cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expected = 0.0f.xxxx; bool _48 = false; if (ddx(_10_testInputs.x) == 0.0f) { float2 _40 = ddx(_10_testInputs.xy); _48 = all(bool2(_40.x == 0.0f.xxxx.xy.x, _40.y == 0.0f.xxxx.xy.y)); } else { _48 = false; } bool _60 = false; if (_48) { float3 _51 = ddx(_10_testInputs.xyz); _60 = all(bool3(_51.x == 0.0f.xxxx.xyz.x, _51.y == 0.0f.xxxx.xyz.y, _51.z == 0.0f.xxxx.xyz.z)); } else { _60 = false; } bool _69 = false; if (_60) { float4 _63 = ddx(_10_testInputs); _69 = all(bool4(_63.x == 0.0f.xxxx.x, _63.y == 0.0f.xxxx.y, _63.z == 0.0f.xxxx.z, _63.w == 0.0f.xxxx.w)); } else { _69 = false; } bool _80 = false; if (_69) { float2 _72 = sign(fwidth(_24.xx)); _80 = all(bool2(_72.x == 1.0f.xx.x, _72.y == 1.0f.xx.y)); } else { _80 = false; } bool _91 = false; if (_80) { float2 _83 = sign(fwidth(float2(_24.x, 1.0f))); _91 = all(bool2(_83.x == float2(1.0f, 0.0f).x, _83.y == float2(1.0f, 0.0f).y)); } else { _91 = false; } bool _100 = false; if (_91) { float2 _94 = sign(fwidth(_24.yy)); _100 = all(bool2(_94.x == 1.0f.xx.x, _94.y == 1.0f.xx.y)); } else { _100 = false; } bool _111 = false; if (_100) { float2 _103 = sign(fwidth(float2(0.0f, _24.y))); _111 = all(bool2(_103.x == float2(0.0f, 1.0f).x, _103.y == float2(0.0f, 1.0f).y)); } else { _111 = false; } bool _119 = false; if (_111) { float2 _114 = sign(fwidth(_24)); _119 = all(bool2(_114.x == 1.0f.xx.x, _114.y == 1.0f.xx.y)); } else { _119 = false; } float4 _120 = 0.0f.xxxx; if (_119) { _120 = _10_colorGreen; } else { _120 = _10_colorRed; } return _120; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }