1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_4_constants $0..3 = colorGreen 4. swizzle_4 $0..3 = ($0..3).xxyz 5. zero_4_slots_unmasked $4..7 = 0 6. cmpne_4_floats $0..3 = notEqual($0..3, $4..7) 7. copy_4_slots_unmasked inputVal = $0..3 8. copy_4_constants $0..3 = colorGreen 9. swizzle_3 $1..3 = ($1..3).xxz 10. zero_4_slots_unmasked $4..7 = 0 11. cmpne_4_floats $0..3 = notEqual($0..3, $4..7) 12. copy_4_slots_unmasked expected = $0..3 13. copy_2_slots_unmasked $0..1 = inputVal(0..1) 14. bitwise_or_int $0 |= $1 15. copy_slot_unmasked $1 = expected(0) 16. cmpeq_int $0 = equal($0, $1) 17. copy_3_slots_unmasked $1..3 = inputVal(0..2) 18. bitwise_or_int $2 |= $3 19. bitwise_or_int $1 |= $2 20. copy_slot_unmasked $2 = expected(1) 21. cmpeq_int $1 = equal($1, $2) 22. bitwise_and_int $0 &= $1 23. copy_4_slots_unmasked $1..4 = inputVal 24. bitwise_or_2_ints $1..2 |= $3..4 25. bitwise_or_int $1 |= $2 26. copy_slot_unmasked $2 = expected(2) 27. cmpeq_int $1 = equal($1, $2) 28. bitwise_and_int $0 &= $1 29. zero_slot_unmasked $1 = 0 30. copy_slot_unmasked $2 = expected(0) 31. cmpeq_int $1 = equal($1, $2) 32. bitwise_and_int $0 &= $1 33. copy_slot_unmasked $1 = expected(1) 34. bitwise_and_int $0 &= $1 35. copy_slot_unmasked $1 = expected(2) 36. bitwise_and_int $0 &= $1 37. swizzle_4 $0..3 = ($0..3).xxxx 38. copy_4_constants $4..7 = colorRed 39. copy_4_constants $8..11 = colorGreen 40. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 41. copy_4_slots_unmasked [main].result = $0..3 42. load_src src.rgba = [main].result