cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testMatrix2x2 : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 _38 = _10_testMatrix2x2 + float4(2.0f, -2.0f, 1.0f, 8.0f); float4 inputVal = _38; float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f); bool _58 = false; if (abs(length(_38.x) - 3.0f) < 0.0500000007450580596923828125f) { _58 = abs(length(_38.xy) - 3.0f) < 0.0500000007450580596923828125f; } else { _58 = false; } bool _67 = false; if (_58) { _67 = abs(length(_38.xyz) - 5.0f) < 0.0500000007450580596923828125f; } else { _67 = false; } bool _74 = false; if (_67) { _74 = abs(length(_38) - 13.0f) < 0.0500000007450580596923828125f; } else { _74 = false; } bool _80 = false; if (_74) { _80 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _80 = false; } bool _86 = false; if (_80) { _86 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _86 = false; } bool _92 = false; if (_86) { _92 = abs(5.0f - 5.0f) < 0.0500000007450580596923828125f; } else { _92 = false; } bool _98 = false; if (_92) { _98 = abs(13.0f - 13.0f) < 0.0500000007450580596923828125f; } else { _98 = false; } float4 _99 = 0.0f.xxxx; if (_98) { _99 = _10_colorGreen; } else { _99 = _10_colorRed; } return _99; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }