uniform half4 colorGreen, colorRed; void main() { if (colorGreen.g == 1) { sk_FragColor = colorGreen; } else if (colorRed.r == 1) { if (colorRed.g == 0) { sk_FragColor = colorGreen; } else { sk_FragColor = colorRed; } } else { sk_FragColor = colorRed; } }