# Copyright 2021 The Chromium Project. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build/config/chrome_build.gni") import("//build/config/compiler/compiler.gni") import("//build/config/sanitizers/sanitizers.gni") import("//build/toolchain/toolchain.gni") if (is_android) { import("//build/config/android/config.gni") } declare_args() { # Whether to allow Rust code to be part of the Chromium *build process*. # This can be used to create Rust test binaries, even if the flag below # is false. # This only applies to Chromium itself, so the build_with_chromium check # should not be removed. # TODO(crbug.com/1386212): Mac # TODO(crbug.com/1271215): Windows # TODO(crbug.com/1426472): use_clang_coverage # TODO(crbug.com/1427362): using_sanitizer # TODO(crbug.com/1427364): target_cpu != "x86" # There is no specific bug for !is_official_build or other platforms, since # this is just a matter of rolling things out slowly and carefully and there # may be no actual bugs there. enable_rust = (is_linux || is_android) && !is_official_build && !using_sanitizer && target_cpu != "x86" && !use_clang_coverage && is_clang && build_with_chromium # As we incrementally enable Rust on mainstream builders, we want to enable # the toolchain (by switching 'enable_rust' to true) while still disabling # almost all Rust features). Yet we still want to have some builders with # all Rust features enabled. enable_all_rust_features = false # Use the Rust toolchain built in-tree. See //tools/rust. use_chromium_rust_toolchain = true # Build libstd locally with GN and use that instead of the prebuilts, where # applicable. If this is false the prebuilt libstd will always be used. If # true, the local build is only used with the Chromium Rust toolchain and only # on supported platforms and GN targets. enable_local_libstd = true # Chromium currently has a Rust toolchain for Android and Linux, but # if you wish to experiment on more platforms you can use this # argument to specify an alternative toolchain. # This should be an absolute path to a directory # containing a 'bin' directory and others. Commonly # /.rustup/toolchains/nightly-- rust_sysroot_absolute = "" # If you're using an external Rust toolchain, set this to a Rust # the output of rustc -V. rustc_version = "" # If you're using a Rust toolchain as specified by rust_sysroot_absolute, # you can specify whether it supports nacl here. rust_toolchain_supports_nacl = false # Any extra std rlibs in your Rust toolchain, relative to the standard # Rust toolchain. Typically used with 'rust_sysroot_absolute' added_rust_stdlib_libs = [] # Any removed std rlibs in your Rust toolchain, relative to the standard # Rust toolchain. Typically used with 'rust_sysroot_absolute' removed_rust_stdlib_libs = [] # Non-rlib libs provided in the toolchain sysroot. Usually this is empty, but # e.g. the Android Rust Toolchain provides a libunwind.a that rustc expects. extra_sysroot_libs = [] # Use goma for Rust builds. Experimental. The only known problem is # b/193072381, but then again, we don't expect a build speedup before much # more work is done. use_goma_rust = false # The host toolchain to use when you don't want sanitizers enabled. By default # it is the regular toolchain, but when that toolchain has sanitizers, then # this variable is changed to avoid them. host_toolchain_no_sanitizers = host_toolchain } declare_args() { # Use a separate declare_args so these variables' defaults can depend on the # ones above. # When true, uses the locally-built std in all Rust targets. # # As an internal implementation detail this can be overridden on specific # targets (e.g. to run build.rs scripts while building std), but this # generally should not be done. use_local_std_by_default = enable_local_libstd && use_chromium_rust_toolchain # Individual Rust components. # Conversions between Rust types and C++ types. enable_rust_base_conversions = enable_all_rust_features # The base::JSONReader implementation. Requires base conversions. enable_rust_json = enable_all_rust_features # Support for chrome://crash-rust to check crash dump collection works. enable_rust_crash = enable_all_rust_features # Support for Rust mojo bindings. enable_rust_mojo = enable_all_rust_features # Support for the 'gnrt' Rust tool. enable_rust_gnrt = enable_all_rust_features # Rust gtest interop enable_rust_gtest_interop = enable_all_rust_features # Enable Boringssl Rust bindings generation enable_rust_boringssl = enable_all_rust_features } # Platform support for "official" toolchains (Android or Chromium) android_toolchain_supports_platform = (!is_nacl && (is_android && (current_cpu == "arm" || current_cpu == "arm64" || current_cpu == "x64" || current_cpu == "x86"))) || (is_linux && current_cpu == "x64") chromium_toolchain_supports_platform = !is_nacl custom_toolchain_supports_platform = !is_nacl || rust_toolchain_supports_nacl toolchain_has_rust = enable_rust && ((use_chromium_rust_toolchain && chromium_toolchain_supports_platform) || (!use_chromium_rust_toolchain && android_toolchain_supports_platform) || (rust_sysroot_absolute != "" && custom_toolchain_supports_platform)) # The rustc_revision is used to introduce a dependency on the toolchain version # (so e.g. rust targets are rebuilt, and the standard library is re-copied when # the toolchain changes). It is left empty for custom toolchains. rustc_revision = "" if (toolchain_has_rust) { if (use_chromium_rust_toolchain) { update_rust_args = [ "--print-package-version" ] rustc_revision = exec_script("//tools/rust/update_rust.py", update_rust_args, "trim string") } else if (rust_sysroot_absolute != "") { rustc_revision = rustc_version } else { # Android toolchain version. rustc_revision = "rustc 1.64.0-dev (Android Rust Toolchain version 9099361)" } } # TODO(crbug.com/1278030): To build unit tests for Android we need to build # them as a dylib and put them into an APK. We should reuse all the same logic # for gtests from the `//testing/test:test` template. can_build_rust_unit_tests = toolchain_has_rust && !is_android # Whether to build chrome://crash/rust support. build_rust_crash = toolchain_has_rust && enable_rust_crash # We want to store rust_sysroot as a source-relative variable for ninja # portability. In practice if an external toolchain was specified, it might # be an absolute path, but we'll do our best. if (enable_rust) { if (rust_sysroot_absolute != "") { rust_sysroot = get_path_info(rust_sysroot_absolute, "abspath") use_unverified_rust_toolchain = true } else if (use_chromium_rust_toolchain) { rust_sysroot = "//third_party/rust-toolchain" use_unverified_rust_toolchain = false } else { if (host_os != "linux") { assert(false, "Attempt to use Android Rust toolchain on an unsupported platform") } rust_sysroot = "//third_party/android_rust_toolchain/toolchain" use_unverified_rust_toolchain = false extra_sysroot_libs += [ "libunwind.a" ] } } # Figure out the Rust target triple (aka 'rust_abi_target') # # This is here rather than in the toolchain files because it's used also by # //build/rust/std to find the Rust standard library and construct a sysroot for # rustc invocations. # # The list of architectures supported by Rust is here: # https://doc.rust-lang.org/nightly/rustc/platform-support.html. We map Chromium # targets to Rust targets comprehensively despite not having official support # (see '*_toolchain_supports_platform above') to enable experimentation with # other toolchains. rust_abi_target = "" if (is_linux || is_chromeos) { cpu = current_cpu if (cpu == "arm64") { cpu = "aarch64" } else if (cpu == "x64") { cpu = "x86_64" } rust_abi_target = cpu + "-unknown-linux-gnu" } else if (is_android) { import("//build/config/android/abi.gni") rust_abi_target = android_abi_target if (rust_abi_target == "arm-linux-androideabi") { # Android clang target specifications mostly match Rust, but this # is an exception rust_abi_target = "armv7-linux-androideabi" } } else if (is_fuchsia) { if (current_cpu == "arm64") { rust_abi_target = "aarch64-fuchsia" } else if (current_cpu == "x64") { rust_abi_target = "x86_64-fuchsia" } else { assert(false, "Architecture not supported") } } else if (is_ios) { if (current_cpu == "arm64") { rust_abi_target = "aarch64-apple-ios" } else if (current_cpu == "arm") { # There's also an armv7s-apple-ios, which targets a more recent ARMv7 # generation CPU found in later iPhones. We'll go with the older one for # maximal compatibility. As we come to support all the different platforms # with Rust, we might want to be more precise here. rust_abi_target = "armv7-apple-ios" } else if (current_cpu == "x64") { rust_abi_target = "x86_64-apple-ios" } else if (current_cpu == "x86") { rust_abi_target = "i386-apple-ios" } else { assert(false, "Architecture not supported") } } else if (is_mac) { if (current_cpu == "arm64") { rust_abi_target = "aarch64-apple-darwin" } else if (current_cpu == "x64") { rust_abi_target = "x86_64-apple-darwin" } else { assert(false, "Architecture not supported") } } else if (is_win) { if (current_cpu == "arm64") { rust_abi_target = "aarch64-pc-windows-msvc" } else if (current_cpu == "x86" || current_cpu == "x64") { rust_abi_target = "x86_64-pc-windows-msvc" } else { assert(false, "Architecture not supported") } } assert(!toolchain_has_rust || rust_abi_target != "") # This variable is passed to the Rust libstd build. rust_target_arch = "" if (current_cpu == "x86") { rust_target_arch = "x86" } else if (current_cpu == "x64") { rust_target_arch = "x86_64" } else if (current_cpu == "arm") { rust_target_arch = "arm" } else if (current_cpu == "arm64") { rust_target_arch = "aarch64" } else if (current_cpu == "mipsel") { rust_target_arch = "mips" } else if (current_cpu == "mips64el") { rust_target_arch = "mips64" } else if (current_cpu == "s390x") { rust_target_arch = "s390x" } else if (current_cpu == "ppc64") { rust_target_arch = "powerpc64" } else if (current_cpu == "riscv64") { rust_target_arch = "riscv64" } assert(!toolchain_has_rust || rust_target_arch != "") # Must use Chromium Rust toolchain to get precisely matching LLVM versions # in order to enable LTO. Some say that LTO probably works if LLVM is "close # enough", but we don't want to take that risk. assert(!use_thin_lto || !enable_rust || use_chromium_rust_toolchain || use_unverified_rust_toolchain, "Must use Chromium Rust toolchain for LTO") # Determine whether the local libstd can and should be built. local_libstd_supported = enable_local_libstd && use_chromium_rust_toolchain # Determine whether the prebuilt libstd can be used prebuilt_libstd_supported = !use_chromium_rust_toolchain || (target_os == "linux" && target_cpu == "x64") # Arguments for Rust invocation. # This is common between gcc/clang, Mac and Windows toolchains so specify once, # here. This is not the complete command-line: toolchains should add -o # and probably --emit arguments too. rustc_common_args = "--crate-name {{crate_name}} {{source}} --crate-type {{crate_type}} {{rustflags}}" # Rust procedural macros are shared objects loaded into a prebuilt host rustc # binary. To build them, we obviously need to build for the host. Not only that, # but because the host rustc is prebuilt, it lacks the machinery to be able to # load shared objects built using sanitizers (ASAN etc.) For that reason, we need # to use a host toolchain that lacks sanitizers. This is only strictly necessary # for procedural macros, but we may also choose to build standalone Rust host # executable tools using the same toolchain, as they're likely to depend upon # similar dependencies (syn, quote etc.) and it saves a little build time. if (using_sanitizer || toolchain_disables_sanitizers) { host_toolchain_no_sanitizers = "${host_toolchain}_no_sanitizers" }