cbuffer _UniformBuffer : register(b0, space0) { float4 _10_inputVal : packoffset(c0); float4 _10_expected : packoffset(c1); float4 _10_colorGreen : packoffset(c2); float4 _10_colorRed : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { bool _51 = false; if (log2(_10_inputVal.x) == _10_expected.x) { float2 _41 = log2(_10_inputVal.xy); _51 = all(bool2(_41.x == _10_expected.xy.x, _41.y == _10_expected.xy.y)); } else { _51 = false; } bool _65 = false; if (_51) { float3 _54 = log2(_10_inputVal.xyz); _65 = all(bool3(_54.x == _10_expected.xyz.x, _54.y == _10_expected.xyz.y, _54.z == _10_expected.xyz.z)); } else { _65 = false; } bool _76 = false; if (_65) { float4 _68 = log2(_10_inputVal); _76 = all(bool4(_68.x == _10_expected.x, _68.y == _10_expected.y, _68.z == _10_expected.z, _68.w == _10_expected.w)); } else { _76 = false; } bool _83 = false; if (_76) { _83 = 0.0f == _10_expected.x; } else { _83 = false; } bool _93 = false; if (_83) { _93 = all(bool2(float2(0.0f, 1.0f).x == _10_expected.xy.x, float2(0.0f, 1.0f).y == _10_expected.xy.y)); } else { _93 = false; } bool _103 = false; if (_93) { _103 = all(bool3(float3(0.0f, 1.0f, 2.0f).x == _10_expected.xyz.x, float3(0.0f, 1.0f, 2.0f).y == _10_expected.xyz.y, float3(0.0f, 1.0f, 2.0f).z == _10_expected.xyz.z)); } else { _103 = false; } bool _112 = false; if (_103) { _112 = all(bool4(float4(0.0f, 1.0f, 2.0f, 3.0f).x == _10_expected.x, float4(0.0f, 1.0f, 2.0f, 3.0f).y == _10_expected.y, float4(0.0f, 1.0f, 2.0f, 3.0f).z == _10_expected.z, float4(0.0f, 1.0f, 2.0f, 3.0f).w == _10_expected.w)); } else { _112 = false; } float4 _113 = 0.0f.xxxx; if (_112) { _113 = _10_colorGreen; } else { _113 = _10_colorRed; } return _113; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }