1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. zero_2_slots_unmasked expected(0..1) = 0 4. copy_constant expected(2) = 0x3F400000 (0.75) 5. copy_constant expected(3) = 0x3F800000 (1.0) 6. copy_constant $0 = testInputs(0) 7. zero_slot_unmasked $1 = 0 8. max_float $0 = max($0, $1) 9. copy_constant $1 = 0x3F800000 (1.0) 10. min_float $0 = min($0, $1) 11. copy_slot_unmasked $1 = expected(0) 12. cmpeq_float $0 = equal($0, $1) 13. copy_2_constants $1..2 = testInputs(0..1) 14. zero_2_slots_unmasked $3..4 = 0 15. max_2_floats $1..2 = max($1..2, $3..4) 16. copy_constant $3 = 0x3F800000 (1.0) 17. copy_slot_unmasked $4 = $3 18. min_2_floats $1..2 = min($1..2, $3..4) 19. copy_2_slots_unmasked $3..4 = expected(0..1) 20. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 21. bitwise_and_int $1 &= $2 22. bitwise_and_int $0 &= $1 23. copy_3_constants $1..3 = testInputs(0..2) 24. zero_3_slots_unmasked $4..6 = 0 25. max_3_floats $1..3 = max($1..3, $4..6) 26. copy_constant $4 = 0x3F800000 (1.0) 27. swizzle_3 $4..6 = ($4..6).xxx 28. min_3_floats $1..3 = min($1..3, $4..6) 29. copy_3_slots_unmasked $4..6 = expected(0..2) 30. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 31. bitwise_and_int $2 &= $3 32. bitwise_and_int $1 &= $2 33. bitwise_and_int $0 &= $1 34. copy_4_constants $1..4 = testInputs 35. zero_4_slots_unmasked $5..8 = 0 36. max_4_floats $1..4 = max($1..4, $5..8) 37. copy_constant $5 = 0x3F800000 (1.0) 38. swizzle_4 $5..8 = ($5..8).xxxx 39. min_4_floats $1..4 = min($1..4, $5..8) 40. copy_4_slots_unmasked $5..8 = expected 41. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 42. bitwise_and_2_ints $1..2 &= $3..4 43. bitwise_and_int $1 &= $2 44. bitwise_and_int $0 &= $1 45. zero_slot_unmasked $1 = 0 46. copy_slot_unmasked $2 = expected(0) 47. cmpeq_float $1 = equal($1, $2) 48. bitwise_and_int $0 &= $1 49. zero_2_slots_unmasked $1..2 = 0 50. copy_2_slots_unmasked $3..4 = expected(0..1) 51. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 52. bitwise_and_int $1 &= $2 53. bitwise_and_int $0 &= $1 54. zero_2_slots_unmasked $1..2 = 0 55. copy_constant $3 = 0x3F400000 (0.75) 56. copy_3_slots_unmasked $4..6 = expected(0..2) 57. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 58. bitwise_and_int $2 &= $3 59. bitwise_and_int $1 &= $2 60. bitwise_and_int $0 &= $1 61. zero_2_slots_unmasked $1..2 = 0 62. copy_constant $3 = 0x3F400000 (0.75) 63. copy_constant $4 = 0x3F800000 (1.0) 64. copy_4_slots_unmasked $5..8 = expected 65. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 66. bitwise_and_2_ints $1..2 &= $3..4 67. bitwise_and_int $1 &= $2 68. bitwise_and_int $0 &= $1 69. swizzle_4 $0..3 = ($0..3).xxxx 70. copy_4_constants $4..7 = colorRed 71. copy_4_constants $8..11 = colorGreen 72. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 73. copy_4_slots_unmasked [main].result = $0..3 74. load_src src.rgba = [main].result