/* * Copyright (c) 2018, Alliance for Open Media. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AOM_AOM_DSP_ARM_MEM_NEON_H_ #define AOM_AOM_DSP_ARM_MEM_NEON_H_ #include #include #include "aom_dsp/aom_dsp_common.h" // Support for xN Neon intrinsics is lacking in some compilers. #if defined(__arm__) || defined(_M_ARM) #define ARM_32_BIT #endif // DEFICIENT_CLANG_32_BIT includes clang-cl. #if defined(__clang__) && defined(ARM_32_BIT) && \ (__clang_major__ <= 6 || (defined(__ANDROID__) && __clang_major__ <= 7)) #define DEFICIENT_CLANG_32_BIT // This includes clang-cl. #endif #if defined(__GNUC__) && !defined(__clang__) && defined(ARM_32_BIT) #define GCC_32_BIT #endif #if defined(DEFICIENT_CLANG_32_BIT) || defined(GCC_32_BIT) static INLINE uint8x16x3_t vld1q_u8_x3(const uint8_t *ptr) { uint8x16x3_t res = { { vld1q_u8(ptr + 0 * 16), vld1q_u8(ptr + 1 * 16), vld1q_u8(ptr + 2 * 16) } }; return res; } static INLINE uint8x16x2_t vld1q_u8_x2(const uint8_t *ptr) { uint8x16x2_t res = { { vld1q_u8(ptr + 0 * 16), vld1q_u8(ptr + 1 * 16) } }; return res; } static INLINE uint16x8x4_t vld1q_u16_x4(const uint16_t *ptr) { uint16x8x4_t res = { { vld1q_u16(ptr + 0 * 8), vld1q_u16(ptr + 1 * 8), vld1q_u16(ptr + 2 * 8), vld1q_u16(ptr + 3 * 8) } }; return res; } #elif defined(__GNUC__) && !defined(__clang__) // GCC 64-bit. #if __GNUC__ < 8 static INLINE uint8x16x2_t vld1q_u8_x2(const uint8_t *ptr) { uint8x16x2_t res = { { vld1q_u8(ptr + 0 * 16), vld1q_u8(ptr + 1 * 16) } }; return res; } static INLINE uint16x8x4_t vld1q_u16_x4(const uint16_t *ptr) { uint16x8x4_t res = { { vld1q_u16(ptr + 0 * 8), vld1q_u16(ptr + 1 * 8), vld1q_u16(ptr + 2 * 8), vld1q_u16(ptr + 3 * 8) } }; return res; } #endif // __GNUC__ < 8 #if __GNUC__ < 9 static INLINE uint8x16x3_t vld1q_u8_x3(const uint8_t *ptr) { uint8x16x3_t res = { { vld1q_u8(ptr + 0 * 16), vld1q_u8(ptr + 1 * 16), vld1q_u8(ptr + 2 * 16) } }; return res; } #endif // __GNUC__ < 9 #endif // defined(__GNUC__) && !defined(__clang__) static INLINE void store_row2_u8_8x8(uint8_t *s, int p, const uint8x8_t s0, const uint8x8_t s1) { vst1_u8(s, s0); s += p; vst1_u8(s, s1); s += p; } /* These intrinsics require immediate values, so we must use #defines to enforce that. */ #define load_u8_4x1(s, s0, lane) \ do { \ *(s0) = vreinterpret_u8_u32( \ vld1_lane_u32((uint32_t *)(s), vreinterpret_u32_u8(*(s0)), lane)); \ } while (0) static INLINE void load_u8_8x8(const uint8_t *s, ptrdiff_t p, uint8x8_t *const s0, uint8x8_t *const s1, uint8x8_t *const s2, uint8x8_t *const s3, uint8x8_t *const s4, uint8x8_t *const s5, uint8x8_t *const s6, uint8x8_t *const s7) { *s0 = vld1_u8(s); s += p; *s1 = vld1_u8(s); s += p; *s2 = vld1_u8(s); s += p; *s3 = vld1_u8(s); s += p; *s4 = vld1_u8(s); s += p; *s5 = vld1_u8(s); s += p; *s6 = vld1_u8(s); s += p; *s7 = vld1_u8(s); } static INLINE void load_u8_8x16(const uint8_t *s, ptrdiff_t p, uint8x16_t *const s0, uint8x16_t *const s1, uint8x16_t *const s2, uint8x16_t *const s3) { *s0 = vld1q_u8(s); s += p; *s1 = vld1q_u8(s); s += p; *s2 = vld1q_u8(s); s += p; *s3 = vld1q_u8(s); } static INLINE void load_u8_8x4(const uint8_t *s, const ptrdiff_t p, uint8x8_t *const s0, uint8x8_t *const s1, uint8x8_t *const s2, uint8x8_t *const s3) { *s0 = vld1_u8(s); s += p; *s1 = vld1_u8(s); s += p; *s2 = vld1_u8(s); s += p; *s3 = vld1_u8(s); } static INLINE void load_u16_4x4(const uint16_t *s, const ptrdiff_t p, uint16x4_t *const s0, uint16x4_t *const s1, uint16x4_t *const s2, uint16x4_t *const s3) { *s0 = vld1_u16(s); s += p; *s1 = vld1_u16(s); s += p; *s2 = vld1_u16(s); s += p; *s3 = vld1_u16(s); s += p; } static INLINE void load_u16_8x4(const uint16_t *s, const ptrdiff_t p, uint16x8_t *const s0, uint16x8_t *const s1, uint16x8_t *const s2, uint16x8_t *const s3) { *s0 = vld1q_u16(s); s += p; *s1 = vld1q_u16(s); s += p; *s2 = vld1q_u16(s); s += p; *s3 = vld1q_u16(s); s += p; } static INLINE void load_s16_4x8(const int16_t *s, ptrdiff_t p, int16x4_t *const s0, int16x4_t *const s1, int16x4_t *const s2, int16x4_t *const s3, int16x4_t *const s4, int16x4_t *const s5, int16x4_t *const s6, int16x4_t *const s7) { *s0 = vld1_s16(s); s += p; *s1 = vld1_s16(s); s += p; *s2 = vld1_s16(s); s += p; *s3 = vld1_s16(s); s += p; *s4 = vld1_s16(s); s += p; *s5 = vld1_s16(s); s += p; *s6 = vld1_s16(s); s += p; *s7 = vld1_s16(s); } static INLINE void load_s16_4x4(const int16_t *s, ptrdiff_t p, int16x4_t *const s0, int16x4_t *const s1, int16x4_t *const s2, int16x4_t *const s3) { *s0 = vld1_s16(s); s += p; *s1 = vld1_s16(s); s += p; *s2 = vld1_s16(s); s += p; *s3 = vld1_s16(s); } /* These intrinsics require immediate values, so we must use #defines to enforce that. */ #define store_u8_4x1(s, s0, lane) \ do { \ vst1_lane_u32((uint32_t *)(s), vreinterpret_u32_u8(s0), lane); \ } while (0) static INLINE void store_u8_8x8(uint8_t *s, ptrdiff_t p, const uint8x8_t s0, const uint8x8_t s1, const uint8x8_t s2, const uint8x8_t s3, const uint8x8_t s4, const uint8x8_t s5, const uint8x8_t s6, const uint8x8_t s7) { vst1_u8(s, s0); s += p; vst1_u8(s, s1); s += p; vst1_u8(s, s2); s += p; vst1_u8(s, s3); s += p; vst1_u8(s, s4); s += p; vst1_u8(s, s5); s += p; vst1_u8(s, s6); s += p; vst1_u8(s, s7); } static INLINE void store_u8_8x4(uint8_t *s, ptrdiff_t p, const uint8x8_t s0, const uint8x8_t s1, const uint8x8_t s2, const uint8x8_t s3) { vst1_u8(s, s0); s += p; vst1_u8(s, s1); s += p; vst1_u8(s, s2); s += p; vst1_u8(s, s3); } static INLINE void store_u8_8x16(uint8_t *s, ptrdiff_t p, const uint8x16_t s0, const uint8x16_t s1, const uint8x16_t s2, const uint8x16_t s3) { vst1q_u8(s, s0); s += p; vst1q_u8(s, s1); s += p; vst1q_u8(s, s2); s += p; vst1q_u8(s, s3); } static INLINE void store_u16_8x8(uint16_t *s, ptrdiff_t dst_stride, const uint16x8_t s0, const uint16x8_t s1, const uint16x8_t s2, const uint16x8_t s3, const uint16x8_t s4, const uint16x8_t s5, const uint16x8_t s6, const uint16x8_t s7) { vst1q_u16(s, s0); s += dst_stride; vst1q_u16(s, s1); s += dst_stride; vst1q_u16(s, s2); s += dst_stride; vst1q_u16(s, s3); s += dst_stride; vst1q_u16(s, s4); s += dst_stride; vst1q_u16(s, s5); s += dst_stride; vst1q_u16(s, s6); s += dst_stride; vst1q_u16(s, s7); } static INLINE void store_u16_4x4(uint16_t *s, ptrdiff_t dst_stride, const uint16x4_t s0, const uint16x4_t s1, const uint16x4_t s2, const uint16x4_t s3) { vst1_u16(s, s0); s += dst_stride; vst1_u16(s, s1); s += dst_stride; vst1_u16(s, s2); s += dst_stride; vst1_u16(s, s3); } static INLINE void store_u16_8x4(uint16_t *s, ptrdiff_t dst_stride, const uint16x8_t s0, const uint16x8_t s1, const uint16x8_t s2, const uint16x8_t s3) { vst1q_u16(s, s0); s += dst_stride; vst1q_u16(s, s1); s += dst_stride; vst1q_u16(s, s2); s += dst_stride; vst1q_u16(s, s3); } static INLINE void store_s16_8x8(int16_t *s, ptrdiff_t dst_stride, const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, const int16x8_t s6, const int16x8_t s7) { vst1q_s16(s, s0); s += dst_stride; vst1q_s16(s, s1); s += dst_stride; vst1q_s16(s, s2); s += dst_stride; vst1q_s16(s, s3); s += dst_stride; vst1q_s16(s, s4); s += dst_stride; vst1q_s16(s, s5); s += dst_stride; vst1q_s16(s, s6); s += dst_stride; vst1q_s16(s, s7); } static INLINE void store_s16_4x4(int16_t *s, ptrdiff_t dst_stride, const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, const int16x4_t s3) { vst1_s16(s, s0); s += dst_stride; vst1_s16(s, s1); s += dst_stride; vst1_s16(s, s2); s += dst_stride; vst1_s16(s, s3); } static INLINE void store_s16_8x4(int16_t *s, ptrdiff_t dst_stride, const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3) { vst1q_s16(s, s0); s += dst_stride; vst1q_s16(s, s1); s += dst_stride; vst1q_s16(s, s2); s += dst_stride; vst1q_s16(s, s3); } static INLINE void load_s16_8x8(const int16_t *s, ptrdiff_t p, int16x8_t *const s0, int16x8_t *const s1, int16x8_t *const s2, int16x8_t *const s3, int16x8_t *const s4, int16x8_t *const s5, int16x8_t *const s6, int16x8_t *const s7) { *s0 = vld1q_s16(s); s += p; *s1 = vld1q_s16(s); s += p; *s2 = vld1q_s16(s); s += p; *s3 = vld1q_s16(s); s += p; *s4 = vld1q_s16(s); s += p; *s5 = vld1q_s16(s); s += p; *s6 = vld1q_s16(s); s += p; *s7 = vld1q_s16(s); } static INLINE void load_s16_8x4(const int16_t *s, ptrdiff_t p, int16x8_t *const s0, int16x8_t *const s1, int16x8_t *const s2, int16x8_t *const s3) { *s0 = vld1q_s16(s); s += p; *s1 = vld1q_s16(s); s += p; *s2 = vld1q_s16(s); s += p; *s3 = vld1q_s16(s); } // Load 2 sets of 4 bytes when alignment is not guaranteed. static INLINE uint8x8_t load_unaligned_u8(const uint8_t *buf, int stride) { uint32_t a; memcpy(&a, buf, 4); buf += stride; uint32x2_t a_u32 = vdup_n_u32(a); memcpy(&a, buf, 4); a_u32 = vset_lane_u32(a, a_u32, 1); return vreinterpret_u8_u32(a_u32); } // Load 4 sets of 4 bytes when alignment is not guaranteed. static INLINE uint8x16_t load_unaligned_u8q(const uint8_t *buf, int stride) { uint32_t a; uint32x4_t a_u32; if (stride == 4) return vld1q_u8(buf); memcpy(&a, buf, 4); buf += stride; a_u32 = vdupq_n_u32(a); memcpy(&a, buf, 4); buf += stride; a_u32 = vsetq_lane_u32(a, a_u32, 1); memcpy(&a, buf, 4); buf += stride; a_u32 = vsetq_lane_u32(a, a_u32, 2); memcpy(&a, buf, 4); a_u32 = vsetq_lane_u32(a, a_u32, 3); return vreinterpretq_u8_u32(a_u32); } static INLINE void load_unaligned_u8_4x8(const uint8_t *buf, int stride, uint32x2_t *tu0, uint32x2_t *tu1, uint32x2_t *tu2, uint32x2_t *tu3) { uint32_t a; memcpy(&a, buf, 4); buf += stride; *tu0 = vdup_n_u32(a); memcpy(&a, buf, 4); buf += stride; *tu0 = vset_lane_u32(a, *tu0, 1); memcpy(&a, buf, 4); buf += stride; *tu1 = vdup_n_u32(a); memcpy(&a, buf, 4); buf += stride; *tu1 = vset_lane_u32(a, *tu1, 1); memcpy(&a, buf, 4); buf += stride; *tu2 = vdup_n_u32(a); memcpy(&a, buf, 4); buf += stride; *tu2 = vset_lane_u32(a, *tu2, 1); memcpy(&a, buf, 4); buf += stride; *tu3 = vdup_n_u32(a); memcpy(&a, buf, 4); *tu3 = vset_lane_u32(a, *tu3, 1); } static INLINE void load_unaligned_u8_4x4(const uint8_t *buf, int stride, uint32x2_t *tu0, uint32x2_t *tu1) { uint32_t a; memcpy(&a, buf, 4); buf += stride; *tu0 = vdup_n_u32(a); memcpy(&a, buf, 4); buf += stride; *tu0 = vset_lane_u32(a, *tu0, 1); memcpy(&a, buf, 4); buf += stride; *tu1 = vdup_n_u32(a); memcpy(&a, buf, 4); *tu1 = vset_lane_u32(a, *tu1, 1); } static INLINE void load_unaligned_u8_4x1(const uint8_t *buf, int stride, uint32x2_t *tu0) { uint32_t a; memcpy(&a, buf, 4); buf += stride; *tu0 = vset_lane_u32(a, *tu0, 0); } static INLINE void load_unaligned_u8_4x2(const uint8_t *buf, int stride, uint32x2_t *tu0) { uint32_t a; memcpy(&a, buf, 4); buf += stride; *tu0 = vdup_n_u32(a); memcpy(&a, buf, 4); *tu0 = vset_lane_u32(a, *tu0, 1); } /* These intrinsics require immediate values, so we must use #defines to enforce that. */ #define store_unaligned_u8_4x1(dst, src, lane) \ do { \ uint32_t a; \ a = vget_lane_u32(vreinterpret_u32_u8(src), lane); \ memcpy(dst, &a, 4); \ } while (0) #define store_unaligned_u8_2x1(dst, src, lane) \ do { \ uint16_t a; \ a = vget_lane_u16(vreinterpret_u16_u8(src), lane); \ memcpy(dst, &a, 2); \ } while (0) static INLINE void load_unaligned_u8_2x2(const uint8_t *buf, int stride, uint16x4_t *tu0) { uint16_t a; memcpy(&a, buf, 2); buf += stride; *tu0 = vdup_n_u16(a); memcpy(&a, buf, 2); *tu0 = vset_lane_u16(a, *tu0, 1); } static INLINE void load_u8_16x8(const uint8_t *s, ptrdiff_t p, uint8x16_t *const s0, uint8x16_t *const s1, uint8x16_t *const s2, uint8x16_t *const s3, uint8x16_t *const s4, uint8x16_t *const s5, uint8x16_t *const s6, uint8x16_t *const s7) { *s0 = vld1q_u8(s); s += p; *s1 = vld1q_u8(s); s += p; *s2 = vld1q_u8(s); s += p; *s3 = vld1q_u8(s); s += p; *s4 = vld1q_u8(s); s += p; *s5 = vld1q_u8(s); s += p; *s6 = vld1q_u8(s); s += p; *s7 = vld1q_u8(s); } static INLINE void load_u8_16x4(const uint8_t *s, ptrdiff_t p, uint8x16_t *const s0, uint8x16_t *const s1, uint8x16_t *const s2, uint8x16_t *const s3) { *s0 = vld1q_u8(s); s += p; *s1 = vld1q_u8(s); s += p; *s2 = vld1q_u8(s); s += p; *s3 = vld1q_u8(s); } static INLINE void load_unaligned_u16_4x4(const uint16_t *buf, uint32_t stride, uint64x2_t *tu0, uint64x2_t *tu1) { uint64_t a; memcpy(&a, buf, 8); buf += stride; *tu0 = vdupq_n_u64(a); memcpy(&a, buf, 8); buf += stride; *tu0 = vsetq_lane_u64(a, *tu0, 1); memcpy(&a, buf, 8); buf += stride; *tu1 = vdupq_n_u64(a); memcpy(&a, buf, 8); *tu1 = vsetq_lane_u64(a, *tu1, 1); } static INLINE void load_s32_4x4(int32_t *s, int32_t p, int32x4_t *s1, int32x4_t *s2, int32x4_t *s3, int32x4_t *s4) { *s1 = vld1q_s32(s); s += p; *s2 = vld1q_s32(s); s += p; *s3 = vld1q_s32(s); s += p; *s4 = vld1q_s32(s); } static INLINE void store_s32_4x4(int32_t *s, int32_t p, int32x4_t s1, int32x4_t s2, int32x4_t s3, int32x4_t s4) { vst1q_s32(s, s1); s += p; vst1q_s32(s, s2); s += p; vst1q_s32(s, s3); s += p; vst1q_s32(s, s4); } static INLINE void load_u32_4x4(uint32_t *s, int32_t p, uint32x4_t *s1, uint32x4_t *s2, uint32x4_t *s3, uint32x4_t *s4) { *s1 = vld1q_u32(s); s += p; *s2 = vld1q_u32(s); s += p; *s3 = vld1q_u32(s); s += p; *s4 = vld1q_u32(s); } static INLINE void store_u32_4x4(uint32_t *s, int32_t p, uint32x4_t s1, uint32x4_t s2, uint32x4_t s3, uint32x4_t s4) { vst1q_u32(s, s1); s += p; vst1q_u32(s, s2); s += p; vst1q_u32(s, s3); s += p; vst1q_u32(s, s4); } static INLINE int16x8_t load_tran_low_to_s16q(const tran_low_t *buf) { const int32x4_t v0 = vld1q_s32(buf); const int32x4_t v1 = vld1q_s32(buf + 4); const int16x4_t s0 = vmovn_s32(v0); const int16x4_t s1 = vmovn_s32(v1); return vcombine_s16(s0, s1); } static INLINE void store_s16q_to_tran_low(tran_low_t *buf, const int16x8_t a) { const int32x4_t v0 = vmovl_s16(vget_low_s16(a)); const int32x4_t v1 = vmovl_s16(vget_high_s16(a)); vst1q_s32(buf, v0); vst1q_s32(buf + 4, v1); } // Stores the second result at an offset of 8 (instead of 4) to match the output // with that of C implementation and the function is similar to // store_s16q_to_tran_low(). The offset in the function name signifies that // pointer should be incremented by at least 4 in the calling function after // store_s16q_to_tran_low_offset_4() call. static INLINE void store_s16q_to_tran_low_offset_4(tran_low_t *buf, const int16x8_t a) { const int32x4_t v0 = vmovl_s16(vget_low_s16(a)); const int32x4_t v1 = vmovl_s16(vget_high_s16(a)); vst1q_s32(buf, v0); vst1q_s32(buf + 8, v1); } #endif // AOM_AOM_DSP_ARM_MEM_NEON_H_