cbuffer _UniformBuffer : register(b0, space0) { float4 _10_inputVal : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expectedVec = float4(1.0f, 0.0f, 0.0f, 0.0f); bool _49 = false; if (sign(_10_inputVal.x) == 1.0f) { float2 _41 = normalize(_10_inputVal.xy); _49 = all(bool2(_41.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.x, _41.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.y)); } else { _49 = false; } bool _61 = false; if (_49) { float3 _52 = normalize(_10_inputVal.xyz); _61 = all(bool3(_52.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.x, _52.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.y, _52.z == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.z)); } else { _61 = false; } bool _70 = false; if (_61) { float4 _64 = normalize(_10_inputVal); _70 = all(bool4(_64.x == float4(1.0f, 0.0f, 0.0f, 0.0f).x, _64.y == float4(1.0f, 0.0f, 0.0f, 0.0f).y, _64.z == float4(1.0f, 0.0f, 0.0f, 0.0f).z, _64.w == float4(1.0f, 0.0f, 0.0f, 0.0f).w)); } else { _70 = false; } bool _74 = false; if (_70) { _74 = true; } else { _74 = false; } bool _81 = false; if (_74) { _81 = all(bool2(float2(0.0f, 1.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.x, float2(0.0f, 1.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.y)); } else { _81 = false; } bool _88 = false; if (_81) { _88 = all(bool3(float3(0.0f, 1.0f, 0.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.x, float3(0.0f, 1.0f, 0.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.y, float3(0.0f, 1.0f, 0.0f).z == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.z)); } else { _88 = false; } bool _91 = false; if (_88) { _91 = true; } else { _91 = false; } float4 _92 = 0.0f.xxxx; if (_91) { _92 = _10_colorGreen; } else { _92 = _10_colorRed; } return _92; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }