// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TEST_IOS_WAIT_UTIL_H_ #define BASE_TEST_IOS_WAIT_UTIL_H_ #import #include "base/ios/block_types.h" #include "base/time/time.h" namespace base { namespace test { namespace ios { // Constant for UI wait loop. constexpr TimeDelta kSpinDelaySeconds = Milliseconds(10); // Constant for timeout while waiting for UI element. constexpr TimeDelta kWaitForUIElementTimeout = Seconds(4); // Constant for timeout while waiting for JavaScript completion. constexpr TimeDelta kWaitForJSCompletionTimeout = Seconds(6); // Constant for timeout while waiting for a download to complete. constexpr TimeDelta kWaitForDownloadTimeout = Seconds(10); // Constant for timeout while waiting for a pageload to complete. constexpr TimeDelta kWaitForPageLoadTimeout = Seconds(10); // Constant for timeout while waiting for a generic action to complete. constexpr TimeDelta kWaitForActionTimeout = Seconds(10); // Constant for timeout while waiting for clear browsing data. It seems this // can take a very long time on the bots when running simulators in parallel. // TODO(crbug.com/993513): Investigate why this is sometimes very slow. constexpr TimeDelta kWaitForClearBrowsingDataTimeout = Seconds(45); // Constant for timeout while waiting for cookies operations to complete. constexpr TimeDelta kWaitForCookiesTimeout = Seconds(4); // Constant for timeout while waiting for a file operation to complete. constexpr TimeDelta kWaitForFileOperationTimeout = Seconds(2); // Returns true when condition() becomes true, otherwise returns false after // |timeout|. [[nodiscard]] bool WaitUntilConditionOrTimeout(TimeDelta timeout, ConditionBlock condition); // Runs |action| if non-nil. Then, until either |condition| is true or |timeout| // expires, repetitively runs the current NSRunLoop and the current MessageLoop // (if |run_message_loop| is true). |condition| may be nil if there is no // condition to wait for; the NSRunLoop and current MessageLoop will be run run // until |timeout| expires. DCHECKs if |condition| is non-nil and |timeout| // expires before |condition| becomes true. If |timeout| is zero, a reasonable // default is used. Returns the time spent in the function. // DEPRECATED - Do not use in new code. http://crbug.com/784735 TimeDelta TimeUntilCondition(ProceduralBlock action, ConditionBlock condition, bool run_message_loop, TimeDelta timeout); // Same as TimeUntilCondition, but doesn't run an action. // DEPRECATED - Do not use in new code. http://crbug.com/784735 void WaitUntilCondition(ConditionBlock condition, bool run_message_loop, TimeDelta timeout); // DEPRECATED - Do not use in new code. http://crbug.com/784735 void WaitUntilCondition(ConditionBlock condition); // Lets the run loop of the current thread process other messages // within the given maximum delay. This method may return before max_delay // elapsed. void SpinRunLoopWithMaxDelay(TimeDelta max_delay); // Lets the run loop of the current thread process other messages // within the given minimum delay. This method returns after |min_delay| // elapsed. void SpinRunLoopWithMinDelay(TimeDelta min_delay); } // namespace ios } // namespace test } // namespace base #endif // BASE_TEST_IOS_WAIT_UTIL_H_