cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expected = float4(0.0f, 0.0f, 0.75f, 1.0f); bool _51 = false; if (clamp(_10_testInputs.x, 0.0f, 1.0f) == 0.0f) { float2 _42 = clamp(_10_testInputs.xy, 0.0f.xx, 1.0f.xx); _51 = all(bool2(_42.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.x, _42.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.y)); } else { _51 = false; } bool _65 = false; if (_51) { float3 _54 = clamp(_10_testInputs.xyz, 0.0f.xxx, 1.0f.xxx); _65 = all(bool3(_54.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.x, _54.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.y, _54.z == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.z)); } else { _65 = false; } bool _76 = false; if (_65) { float4 _68 = clamp(_10_testInputs, 0.0f.xxxx, 1.0f.xxxx); _76 = all(bool4(_68.x == float4(0.0f, 0.0f, 0.75f, 1.0f).x, _68.y == float4(0.0f, 0.0f, 0.75f, 1.0f).y, _68.z == float4(0.0f, 0.0f, 0.75f, 1.0f).z, _68.w == float4(0.0f, 0.0f, 0.75f, 1.0f).w)); } else { _76 = false; } bool _80 = false; if (_76) { _80 = true; } else { _80 = false; } bool _86 = false; if (_80) { _86 = all(bool2(0.0f.xx.x == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.x, 0.0f.xx.y == float4(0.0f, 0.0f, 0.75f, 1.0f).xy.y)); } else { _86 = false; } bool _93 = false; if (_86) { _93 = all(bool3(float3(0.0f, 0.0f, 0.75f).x == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.x, float3(0.0f, 0.0f, 0.75f).y == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.y, float3(0.0f, 0.0f, 0.75f).z == float4(0.0f, 0.0f, 0.75f, 1.0f).xyz.z)); } else { _93 = false; } bool _96 = false; if (_93) { _96 = true; } else { _96 = false; } float4 _97 = 0.0f.xxxx; if (_96) { _97 = _10_colorGreen; } else { _97 = _10_colorRed; } return _97; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }