// Copyright 2020 The Pigweed Authors // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy of // the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. #include "pw_stream/socket_stream.h" #include #include #include #include #include #include #include #include #include "pw_assert/check.h" #include "pw_log/log.h" #include "pw_string/to_string.h" namespace pw::stream { namespace { constexpr uint32_t kServerBacklogLength = 1; constexpr const char* kLocalhostAddress = "127.0.0.1"; // Set necessary options on a socket file descriptor. void ConfigureSocket([[maybe_unused]] int socket) { #if defined(__APPLE__) // Use SO_NOSIGPIPE to avoid getting a SIGPIPE signal when the remote peer // drops the connection. This is supported on macOS only. constexpr int value = 1; if (setsockopt(socket, SOL_SOCKET, SO_NOSIGPIPE, &value, sizeof(int)) < 0) { PW_LOG_WARN("Failed to set SO_NOSIGPIPE: %s", std::strerror(errno)); } #endif // defined(__APPLE__) } } // namespace // TODO(b/240982565): Implement SocketStream for Windows. // Listen to the port and return after a client is connected Status SocketStream::Serve(uint16_t port) { listen_port_ = port; socket_fd_ = socket(AF_INET, SOCK_STREAM, 0); if (socket_fd_ == kInvalidFd) { PW_LOG_ERROR("Failed to create socket: %s", std::strerror(errno)); return Status::Unknown(); } struct sockaddr_in addr = {}; addr.sin_family = AF_INET; addr.sin_port = htons(listen_port_); addr.sin_addr.s_addr = INADDR_ANY; // Configure the socket to allow reusing the address. Closing a socket does // not immediately close it. Instead, the socket waits for some period of time // before it is actually closed. Setting SO_REUSEADDR allows this socket to // bind to an address that may still be in use by a recently closed socket. // Without this option, running a program multiple times in series may fail // unexpectedly. constexpr int value = 1; if (setsockopt(socket_fd_, SOL_SOCKET, SO_REUSEADDR, &value, sizeof(int)) < 0) { PW_LOG_WARN("Failed to set SO_REUSEADDR: %s", std::strerror(errno)); } if (bind(socket_fd_, reinterpret_cast(&addr), sizeof(addr)) < 0) { PW_LOG_ERROR("Failed to bind socket to localhost:%hu: %s", listen_port_, std::strerror(errno)); return Status::Unknown(); } if (listen(socket_fd_, kServerBacklogLength) < 0) { PW_LOG_ERROR("Failed to listen to socket: %s", std::strerror(errno)); return Status::Unknown(); } socklen_t len = sizeof(sockaddr_client_); connection_fd_ = accept(socket_fd_, reinterpret_cast(&sockaddr_client_), &len); if (connection_fd_ < 0) { return Status::Unknown(); } ConfigureSocket(connection_fd_); return OkStatus(); } Status SocketStream::SocketStream::Connect(const char* host, uint16_t port) { if (host == nullptr || std::strcmp(host, "localhost") == 0) { host = kLocalhostAddress; } struct addrinfo hints = {}; struct addrinfo* res; char port_buffer[6]; PW_CHECK(ToString(port, port_buffer).ok()); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV | AI_PASSIVE; if (getaddrinfo(host, port_buffer, &hints, &res) != 0) { PW_LOG_ERROR("Failed to configure connection address for socket"); return Status::InvalidArgument(); } connection_fd_ = socket(res->ai_family, res->ai_socktype, res->ai_protocol); ConfigureSocket(connection_fd_); if (connect(connection_fd_, res->ai_addr, res->ai_addrlen) < 0) { close(connection_fd_); connection_fd_ = kInvalidFd; } freeaddrinfo(res); if (connection_fd_ == kInvalidFd) { PW_LOG_ERROR( "Failed to connect to %s:%d: %s", host, port, std::strerror(errno)); return Status::Unknown(); } return OkStatus(); } void SocketStream::Close() { if (socket_fd_ != kInvalidFd) { close(socket_fd_); socket_fd_ = kInvalidFd; } if (connection_fd_ != kInvalidFd) { close(connection_fd_); connection_fd_ = kInvalidFd; } } Status SocketStream::DoWrite(span data) { int send_flags = 0; #if defined(__linux__) // Use MSG_NOSIGNAL to avoid getting a SIGPIPE signal when the remote // peer drops the connection. This is supported on Linux only. send_flags |= MSG_NOSIGNAL; #endif // defined(__linux__) ssize_t bytes_sent = send(connection_fd_, data.data(), data.size_bytes(), send_flags); if (bytes_sent < 0 || static_cast(bytes_sent) != data.size()) { if (errno == EPIPE) { // An EPIPE indicates that the connection is closed. Return an OutOfRange // error. return Status::OutOfRange(); } return Status::Unknown(); } return OkStatus(); } StatusWithSize SocketStream::DoRead(ByteSpan dest) { ssize_t bytes_rcvd = recv(connection_fd_, dest.data(), dest.size_bytes(), 0); if (bytes_rcvd == 0) { if (errno == EAGAIN || errno == EWOULDBLOCK) { // Socket timed out when trying to read. // This should only occur if SO_RCVTIMEO was configured to be nonzero, or // if the socket was opened with the O_NONBLOCK flag to prevent any // blocking when performing reads or writes. return StatusWithSize::ResourceExhausted(); } // Remote peer has closed the connection. Close(); return StatusWithSize::OutOfRange(); } else if (bytes_rcvd < 0) { return StatusWithSize::Unknown(); } return StatusWithSize(bytes_rcvd); } // Listen for connections on the given port. // If port is 0, a random unused port is chosen and can be retrieved with // port(). Status ServerSocket::Listen(uint16_t port) { socket_fd_ = socket(AF_INET6, SOCK_STREAM, 0); if (socket_fd_ == kInvalidFd) { return Status::Unknown(); } // Allow binding to an address that may still be in use by a closed socket. constexpr int value = 1; setsockopt(socket_fd_, SOL_SOCKET, SO_REUSEADDR, &value, sizeof(int)); if (port != 0) { struct sockaddr_in6 addr = {}; socklen_t addr_len = sizeof(addr); addr.sin6_family = AF_INET6; addr.sin6_port = htons(port); addr.sin6_addr = in6addr_any; if (bind(socket_fd_, reinterpret_cast(&addr), addr_len) < 0) { return Status::Unknown(); } } if (listen(socket_fd_, kServerBacklogLength) < 0) { return Status::Unknown(); } // Find out which port the socket is listening on, and fill in port_. struct sockaddr_in6 addr = {}; socklen_t addr_len = sizeof(addr); if (getsockname(socket_fd_, reinterpret_cast(&addr), &addr_len) < 0 || addr_len > sizeof(addr)) { close(socket_fd_); return Status::Unknown(); } port_ = ntohs(addr.sin6_port); return OkStatus(); } // Accept a connection. Blocks until after a client is connected. // On success, returns a SocketStream connected to the new client. Result ServerSocket::Accept() { struct sockaddr_in6 sockaddr_client_ = {}; socklen_t len = sizeof(sockaddr_client_); int connection_fd = accept(socket_fd_, reinterpret_cast(&sockaddr_client_), &len); if (connection_fd == kInvalidFd) { return Status::Unknown(); } ConfigureSocket(connection_fd); SocketStream client_stream; client_stream.connection_fd_ = connection_fd; return client_stream; } // Close the server socket, preventing further connections. void ServerSocket::Close() { if (socket_fd_ != kInvalidFd) { close(socket_fd_); socket_fd_ = kInvalidFd; } } } // namespace pw::stream