out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; const int SEVEN = 7; const int TEN = 10; bool verify_const_globals_bii(int seven, int ten) { return seven == 7 && ten == 10; } vec4 main() { return verify_const_globals_bii(SEVEN, TEN) ? colorGreen : colorRed; }