cbuffer _UniformBuffer : register(b0, space0) { float4 _10_inputVal : packoffset(c0); float4 _10_expected : packoffset(c1); float4 _10_colorGreen : packoffset(c2); float4 _10_colorRed : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { bool _51 = false; if (atan(_10_inputVal.x) == _10_expected.x) { float2 _41 = atan(_10_inputVal.xy); _51 = all(bool2(_41.x == _10_expected.xy.x, _41.y == _10_expected.xy.y)); } else { _51 = false; } bool _65 = false; if (_51) { float3 _54 = atan(_10_inputVal.xyz); _65 = all(bool3(_54.x == _10_expected.xyz.x, _54.y == _10_expected.xyz.y, _54.z == _10_expected.xyz.z)); } else { _65 = false; } bool _76 = false; if (_65) { float4 _68 = atan(_10_inputVal); _76 = all(bool4(_68.x == _10_expected.x, _68.y == _10_expected.y, _68.z == _10_expected.z, _68.w == _10_expected.w)); } else { _76 = false; } bool _83 = false; if (_76) { _83 = 0.0f == _10_expected.x; } else { _83 = false; } bool _91 = false; if (_83) { _91 = all(bool2(0.0f.xx.x == _10_expected.xy.x, 0.0f.xx.y == _10_expected.xy.y)); } else { _91 = false; } bool _100 = false; if (_91) { _100 = all(bool3(0.0f.xxx.x == _10_expected.xyz.x, 0.0f.xxx.y == _10_expected.xyz.y, 0.0f.xxx.z == _10_expected.xyz.z)); } else { _100 = false; } bool _108 = false; if (_100) { _108 = all(bool4(0.0f.xxxx.x == _10_expected.x, 0.0f.xxxx.y == _10_expected.y, 0.0f.xxxx.z == _10_expected.z, 0.0f.xxxx.w == _10_expected.w)); } else { _108 = false; } bool _120 = false; if (_108) { _120 = atan2(_10_inputVal.x, 1.0f) == _10_expected.x; } else { _120 = false; } bool _133 = false; if (_120) { float2 _123 = atan2(_10_inputVal.xy, 1.0f.xx); _133 = all(bool2(_123.x == _10_expected.xy.x, _123.y == _10_expected.xy.y)); } else { _133 = false; } bool _146 = false; if (_133) { float3 _136 = atan2(_10_inputVal.xyz, 1.0f.xxx); _146 = all(bool3(_136.x == _10_expected.xyz.x, _136.y == _10_expected.xyz.y, _136.z == _10_expected.xyz.z)); } else { _146 = false; } bool _157 = false; if (_146) { float4 _149 = atan2(_10_inputVal, 1.0f.xxxx); _157 = all(bool4(_149.x == _10_expected.x, _149.y == _10_expected.y, _149.z == _10_expected.z, _149.w == _10_expected.w)); } else { _157 = false; } bool _164 = false; if (_157) { _164 = 0.0f == _10_expected.x; } else { _164 = false; } bool _172 = false; if (_164) { _172 = all(bool2(0.0f.xx.x == _10_expected.xy.x, 0.0f.xx.y == _10_expected.xy.y)); } else { _172 = false; } bool _180 = false; if (_172) { _180 = all(bool3(0.0f.xxx.x == _10_expected.xyz.x, 0.0f.xxx.y == _10_expected.xyz.y, 0.0f.xxx.z == _10_expected.xyz.z)); } else { _180 = false; } bool _187 = false; if (_180) { _187 = all(bool4(0.0f.xxxx.x == _10_expected.x, 0.0f.xxxx.y == _10_expected.y, 0.0f.xxxx.z == _10_expected.z, 0.0f.xxxx.w == _10_expected.w)); } else { _187 = false; } float4 _188 = 0.0f.xxxx; if (_187) { _188 = _10_colorGreen; } else { _188 = _10_colorRed; } return _188; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }