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}
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} // namespace fps_approx_ops
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constexpr Fps operator/(Fps fps, unsigned divisor) {
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return Fps::fromPeriodNsecs(fps.getPeriodNsecs() * static_cast<nsecs_t>(divisor));
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}
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inline bool FpsRange::includes(Fps fps) const {
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using fps_approx_ops::operator<=;
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return min <= fps && fps <= max;
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}
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inline bool FpsRange::includes(FpsRange range) const {
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using namespace fps_approx_ops;
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return min <= range.min && max >= range.max;
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}
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inline bool FpsRanges::valid() const {
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using fps_approx_ops::operator>=;
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return physical.max >= render.max;
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}
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struct FpsApproxEqual {
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bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); }
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};
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inline std::string to_string(Fps fps) {
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return base::StringPrintf("%.2f Hz", fps.getValue());
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}
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inline std::ostream& operator<<(std::ostream& stream, Fps fps) {
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return stream << to_string(fps);
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}
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inline std::string to_string(FpsRange range) {
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const auto [min, max] = range;
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return base::StringPrintf("[%s, %s]", to_string(min).c_str(), to_string(max).c_str());
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}
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inline std::string to_string(FpsRanges ranges) {
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const auto& [physical, render] = ranges;
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return base::StringPrintf("{physical=%s, render=%s}", to_string(physical).c_str(),
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to_string(render).c_str());
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}
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} // namespace android
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