cbuffer _UniformBuffer : register(b0, space0) { float4 _10_colorGreen : packoffset(c0); float4 _10_colorRed : packoffset(c1); float4 _10_colorBlack : packoffset(c2); float4 _10_colorWhite : packoffset(c3); float4 _10_testInputs : packoffset(c4); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _24) { float4 expectedBW = float4(0.5f, 0.5f, 0.5f, 1.0f); float4 expectedWT = float4(1.0f, 0.5f, 1.0f, 2.25f); float4 _35 = lerp(_10_colorGreen, _10_colorRed, 0.0f.xxxx); bool _62 = false; if (all(bool4(_35.x == float4(0.0f, 1.0f, 0.0f, 1.0f).x, _35.y == float4(0.0f, 1.0f, 0.0f, 1.0f).y, _35.z == float4(0.0f, 1.0f, 0.0f, 1.0f).z, _35.w == float4(0.0f, 1.0f, 0.0f, 1.0f).w))) { float4 _51 = lerp(_10_colorGreen, _10_colorRed, 0.25f.xxxx); _62 = all(bool4(_51.x == float4(0.25f, 0.75f, 0.0f, 1.0f).x, _51.y == float4(0.25f, 0.75f, 0.0f, 1.0f).y, _51.z == float4(0.25f, 0.75f, 0.0f, 1.0f).z, _51.w == float4(0.25f, 0.75f, 0.0f, 1.0f).w)); } else { _62 = false; } bool _74 = false; if (_62) { float4 _65 = lerp(_10_colorGreen, _10_colorRed, 0.75f.xxxx); _74 = all(bool4(_65.x == float4(0.75f, 0.25f, 0.0f, 1.0f).x, _65.y == float4(0.75f, 0.25f, 0.0f, 1.0f).y, _65.z == float4(0.75f, 0.25f, 0.0f, 1.0f).z, _65.w == float4(0.75f, 0.25f, 0.0f, 1.0f).w)); } else { _74 = false; } bool _86 = false; if (_74) { float4 _77 = lerp(_10_colorGreen, _10_colorRed, 1.0f.xxxx); _86 = all(bool4(_77.x == float4(1.0f, 0.0f, 0.0f, 1.0f).x, _77.y == float4(1.0f, 0.0f, 0.0f, 1.0f).y, _77.z == float4(1.0f, 0.0f, 0.0f, 1.0f).z, _77.w == float4(1.0f, 0.0f, 0.0f, 1.0f).w)); } else { _86 = false; } bool _99 = false; if (_86) { _99 = lerp(_10_colorBlack.x, _10_colorWhite.x, 0.5f) == 0.5f; } else { _99 = false; } bool _114 = false; if (_99) { float2 _102 = lerp(_10_colorBlack.xy, _10_colorWhite.xy, 0.5f.xx); _114 = all(bool2(_102.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, _102.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); } else { _114 = false; } bool _130 = false; if (_114) { float3 _117 = lerp(_10_colorBlack.xyz, _10_colorWhite.xyz, 0.5f.xxx); _130 = all(bool3(_117.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, _117.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, _117.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); } else { _130 = false; } bool _141 = false; if (_130) { float4 _133 = lerp(_10_colorBlack, _10_colorWhite, 0.5f.xxxx); _141 = all(bool4(_133.x == float4(0.5f, 0.5f, 0.5f, 1.0f).x, _133.y == float4(0.5f, 0.5f, 0.5f, 1.0f).y, _133.z == float4(0.5f, 0.5f, 0.5f, 1.0f).z, _133.w == float4(0.5f, 0.5f, 0.5f, 1.0f).w)); } else { _141 = false; } bool _145 = false; if (_141) { _145 = true; } else { _145 = false; } bool _151 = false; if (_145) { _151 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); } else { _151 = false; } bool _157 = false; if (_151) { _157 = all(bool3(0.5f.xxx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, 0.5f.xxx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, 0.5f.xxx.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); } else { _157 = false; } bool _160 = false; if (_157) { _160 = true; } else { _160 = false; } bool _172 = false; if (_160) { _172 = lerp(_10_colorWhite.x, _10_testInputs.x, 0.0f) == 1.0f; } else { _172 = false; } bool _186 = false; if (_172) { float2 _175 = lerp(_10_colorWhite.xy, _10_testInputs.xy, float2(0.0f, 0.5f)); _186 = all(bool2(_175.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, _175.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); } else { _186 = false; } bool _200 = false; if (_186) { float3 _189 = lerp(_10_colorWhite.xyz, _10_testInputs.xyz, float3(0.0f, 0.5f, 0.0f)); _200 = all(bool3(_189.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, _189.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, _189.z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); } else { _200 = false; } bool _211 = false; if (_200) { float4 _203 = lerp(_10_colorWhite, _10_testInputs, float4(0.0f, 0.5f, 0.0f, 1.0f)); _211 = all(bool4(_203.x == float4(1.0f, 0.5f, 1.0f, 2.25f).x, _203.y == float4(1.0f, 0.5f, 1.0f, 2.25f).y, _203.z == float4(1.0f, 0.5f, 1.0f, 2.25f).z, _203.w == float4(1.0f, 0.5f, 1.0f, 2.25f).w)); } else { _211 = false; } bool _214 = false; if (_211) { _214 = true; } else { _214 = false; } bool _221 = false; if (_214) { _221 = all(bool2(float2(1.0f, 0.5f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, float2(1.0f, 0.5f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); } else { _221 = false; } bool _228 = false; if (_221) { _228 = all(bool3(float3(1.0f, 0.5f, 1.0f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, float3(1.0f, 0.5f, 1.0f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, float3(1.0f, 0.5f, 1.0f).z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); } else { _228 = false; } bool _231 = false; if (_228) { _231 = true; } else { _231 = false; } float4 _232 = 0.0f.xxxx; if (_231) { _232 = _10_colorGreen; } else { _232 = _10_colorRed; } return _232; } void frag_main() { float2 _20 = 0.0f.xx; sk_FragColor = main(_20); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }