cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f); float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f); bool _55 = false; if (max(_10_testInputs.x, 0.5f) == 0.5f) { float2 _46 = max(_10_testInputs.xy, 0.5f.xx); _55 = all(bool2(_46.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _46.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _55 = false; } bool _68 = false; if (_55) { float3 _58 = max(_10_testInputs.xyz, 0.5f.xxx); _68 = all(bool3(_58.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _58.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _58.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _68 = false; } bool _78 = false; if (_68) { float4 _71 = max(_10_testInputs, 0.5f.xxxx); _78 = all(bool4(_71.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _71.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _71.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _71.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w)); } else { _78 = false; } bool _82 = false; if (_78) { _82 = true; } else { _82 = false; } bool _88 = false; if (_82) { _88 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _88 = false; } bool _95 = false; if (_88) { _95 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _95 = false; } bool _98 = false; if (_95) { _98 = true; } else { _98 = false; } bool _110 = false; if (_98) { _110 = max(_10_testInputs.x, _10_colorGreen.x) == 0.0f; } else { _110 = false; } bool _123 = false; if (_110) { float2 _113 = max(_10_testInputs.xy, _10_colorGreen.xy); _123 = all(bool2(_113.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _113.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _123 = false; } bool _136 = false; if (_123) { float3 _126 = max(_10_testInputs.xyz, _10_colorGreen.xyz); _136 = all(bool3(_126.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _126.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _126.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _136 = false; } bool _146 = false; if (_136) { float4 _139 = max(_10_testInputs, _10_colorGreen); _146 = all(bool4(_139.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _139.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _139.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _139.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w)); } else { _146 = false; } bool _149 = false; if (_146) { _149 = true; } else { _149 = false; } bool _156 = false; if (_149) { _156 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _156 = false; } bool _163 = false; if (_156) { _163 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _163 = false; } bool _166 = false; if (_163) { _166 = true; } else { _166 = false; } float4 _167 = 0.0f.xxxx; if (_166) { _167 = _10_colorGreen; } else { _167 = _10_colorRed; } return _167; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }