cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 _39 = (_10_testInputs * 100.0f) + 200.0f.xxxx; uint4 _48 = uint4(uint(_39.x), uint(_39.y), uint(_39.z), uint(_39.w)); uint4 uintValues = _48; uint4 expectedA = uint4(100u, 200u, 275u, 300u); uint4 expectedB = uint4(100u, 200u, 250u, 425u); uint _61 = _48.x; bool _74 = false; if (clamp(_61, 100u, 300u) == 100u) { uint2 _65 = clamp(_48.xy, uint2(100u, 100u), uint2(300u, 300u)); _74 = all(bool2(_65.x == uint4(100u, 200u, 275u, 300u).xy.x, _65.y == uint4(100u, 200u, 275u, 300u).xy.y)); } else { _74 = false; } bool _86 = false; if (_74) { uint3 _77 = clamp(_48.xyz, uint3(100u, 100u, 100u), uint3(300u, 300u, 300u)); _86 = all(bool3(_77.x == uint4(100u, 200u, 275u, 300u).xyz.x, _77.y == uint4(100u, 200u, 275u, 300u).xyz.y, _77.z == uint4(100u, 200u, 275u, 300u).xyz.z)); } else { _86 = false; } bool _95 = false; if (_86) { uint4 _89 = clamp(_48, uint4(100u, 100u, 100u, 100u), uint4(300u, 300u, 300u, 300u)); _95 = all(bool4(_89.x == uint4(100u, 200u, 275u, 300u).x, _89.y == uint4(100u, 200u, 275u, 300u).y, _89.z == uint4(100u, 200u, 275u, 300u).z, _89.w == uint4(100u, 200u, 275u, 300u).w)); } else { _95 = false; } bool _99 = false; if (_95) { _99 = true; } else { _99 = false; } bool _106 = false; if (_99) { _106 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 275u, 300u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 275u, 300u).xy.y)); } else { _106 = false; } bool _113 = false; if (_106) { _113 = all(bool3(uint3(100u, 200u, 275u).x == uint4(100u, 200u, 275u, 300u).xyz.x, uint3(100u, 200u, 275u).y == uint4(100u, 200u, 275u, 300u).xyz.y, uint3(100u, 200u, 275u).z == uint4(100u, 200u, 275u, 300u).xyz.z)); } else { _113 = false; } bool _116 = false; if (_113) { _116 = true; } else { _116 = false; } bool _121 = false; if (_116) { _121 = clamp(_61, 100u, 300u) == 100u; } else { _121 = false; } bool _133 = false; if (_121) { uint2 _124 = clamp(_48.xy, uint2(100u, 0u), uint2(300u, 400u)); _133 = all(bool2(_124.x == uint4(100u, 200u, 250u, 425u).xy.x, _124.y == uint4(100u, 200u, 250u, 425u).xy.y)); } else { _133 = false; } bool _143 = false; if (_133) { uint3 _136 = clamp(_48.xyz, uint3(100u, 0u, 0u), uint3(300u, 400u, 250u)); _143 = all(bool3(_136.x == uint4(100u, 200u, 250u, 425u).xyz.x, _136.y == uint4(100u, 200u, 250u, 425u).xyz.y, _136.z == uint4(100u, 200u, 250u, 425u).xyz.z)); } else { _143 = false; } bool _152 = false; if (_143) { uint4 _146 = clamp(_48, uint4(100u, 0u, 0u, 300u), uint4(300u, 400u, 250u, 500u)); _152 = all(bool4(_146.x == uint4(100u, 200u, 250u, 425u).x, _146.y == uint4(100u, 200u, 250u, 425u).y, _146.z == uint4(100u, 200u, 250u, 425u).z, _146.w == uint4(100u, 200u, 250u, 425u).w)); } else { _152 = false; } bool _155 = false; if (_152) { _155 = true; } else { _155 = false; } bool _161 = false; if (_155) { _161 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 250u, 425u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 250u, 425u).xy.y)); } else { _161 = false; } bool _168 = false; if (_161) { _168 = all(bool3(uint3(100u, 200u, 250u).x == uint4(100u, 200u, 250u, 425u).xyz.x, uint3(100u, 200u, 250u).y == uint4(100u, 200u, 250u, 425u).xyz.y, uint3(100u, 200u, 250u).z == uint4(100u, 200u, 250u, 425u).xyz.z)); } else { _168 = false; } bool _171 = false; if (_168) { _171 = true; } else { _171 = false; } float4 _172 = 0.0f.xxxx; if (_171) { _172 = _10_colorGreen; } else { _172 = _10_colorRed; } return _172; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }