/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "utils/TimeUtils.h" namespace android { namespace uirenderer { namespace renderthread { class HintSessionWrapper { public: HintSessionWrapper(pid_t uiThreadId, pid_t renderThreadId); ~HintSessionWrapper(); void updateTargetWorkDuration(long targetDurationNanos); void reportActualWorkDuration(long actualDurationNanos); void sendLoadResetHint(); void sendLoadIncreaseHint(); bool init(); void destroy(); private: APerformanceHintSession* mHintSession = nullptr; std::future mHintSessionFuture; int mResetsSinceLastReport = 0; nsecs_t mLastFrameNotification = 0; nsecs_t mLastTargetWorkDuration = 0; pid_t mUiThreadId; pid_t mRenderThreadId; bool mSessionValid = true; static constexpr nsecs_t kResetHintTimeout = 100_ms; static constexpr int64_t kSanityCheckLowerBound = 100_us; static constexpr int64_t kSanityCheckUpperBound = 10_s; }; } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */