/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AHAL_Config" #include #include #include "core-impl/AudioPolicyConfigXmlConverter.h" #include "core-impl/Config.h" #include "core-impl/EngineConfigXmlConverter.h" using aidl::android::media::audio::common::AudioHalEngineConfig; namespace aidl::android::hardware::audio::core { ndk::ScopedAStatus Config::getSurroundSoundConfig(SurroundSoundConfig* _aidl_return) { SurroundSoundConfig surroundSoundConfig; // TODO: parse from XML; for now, use empty config as default *_aidl_return = std::move(surroundSoundConfig); LOG(DEBUG) << __func__ << ": returning " << _aidl_return->toString(); return ndk::ScopedAStatus::ok(); } ndk::ScopedAStatus Config::getEngineConfig(AudioHalEngineConfig* _aidl_return) { static const AudioHalEngineConfig returnEngCfg = [this]() { AudioHalEngineConfig engConfig; if (mEngConfigConverter.getStatus() == ::android::OK) { engConfig = mEngConfigConverter.getAidlEngineConfig(); } else { LOG(INFO) << __func__ << mEngConfigConverter.getError(); if (mAudioPolicyConverter.getStatus() == ::android::OK) { engConfig = mAudioPolicyConverter.getAidlEngineConfig(); } else { LOG(WARNING) << __func__ << mAudioPolicyConverter.getError(); } } return engConfig; }(); *_aidl_return = returnEngCfg; LOG(DEBUG) << __func__ << ": returning " << _aidl_return->toString(); return ndk::ScopedAStatus::ok(); } } // namespace aidl::android::hardware::audio::core