1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant expected(0) = 0xBF800000 (-1.0) 4. zero_slot_unmasked expected(1) = 0 5. copy_constant expected(2) = 0x3F800000 (1.0) 6. copy_constant expected(3) = 0x40400000 (3.0) 7. copy_constant $0 = testInputs(0) 8. ceil_float $0 = ceil($0) 9. copy_slot_unmasked $1 = expected(0) 10. cmpeq_float $0 = equal($0, $1) 11. copy_2_constants $1..2 = testInputs(0..1) 12. ceil_2_floats $1..2 = ceil($1..2) 13. copy_2_slots_unmasked $3..4 = expected(0..1) 14. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 15. bitwise_and_int $1 &= $2 16. bitwise_and_int $0 &= $1 17. copy_3_constants $1..3 = testInputs(0..2) 18. ceil_3_floats $1..3 = ceil($1..3) 19. copy_3_slots_unmasked $4..6 = expected(0..2) 20. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 21. bitwise_and_int $2 &= $3 22. bitwise_and_int $1 &= $2 23. bitwise_and_int $0 &= $1 24. copy_4_constants $1..4 = testInputs 25. ceil_4_floats $1..4 = ceil($1..4) 26. copy_4_slots_unmasked $5..8 = expected 27. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 28. bitwise_and_2_ints $1..2 &= $3..4 29. bitwise_and_int $1 &= $2 30. bitwise_and_int $0 &= $1 31. copy_constant $1 = 0xBF800000 (-1.0) 32. copy_slot_unmasked $2 = expected(0) 33. cmpeq_float $1 = equal($1, $2) 34. bitwise_and_int $0 &= $1 35. copy_constant $1 = 0xBF800000 (-1.0) 36. zero_slot_unmasked $2 = 0 37. copy_2_slots_unmasked $3..4 = expected(0..1) 38. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 39. bitwise_and_int $1 &= $2 40. bitwise_and_int $0 &= $1 41. copy_constant $1 = 0xBF800000 (-1.0) 42. zero_slot_unmasked $2 = 0 43. copy_constant $3 = 0x3F800000 (1.0) 44. copy_3_slots_unmasked $4..6 = expected(0..2) 45. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 46. bitwise_and_int $2 &= $3 47. bitwise_and_int $1 &= $2 48. bitwise_and_int $0 &= $1 49. copy_constant $1 = 0xBF800000 (-1.0) 50. zero_slot_unmasked $2 = 0 51. copy_constant $3 = 0x3F800000 (1.0) 52. copy_constant $4 = 0x40400000 (3.0) 53. copy_4_slots_unmasked $5..8 = expected 54. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 55. bitwise_and_2_ints $1..2 &= $3..4 56. bitwise_and_int $1 &= $2 57. bitwise_and_int $0 &= $1 58. swizzle_4 $0..3 = ($0..3).xxxx 59. copy_4_constants $4..7 = colorRed 60. copy_4_constants $8..11 = colorGreen 61. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 62. copy_4_slots_unmasked [main].result = $0..3 63. load_src src.rgba = [main].result