cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expected = float4(1.25f, 0.0f, 0.75f, 2.25f); bool _51 = false; if (abs(_10_testInputs.x) == 1.25f) { float2 _43 = abs(_10_testInputs.xy); _51 = all(bool2(_43.x == float4(1.25f, 0.0f, 0.75f, 2.25f).xy.x, _43.y == float4(1.25f, 0.0f, 0.75f, 2.25f).xy.y)); } else { _51 = false; } bool _63 = false; if (_51) { float3 _54 = abs(_10_testInputs.xyz); _63 = all(bool3(_54.x == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.x, _54.y == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.y, _54.z == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.z)); } else { _63 = false; } bool _72 = false; if (_63) { float4 _66 = abs(_10_testInputs); _72 = all(bool4(_66.x == float4(1.25f, 0.0f, 0.75f, 2.25f).x, _66.y == float4(1.25f, 0.0f, 0.75f, 2.25f).y, _66.z == float4(1.25f, 0.0f, 0.75f, 2.25f).z, _66.w == float4(1.25f, 0.0f, 0.75f, 2.25f).w)); } else { _72 = false; } bool _76 = false; if (_72) { _76 = true; } else { _76 = false; } bool _83 = false; if (_76) { _83 = all(bool2(float2(1.25f, 0.0f).x == float4(1.25f, 0.0f, 0.75f, 2.25f).xy.x, float2(1.25f, 0.0f).y == float4(1.25f, 0.0f, 0.75f, 2.25f).xy.y)); } else { _83 = false; } bool _90 = false; if (_83) { _90 = all(bool3(float3(1.25f, 0.0f, 0.75f).x == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.x, float3(1.25f, 0.0f, 0.75f).y == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.y, float3(1.25f, 0.0f, 0.75f).z == float4(1.25f, 0.0f, 0.75f, 2.25f).xyz.z)); } else { _90 = false; } bool _93 = false; if (_90) { _93 = true; } else { _93 = false; } float4 _94 = 0.0f.xxxx; if (_93) { _94 = _10_colorGreen; } else { _94 = _10_colorRed; } return _94; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }