cbuffer _UniformBuffer : register(b0, space0) { float4 _10_colorGreen : packoffset(c0); float4 _10_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 _35 = _10_colorGreen.yyyy * 6.0f; float4 value = _35; int4 _exp = int4(0, 0, 0, 0); int _47 = 0; float _43 = frexp(_35.x, _47); _exp.x = _47; float4 result = 0.0f.xxxx; result.x = _43; bool _62 = false; if (result.x == 0.75f) { _62 = _exp.x == 3; } else { _62 = false; } bool4 ok = bool4(false, false, false, false); ok.x = _62; int2 _68 = int2(0, 0); float2 _65 = frexp(value.xy, _68); int4 _72 = _exp; _exp = int4(_68.x, _68.y, _72.z, _72.w); float4 _74 = result; result = float4(_65.x, _65.y, _74.z, _74.w); bool _82 = false; if (float4(_65.x, _65.y, _74.z, _74.w).y == 0.75f) { _82 = int4(_68.x, _68.y, _72.z, _72.w).y == 3; } else { _82 = false; } ok.y = _82; int3 _89 = int3(0, 0, 0); float3 _85 = frexp(value.xyz, _89); int4 _93 = _exp; _exp = int4(_89.x, _89.y, _89.z, _93.w); float4 _95 = result; result = float4(_85.x, _85.y, _85.z, _95.w); bool _103 = false; if (float4(_85.x, _85.y, _85.z, _95.w).z == 0.75f) { _103 = int4(_89.x, _89.y, _89.z, _93.w).z == 3; } else { _103 = false; } ok.z = _103; int4 _108 = int4(0, 0, 0, 0); float4 _106 = frexp(value, _108); _exp = _108; result = _106; bool _116 = false; if (_106.w == 0.75f) { _116 = _108.w == 3; } else { _116 = false; } ok.w = _116; float4 _120 = 0.0f.xxxx; if (all(ok)) { _120 = _10_colorGreen; } else { _120 = _10_colorRed; } return _120; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }