// Copyright 2016 The PDFium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_PATH_H_ #define CORE_FXGE_CFX_PATH_H_ #include #include #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/retain_ptr.h" #include "third_party/abseil-cpp/absl/types/optional.h" class CFX_Path { public: class Point { public: enum class Type : uint8_t { kLine, kBezier, kMove }; Point(); Point(const CFX_PointF& point, Type type, bool close); Point(const Point& other); ~Point(); bool IsTypeAndOpen(Type type) const { return m_Type == type && !m_CloseFigure; } CFX_PointF m_Point; Type m_Type = Type::kLine; bool m_CloseFigure = false; }; CFX_Path(); CFX_Path(const CFX_Path& src); CFX_Path(CFX_Path&& src) noexcept; ~CFX_Path(); void Clear(); Point::Type GetType(size_t index) const { return m_Points[index].m_Type; } bool IsClosingFigure(size_t index) const { return m_Points[index].m_CloseFigure; } CFX_PointF GetPoint(size_t index) const { return m_Points[index].m_Point; } const std::vector& GetPoints() const { return m_Points; } std::vector& GetPoints() { return m_Points; } CFX_FloatRect GetBoundingBox() const; CFX_FloatRect GetBoundingBoxForStrokePath(float line_width, float miter_limit) const; void Transform(const CFX_Matrix& matrix); bool IsRect() const; absl::optional GetRect(const CFX_Matrix* matrix) const; void Append(const CFX_Path& src, const CFX_Matrix* matrix); void AppendFloatRect(const CFX_FloatRect& rect); void AppendRect(float left, float bottom, float right, float top); void AppendLine(const CFX_PointF& pt1, const CFX_PointF& pt2); void AppendPoint(const CFX_PointF& point, Point::Type type); void AppendPointAndClose(const CFX_PointF& point, Point::Type type); void ClosePath(); private: std::vector m_Points; }; class CFX_RetainablePath final : public Retainable, public CFX_Path { public: CONSTRUCT_VIA_MAKE_RETAIN; RetainPtr Clone() const; private: CFX_RetainablePath(); CFX_RetainablePath(const CFX_RetainablePath& src); ~CFX_RetainablePath() override; }; #endif // CORE_FXGE_CFX_PATH_H_