/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_SYMBOL #define SKSL_SYMBOL #include "include/private/SkSLIRNode.h" #include "include/private/SkSLProgramElement.h" namespace SkSL { class Type; /** * Represents a symboltable entry. */ class Symbol : public IRNode { public: using Kind = SymbolKind; Symbol(Position pos, Kind kind, std::string_view name, const Type* type = nullptr) : INHERITED(pos, (int) kind) , fName(name) , fType(type) { SkASSERT(kind >= Kind::kFirst && kind <= Kind::kLast); } ~Symbol() override {} const Type& type() const { SkASSERT(fType); return *fType; } Kind kind() const { return (Kind) fKind; } std::string_view name() const { return fName; } /** * Don't call this directly--use SymbolTable::renameSymbol instead! */ void setName(std::string_view newName) { fName = newName; } private: std::string_view fName; const Type* fType; using INHERITED = IRNode; }; } // namespace SkSL #endif