cbuffer _UniformBuffer : register(b0, space0) { float4 _10_testInputs : packoffset(c0); float4 _10_colorGreen : packoffset(c1); float4 _10_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expectedA = float4(-1.25f, 0.0f, 0.5f, 0.5f); float4 expectedB = float4(-1.25f, 0.0f, 0.0f, 1.0f); bool _54 = false; if (min(_10_testInputs.x, 0.5f) == (-1.25f)) { float2 _45 = min(_10_testInputs.xy, 0.5f.xx); _54 = all(bool2(_45.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, _45.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _54 = false; } bool _67 = false; if (_54) { float3 _57 = min(_10_testInputs.xyz, 0.5f.xxx); _67 = all(bool3(_57.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, _57.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, _57.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _67 = false; } bool _77 = false; if (_67) { float4 _70 = min(_10_testInputs, 0.5f.xxxx); _77 = all(bool4(_70.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).x, _70.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).y, _70.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).z, _70.w == float4(-1.25f, 0.0f, 0.5f, 0.5f).w)); } else { _77 = false; } bool _81 = false; if (_77) { _81 = true; } else { _81 = false; } bool _88 = false; if (_81) { _88 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _88 = false; } bool _95 = false; if (_88) { _95 = all(bool3(float3(-1.25f, 0.0f, 0.5f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, float3(-1.25f, 0.0f, 0.5f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, float3(-1.25f, 0.0f, 0.5f).z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _95 = false; } bool _98 = false; if (_95) { _98 = true; } else { _98 = false; } bool _110 = false; if (_98) { _110 = min(_10_testInputs.x, _10_colorGreen.x) == (-1.25f); } else { _110 = false; } bool _123 = false; if (_110) { float2 _113 = min(_10_testInputs.xy, _10_colorGreen.xy); _123 = all(bool2(_113.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, _113.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _123 = false; } bool _136 = false; if (_123) { float3 _126 = min(_10_testInputs.xyz, _10_colorGreen.xyz); _136 = all(bool3(_126.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, _126.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, _126.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _136 = false; } bool _146 = false; if (_136) { float4 _139 = min(_10_testInputs, _10_colorGreen); _146 = all(bool4(_139.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).x, _139.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).y, _139.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).z, _139.w == float4(-1.25f, 0.0f, 0.0f, 1.0f).w)); } else { _146 = false; } bool _149 = false; if (_146) { _149 = true; } else { _149 = false; } bool _155 = false; if (_149) { _155 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _155 = false; } bool _162 = false; if (_155) { _162 = all(bool3(float3(-1.25f, 0.0f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, float3(-1.25f, 0.0f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, float3(-1.25f, 0.0f, 0.0f).z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _162 = false; } bool _165 = false; if (_162) { _165 = true; } else { _165 = false; } float4 _166 = 0.0f.xxxx; if (_165) { _166 = _10_colorGreen; } else { _166 = _10_colorRed; } return _166; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }