# Copyright (C) 2021 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Helpers for stl property resolution. # These mappings taken from build/soong/cc/stl.go load("//build/bazel/product_variables:constants.bzl", "constants") _libcpp_stl_names = { "libc++": True, "libc++_static": True, "": True, "system": True, } # https://cs.android.com/android/platform/superproject/+/master:build/soong/cc/stl.go;l=157;drc=55d98d2ba142d6c35894b1092397e2b5a70bc2e8 _common_static_deps = select({ constants.ArchVariantToConstraints["android"]: ["//external/libcxxabi:libc++demangle"], "//conditions:default": [], }) # https://cs.android.com/android/platform/superproject/+/master:build/soong/cc/stl.go;l=162;drc=cb0ac95bde896fa2aa59193a37ceb580758c322c # this should vary based on vndk version # skip libm and libc because then we would have duplicates due to system_shared_library _libunwind = "//prebuilts/clang/host/linux-x86:libunwind" _static_binary_deps = select({ constants.ArchVariantToConstraints["android"]: [_libunwind], constants.ArchVariantToConstraints["linux_bionic"]: [_libunwind], "//conditions:default": [], }) def _stl_name_resolver(stl_name, is_shared): if stl_name == "none": return stl_name if stl_name not in _libcpp_stl_names: fail("Unhandled stl %s" % stl_name) if stl_name in ("", "system"): if is_shared: stl_name = "libc++" else: stl_name = "libc++_static" return stl_name def stl_info_from_attr(stl_name, is_shared, is_binary = False): deps = _stl_deps(stl_name, is_shared, is_binary) flags = _stl_flags(stl_name, is_shared) return struct( static_deps = deps.static, shared_deps = deps.shared, cppflags = flags.cppflags, linkopts = flags.linkopts, ) def _stl_deps(stl_name, is_shared, is_binary = False): stl_name = _stl_name_resolver(stl_name, is_shared) if stl_name == "none": return struct(static = [], shared = []) shared, static = [], [] if stl_name == "libc++": static, shared = _shared_stl_deps() elif stl_name == "libc++_static": static = _static_stl_deps() if is_binary: static += _static_binary_deps return struct( static = static, shared = shared, ) def _static_stl_deps(): # TODO(b/201079053): Handle useSdk, windows, preferably with selects. return ["//external/libcxx:libc++_static"] + _common_static_deps def _shared_stl_deps(): return (_common_static_deps, ["//external/libcxx:libc++"]) def _stl_flags(stl_name, is_shared): """returns flags that control STL inclusion Should be kept up to date with https://cs.android.com/android/platform/superproject/+/master:build/soong/cc/stl.go;l=197;drc=8722ca5486fa62c07520e09db54b1b330b48da17 Args: stl_name: string, name of STL library to use is_shared: bool, if true, the STL should be linked dynamically Returns: struct containing flags for CC compilation """ stl_name = _stl_name_resolver(stl_name, is_shared) cppflags_darwin = [] cppflags_windows_not_bionic = [] cppflags_not_bionic = [] linkopts_not_bionic = [] if stl_name in ("libc++", "libc++_static"): cppflags_not_bionic.append("-nostdinc++") linkopts_not_bionic.append("-nostdlib++") # libc++'s headers are annotated with availability macros that # indicate which version of Mac OS was the first to ship with a # libc++ feature available in its *system's* libc++.dylib. We do # not use the system's library, but rather ship our own. As such, # these availability attributes are meaningless for us but cause # build breaks when we try to use code that would not be available # in the system's dylib. cppflags_darwin.append("-D_LIBCPP_DISABLE_AVAILABILITY") # Disable visiblity annotations since we're using static libc++. cppflags_windows_not_bionic.append("-D_LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS") cppflags_windows_not_bionic.append("-D_LIBCXXABI_DISABLE_VISIBILITY_ANNOTATIONS") # Use Win32 threads in libc++. cppflags_windows_not_bionic.append("-D_LIBCPP_HAS_THREAD_API_WIN32") elif stl_name in ("none"): cppflags_not_bionic.append("-nostdinc++") linkopts_not_bionic.append("-nostdlib++") else: #TODO(b/201079053) handle ndk STL flags pass return struct( cppflags = select({ "//build/bazel/platforms/os:bionic": [], "//conditions:default": cppflags_not_bionic, }) + select({ "//build/bazel/platforms/os:darwin": cppflags_darwin, "//build/bazel/platforms/os:windows": ( cppflags_windows_not_bionic ), "//conditions:default": [], }), linkopts = select({ "//build/bazel/platforms/os:bionic": [], "//conditions:default": linkopts_not_bionic, }), )