cbuffer _UniformBuffer : register(b0, space0) { float4 _11_src : packoffset(c0); float4 _11_dst : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float blend_overlay_component_Qhh2h2(float2 _17, float2 _18) { float _27 = 0.0f; if ((2.0f * _18.x) <= _18.y) { _27 = (2.0f * _17.x) * _18.x; } else { _27 = (_17.y * _18.y) - ((2.0f * (_18.y - _18.x)) * (_17.y - _17.x)); } return _27; } void frag_main() { float2 _68 = _11_src.xw; float2 _73 = _11_dst.xw; float2 _78 = _11_src.yw; float2 _82 = _11_dst.yw; float2 _87 = _11_src.zw; float2 _91 = _11_dst.zw; float4 _RESERVED_IDENTIFIER_FIXUP_0_result = float4(blend_overlay_component_Qhh2h2(_68, _73), blend_overlay_component_Qhh2h2(_78, _82), blend_overlay_component_Qhh2h2(_87, _91), _11_src.w + ((1.0f - _11_src.w) * _11_dst.w)); float4 _107 = _RESERVED_IDENTIFIER_FIXUP_0_result; float3 _127 = _107.xyz + ((_11_dst.xyz * (1.0f - _11_src.w)) + (_11_src.xyz * (1.0f - _11_dst.w))); float4 _128 = _RESERVED_IDENTIFIER_FIXUP_0_result; float4 _129 = float4(_127.x, _127.y, _127.z, _128.w); _RESERVED_IDENTIFIER_FIXUP_0_result = _129; sk_FragColor = _129; } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }