cbuffer _UniformBuffer : register(b0, space0) { float2 _12_ah : packoffset(c0); float2 _12_bh : packoffset(c0.z); float2 _12_af : packoffset(c1); float2 _12_bf : packoffset(c1.z); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float cross_length_2d_hh2h2(float2 _26, float2 _27) { return determinant(float2x2(_26, _27)); } float cross_length_2d_ff2f2(float2 _18, float2 _19) { return determinant(float2x2(_18, _19)); } void frag_main() { float2 _41 = _12_ah; float2 _45 = _12_bh; sk_FragColor.x = cross_length_2d_hh2h2(_41, _45); float2 _52 = _12_af; float2 _56 = _12_bf; sk_FragColor.y = cross_length_2d_ff2f2(_52, _56); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }