1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_4_constants $0..3 = testInputs 4. abs_4_floats $0..3 = abs($0..3) 5. copy_constant $4 = 0x42C80000 (100.0) 6. swizzle_4 $4..7 = ($4..7).xxxx 7. mul_4_floats $0..3 *= $4..7 8. cast_to_uint_from_4_floats $0..3 = FloatToUint($0..3) 9. copy_4_slots_unmasked uintValues = $0..3 10. copy_4_constants $0..3 = colorGreen 11. copy_constant $4 = 0x42C80000 (100.0) 12. swizzle_4 $4..7 = ($4..7).xxxx 13. mul_4_floats $0..3 *= $4..7 14. cast_to_uint_from_4_floats $0..3 = FloatToUint($0..3) 15. copy_4_slots_unmasked uintGreen = $0..3 16. copy_constant expectedA(0) = 0x00000032 (7.006492e-44) 17. zero_slot_unmasked expectedA(1) = 0 18. copy_constant expectedA(2) = 0x00000032 (7.006492e-44) 19. copy_constant expectedA(3) = 0x00000032 (7.006492e-44) 20. zero_3_slots_unmasked expectedB(0..2) = 0 21. copy_constant expectedB(3) = 0x00000064 (1.401298e-43) 22. copy_slot_unmasked $0 = uintValues(0) 23. copy_constant $1 = 0x00000032 (7.006492e-44) 24. min_uint $0 = min($0, $1) 25. copy_slot_unmasked $1 = expectedA(0) 26. cmpeq_int $0 = equal($0, $1) 27. copy_2_slots_unmasked $1..2 = uintValues(0..1) 28. copy_constant $3 = 0x00000032 (7.006492e-44) 29. copy_slot_unmasked $4 = $3 30. min_2_uints $1..2 = min($1..2, $3..4) 31. copy_2_slots_unmasked $3..4 = expectedA(0..1) 32. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 33. bitwise_and_int $1 &= $2 34. bitwise_and_int $0 &= $1 35. copy_3_slots_unmasked $1..3 = uintValues(0..2) 36. copy_constant $4 = 0x00000032 (7.006492e-44) 37. swizzle_3 $4..6 = ($4..6).xxx 38. min_3_uints $1..3 = min($1..3, $4..6) 39. copy_3_slots_unmasked $4..6 = expectedA(0..2) 40. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 41. bitwise_and_int $2 &= $3 42. bitwise_and_int $1 &= $2 43. bitwise_and_int $0 &= $1 44. copy_4_slots_unmasked $1..4 = uintValues 45. copy_constant $5 = 0x00000032 (7.006492e-44) 46. swizzle_4 $5..8 = ($5..8).xxxx 47. min_4_uints $1..4 = min($1..4, $5..8) 48. copy_4_slots_unmasked $5..8 = expectedA 49. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 50. bitwise_and_2_ints $1..2 &= $3..4 51. bitwise_and_int $1 &= $2 52. bitwise_and_int $0 &= $1 53. copy_constant $1 = 0x00000032 (7.006492e-44) 54. copy_slot_unmasked $2 = expectedA(0) 55. cmpeq_int $1 = equal($1, $2) 56. bitwise_and_int $0 &= $1 57. copy_constant $1 = 0x00000032 (7.006492e-44) 58. zero_slot_unmasked $2 = 0 59. copy_2_slots_unmasked $3..4 = expectedA(0..1) 60. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 61. bitwise_and_int $1 &= $2 62. bitwise_and_int $0 &= $1 63. copy_constant $1 = 0x00000032 (7.006492e-44) 64. zero_slot_unmasked $2 = 0 65. copy_constant $3 = 0x00000032 (7.006492e-44) 66. copy_3_slots_unmasked $4..6 = expectedA(0..2) 67. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 68. bitwise_and_int $2 &= $3 69. bitwise_and_int $1 &= $2 70. bitwise_and_int $0 &= $1 71. copy_constant $1 = 0x00000032 (7.006492e-44) 72. zero_slot_unmasked $2 = 0 73. copy_constant $3 = 0x00000032 (7.006492e-44) 74. copy_constant $4 = 0x00000032 (7.006492e-44) 75. copy_4_slots_unmasked $5..8 = expectedA 76. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 77. bitwise_and_2_ints $1..2 &= $3..4 78. bitwise_and_int $1 &= $2 79. bitwise_and_int $0 &= $1 80. copy_slot_unmasked $1 = uintValues(0) 81. copy_slot_unmasked $2 = uintGreen(0) 82. min_uint $1 = min($1, $2) 83. copy_slot_unmasked $2 = expectedB(0) 84. cmpeq_int $1 = equal($1, $2) 85. bitwise_and_int $0 &= $1 86. copy_2_slots_unmasked $1..2 = uintValues(0..1) 87. copy_2_slots_unmasked $3..4 = uintGreen(0..1) 88. min_2_uints $1..2 = min($1..2, $3..4) 89. copy_2_slots_unmasked $3..4 = expectedB(0..1) 90. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 91. bitwise_and_int $1 &= $2 92. bitwise_and_int $0 &= $1 93. copy_3_slots_unmasked $1..3 = uintValues(0..2) 94. copy_3_slots_unmasked $4..6 = uintGreen(0..2) 95. min_3_uints $1..3 = min($1..3, $4..6) 96. copy_3_slots_unmasked $4..6 = expectedB(0..2) 97. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 98. bitwise_and_int $2 &= $3 99. bitwise_and_int $1 &= $2 100. bitwise_and_int $0 &= $1 101. copy_4_slots_unmasked $1..4 = uintValues 102. copy_4_slots_unmasked $5..8 = uintGreen 103. min_4_uints $1..4 = min($1..4, $5..8) 104. copy_4_slots_unmasked $5..8 = expectedB 105. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 106. bitwise_and_2_ints $1..2 &= $3..4 107. bitwise_and_int $1 &= $2 108. bitwise_and_int $0 &= $1 109. zero_slot_unmasked $1 = 0 110. copy_slot_unmasked $2 = expectedB(0) 111. cmpeq_int $1 = equal($1, $2) 112. bitwise_and_int $0 &= $1 113. zero_2_slots_unmasked $1..2 = 0 114. copy_2_slots_unmasked $3..4 = expectedB(0..1) 115. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 116. bitwise_and_int $1 &= $2 117. bitwise_and_int $0 &= $1 118. zero_3_slots_unmasked $1..3 = 0 119. copy_3_slots_unmasked $4..6 = expectedB(0..2) 120. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 121. bitwise_and_int $2 &= $3 122. bitwise_and_int $1 &= $2 123. bitwise_and_int $0 &= $1 124. zero_3_slots_unmasked $1..3 = 0 125. copy_constant $4 = 0x00000064 (1.401298e-43) 126. copy_4_slots_unmasked $5..8 = expectedB 127. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 128. bitwise_and_2_ints $1..2 &= $3..4 129. bitwise_and_int $1 &= $2 130. bitwise_and_int $0 &= $1 131. swizzle_4 $0..3 = ($0..3).xxxx 132. copy_4_constants $4..7 = colorRed 133. copy_4_constants $8..11 = colorGreen 134. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 135. copy_4_slots_unmasked [main].result = $0..3 136. load_src src.rgba = [main].result